Difference between revisions of "Old Forest"

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m (Update post-East max material level)
(Link to Wrathroot's page in the prose, instead of the bosses guide)
 
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The Old Forest is inhabited by animals, plants and rogues. There are frequently large groups, or "pits", of similar animal types -- snakes, insects or wolves. These will typically fill an entire clearing.
 
The Old Forest is inhabited by animals, plants and rogues. There are frequently large groups, or "pits", of similar animal types -- snakes, insects or wolves. These will typically fill an entire clearing.
  
The boss is [[Bosses#Wrathroot (Old Forest)|Wrathroot]], a spellcasting treant (or rimebark), who is found randomly on the fourth level. [[Escorts|Escort quests]] may be found on any level.
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The boss is [[Wrathroot]], a spellcasting treant (or rimebark), who is found randomly on the fourth level. [[Escorts|Escort quests]] may be found on any level.
  
 
The fourth level has an additional exit which leads to [[Lake of Nur]]. This special exit is found on the southern edge of the zone, rather than the eastern edge.
 
The fourth level has an additional exit which leads to [[Lake of Nur]]. This special exit is found on the southern edge of the zone, rather than the eastern edge.

Latest revision as of 09:47, 4 June 2023

Old Forest
Boss
Shardskin
Floors 4
Level Range 7 to 16
Item Level Range 1 to 2
(after back from Far East) 3 to 5
Size 50x50
Zone Effect none

Zone Information

The Old Forest is a second-tier zone in the central region of Maj'Eyal, south of Derth. It has a forest layout consisting of narrow paths connecting irregularly-shaped clearings. It is fully lit.

The Old Forest is inhabited by animals, plants and rogues. There are frequently large groups, or "pits", of similar animal types -- snakes, insects or wolves. These will typically fill an entire clearing.

The boss is Wrathroot, a spellcasting treant (or rimebark), who is found randomly on the fourth level. Escort quests may be found on any level.

The fourth level has an additional exit which leads to Lake of Nur. This special exit is found on the southern edge of the zone, rather than the eastern edge.

The 6th Old Forest lore, found on the 4th level, contains a "key" which initiates the Sher'Tul Fortress quest.

As of version 1.0.3, this zone has an alternate layout, with crystals (similar to the ones from the Scintillating Caves). The alternate boss is Shardskin, a crystal.

Sometimes, you will receive a message upon entering a new level in this zone about a thunderstorm. The zone will be darker than usual (though still fully lit), and it is raining. Air elementals will continuously spawn, though give no XP when killed. Be wary!