|Requirements||Level (0,1,2,3,4) Strength (12,14,16,18,20)|
|Description|| You slash wildly at your target for (100 + 0.3 * 30–150cTID:0.4Str)% (at 0 Hate) to (100 + 30–150cTID:0.4Str)% (at 100+ Hate) damage.
At level 3, any wound you inflict with this carries a part of your curse, reducing the effectiveness of healing by 0–26%cL:100% as √ (Talent Level - 2) varies from 0–1.73.
The penalty to healing will last 15 turns and will stack.
The damage multiplier increases with your Strength.