Difference between revisions of "Cleave (talent)"

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{{Ability_box|image=Cleave.png|name=Cleave|category_type=[[Cursed (category type)|Cursed]]|category=[[Slaughter (category)|Slaughter]]|desc=While active, every swing of your weapon has a X% chance of striking a second nearby target for X% (at 0 Hate) to X% (at 100+ Hate) damage. The recklessness of your attacks brings you bad luck (luck -3). Cleave, Repel and Surge cannot be active simultaneously, and activating one will place the others in cooldown. The Cleave chance and damage increase with your Strength, and when wielding a two-handed weapon (+15% chance, +25% damage).}}
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{{Ability_box|image=Cleave.png|name=Cleave|category_type=[[Cursed (category type)|Cursed]]|category=[[Slaughter (category)|Slaughter]]|desc=Every swing of your weapon has a X% chance of striking a second target for X% (at 0 Hate) to X% (at 100+ Hate) damage.}}

Revision as of 11:03, 28 March 2013

Cleave
Cleave.png
Game Version -
Category Type Cursed
Category Slaughter
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description Every swing of your weapon has a X% chance of striking a second target for X% (at 0 Hate) to X% (at 100+ Hate) damage.