Difference between revisions of "Last stand (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
m
Line 6: Line 6:
 
|require=Level: (12, 13, 14, 15, 16)
 
|require=Level: (12, 13, 14, 15, 16)
 
(36, 38, 40, 42, 44) Str
 
(36, 38, 40, 42, 44) Str
 +
|use_mode=sustained
 
|cost=50 Stamina
 
|cost=50 Stamina
 
|cooldown=30
 
|cooldown=30

Revision as of 08:43, 14 December 2013

Last stand
Last stand.png
Game Version -
Category Type Technique
Category Shield defense
Requirements Level: (12, 13, 14, 15, 16)

(36, 38, 40, 42, 44) Str

Use Mode sustained
Cost 50 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.

Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left.

The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.