Difference between revisions of "Outmaneuver (talent)"

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Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.
 
Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.
 
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[[Category: Removed Talents]]

Latest revision as of 12:03, 30 August 2023

Outmaneuver
Outmaneuver.png
Game Version -
Category Type Cursed
Category Predator
Requirements Level (8,9,10,11,12)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Each melee hit gives you a chance to outmaneuver your marked prey, lowering their highest statistic by (4.3 * √ Talent Level) and physical resistance by 8–17.9%cL:100% as √ Talent Level varies from 1–2.23.

Subject to your effectiveness against the marked prey:

  • Your chance to outmaneuver targets of your marked sub-type is 10–22.3%cL:100% as √ Talent Level varies from 1–2.23.
  • Your chance to outmaneuver targets of your marked type but different sub-type is 4–8.94%cL:100% as √ Talent Level varies from 1–2.23.

The effects last for 10 turns, and can accumulate.

Each point in Outmaneuver reduces the kill experience required to reach 100% effectivess as a Predator.