Difference between revisions of "Last stand (talent)"

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{{Ability_box|image=Last stand.png|name=Last stand|category_type=[[Technique (category type)|Technique]]|category=[[Shield defense (category)|Shield defense]]|desc=You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.  
+
{{Ability_box
 +
|image=Last stand.png
 +
|name=Last stand
 +
|category_type=[[Technique (category type)|Technique]]
 +
|category=[[Shield defense (category)|Shield defense]]
 +
|require=Level: (12, 13, 14, 15, 16)
 +
(36, 38, 40, 42, 44) Str
 +
|cost=50 Stamina
 +
|cooldown=30
 +
|desc=You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.  
 
Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left.  
 
Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left.  
  
 
The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.}}
 
The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.}}

Revision as of 05:18, 27 May 2013

Last stand
Last stand.png
Game Version -
Category Type Technique
Category Shield defense
Requirements Level: (12, 13, 14, 15, 16)

(36, 38, 40, 42, 44) Str

Use Mode Activated
Cost 50 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.

Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left.

The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.