Last stand (talent)
From Tales of Maj'Eyal
Last stand | ||
Game Version | 1.5.5 | |
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Category Type | Technique | |
Category | Shield defense | |
Requirements | Lvl (12,13,14,15,16) Str (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 30 Stamina | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You brace yourself for the final stand, increasing Defense and Armor by [6]20cTStD:Dex, maximum and current life by ([30]500cTStD:Con + 2–10%cTL:100% * Base Life), but making you unable to move.
Your stand lets you concentrate on every blow, allowing you to avoid death from normally fatal wounds. You can only die when reaching -([30]500cTStD:Con + 2–10%cTL:100% * Base Life) life. The increase in Defense and Armor is based on your Dexterity, and the increase in life is based on your Constitution and normal maximum life. Note: The bonus life is removed upon deactivation, and may kill your character without warning. |