Difference between revisions of "Last stand (talent)"
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− | {{Ability_box|image=Last stand.png|name=Last stand|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move. | + | {{Ability_box |
+ | |image=Last stand.png | ||
+ | |name=Last stand | ||
+ | |category_type=[[Technique (category type)|Technique]] | ||
+ | |category=[[Shield defense (category)|Shield defense]] | ||
+ | |require=Level: (12, 13, 14, 15, 16) | ||
+ | (36, 38, 40, 42, 44) Str | ||
+ | |cost=50 Stamina | ||
+ | |cooldown=30 | ||
+ | |desc=You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move. | ||
Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left. | Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left. | ||
The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.}} | The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.}} |
Revision as of 05:18, 27 May 2013
Last stand | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Shield defense | |
Requirements | Level: (12, 13, 14, 15, 16)
(36, 38, 40, 42, 44) Str | |
Use Mode | Activated | |
Cost | 50 Stamina | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.
Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left. The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution. |