Difference between revisions of "Slash (talent)"

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(Fixed hate multiplier effect)
(Copy edit)
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|cost=2 Hate
 
|cost=2 Hate
 
|desc=
 
|desc=
You slash wildly at your target for (100 + 0.3 * {{ctid|Str|30|150|0.4}})% damage (at 0 hate) to (100 + {{ctid|Str|30|150|0.4}})% damage (at 100+ hate).
+
You slash wildly at your target for (100 + 0.3 * {{ctid|Str|30|150|0.4}})% damage (at 0 Hate) to (100 + {{ctid|Str|30|150|0.4}})% damage (at 100+ Hate).
  
 
At level 3, any wound you inflict with this carries a part of your curse, reducing the effectiveness of healing by {{cl|√ (Talent Level - 2)|100%|0|0|26%|1.73}}.
 
At level 3, any wound you inflict with this carries a part of your curse, reducing the effectiveness of healing by {{cl|√ (Talent Level - 2)|100%|0|0|26%|1.73}}.

Revision as of 23:48, 20 August 2014

Slash
Slash.png
Game Version -
Category Type Cursed
Category Slaughter
Requirements Level (0,1,2,3,4) Strength (12,14,16,18,20)
Use Mode Activated
Cost 2 Hate
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description You slash wildly at your target for (100 + 0.3 * 30–150cTID:0.4Str)% damage (at 0 Hate) to (100 + 30–150cTID:0.4Str)% damage (at 100+ Hate).

At level 3, any wound you inflict with this carries a part of your curse, reducing the effectiveness of healing by 0–26%cL:100% as √ (Talent Level - 2) varies from 0–1.73.

The penalty to healing will last 15 turns and will stack.

The damage multiplier increases with your Strength.