Difference between revisions of "Psi"

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m (Reverted edits by Noppa354 (talk) to last revision by Captaintrips)
(Update to version from Resource page. Mind damage does not reduce Psi instead of Life.)
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Psi is the resource used by Psionic classes, such as [[Solipsist]] and [[Mindslayer]]. It slowly regenerates over time, can be restored by talents and some equipment. Players can increase psi pool by raising willpower (+1 per point invested in willpower except for the [[Solipsist]] class). Psi is doubly affected by [[fatigue]].
 
[[Category:Game Mechanics]] [[Category:Resources]]
 
[[Category:Game Mechanics]] [[Category:Resources]]
 
Psi is the [[resources|resource]] used by Psionic classes, such as [[Solipsist]] and [[Mindslayer]]. It slowly regenerates over time, can be restored by talents and some equipment. Mind damage type reduces psi (if left) instead of health.
 

Revision as of 11:56, 5 July 2021

Psi is the resource used by Psionic classes, such as Solipsist and Mindslayer. It slowly regenerates over time, can be restored by talents and some equipment. Players can increase psi pool by raising willpower (+1 per point invested in willpower except for the Solipsist class). Psi is doubly affected by fatigue.