Difference between revisions of "Shadow Crypt"
(Some updates. Cultist uses bone shield and diseases, which is not "necromancer." Also some details on mechanics, some of which have changed (e.g. the clone used to be a snapshot taken when you entered the zone.) |
ScienceBall (Talk | contribs) (Player shade does 40% less damage, I heard it chooses equipment from your inventory so you can't just equip bad gear and then swap, and mention how it's friendly to Yeeks. Exit stairs) |
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==Zone Information== | ==Zone Information== | ||
− | The Shadow crypt is a randomly placed zone in the Far East. It has three levels, with the bottom level being a boss arena where you will face off against a Rak'Shor [[corruptor]]. After a few turns at the start of the combat he will summon a " | + | The Shadow crypt is a randomly placed zone in the Far East. It has three levels, with the bottom level being a boss arena where you will face off against a Rak'Shor [[corruptor]]. After a few turns at the start of the combat he will summon a "Doomed Shade of (player name)" which is a hostile mob that is an exact copy of you that has extra talents from the [[Doomed]] class, but does 40% less damage. The copy will use what it thinks is your best equipment from your inventory, so you can't fool it just by equipping bad gear before the fight. Defeating the clone will [[unlock]] the Doomed class and grant the Clone War [[achievement]], as well as making the exit stairs appear. If you are a [[Yeek]], the shade will be friendly, and it will fight together with you against the Rak'Shor Cultist, and it will be called "Wayist Shade of (player name)". |
The zone is populated by orc blood mages, orc necromancers, orc corruptors, and enemies called "shade of (x)" which are identical to the normal enemy in every way except that they can phase through walls and do not breathe. Only orc blood mages, necromancers, and corruptors may be rank rare or higher; all other enemies that would otherwise be ranked rare or higher still drop loot associated with that rank, but are not actually ranked rare or higher. | The zone is populated by orc blood mages, orc necromancers, orc corruptors, and enemies called "shade of (x)" which are identical to the normal enemy in every way except that they can phase through walls and do not breathe. Only orc blood mages, necromancers, and corruptors may be rank rare or higher; all other enemies that would otherwise be ranked rare or higher still drop loot associated with that rank, but are not actually ranked rare or higher. |
Revision as of 07:22, 6 June 2021
Shadow Crypt | |
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Boss | Rak'Shor Cultist |
Floors | 3 |
Level Range | 34 to 45 |
Item Level Range | 4 to 5 |
Size | 50x50 |
Zone Effect | none |
Zone Information
The Shadow crypt is a randomly placed zone in the Far East. It has three levels, with the bottom level being a boss arena where you will face off against a Rak'Shor corruptor. After a few turns at the start of the combat he will summon a "Doomed Shade of (player name)" which is a hostile mob that is an exact copy of you that has extra talents from the Doomed class, but does 40% less damage. The copy will use what it thinks is your best equipment from your inventory, so you can't fool it just by equipping bad gear before the fight. Defeating the clone will unlock the Doomed class and grant the Clone War achievement, as well as making the exit stairs appear. If you are a Yeek, the shade will be friendly, and it will fight together with you against the Rak'Shor Cultist, and it will be called "Wayist Shade of (player name)".
The zone is populated by orc blood mages, orc necromancers, orc corruptors, and enemies called "shade of (x)" which are identical to the normal enemy in every way except that they can phase through walls and do not breathe. Only orc blood mages, necromancers, and corruptors may be rank rare or higher; all other enemies that would otherwise be ranked rare or higher still drop loot associated with that rank, but are not actually ranked rare or higher.