Difference between revisions of "Last stand (talent)"
From Tales of Maj'Eyal
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|category_type=[[Technique (category type)|Technique]] | |category_type=[[Technique (category type)|Technique]] | ||
|category=[[Shield defense (category)|Shield defense]] | |category=[[Shield defense (category)|Shield defense]] | ||
− | |require= | + | |require={{TalentReq/TechsReq4}} |
− | + | |use_mode=Sustained | |
− | |use_mode= | + | |
|cost=50 Stamina | |cost=50 Stamina | ||
|cooldown=30 | |cooldown=30 | ||
− | |desc=You brace yourself for the final stand, increasing | + | |desc= |
− | + | You brace yourself for the final stand, increasing defense, maximum life and current life, but making you unable to move. | |
− | The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution.}} | + | The defense bonus is {{CS|(0.04 * Dex * Talent Level)|5|0|25|20}}. |
+ | |||
+ | The maximum and current life bonus is ({{CTSTD|Con|30|500}} + {{CTL|100%|2|10%}} * Base Life) | ||
+ | |||
+ | Your stand lets you concentrate on every blow, allowing you to avoid death from normally fatal wounds. You can only die when your life falls below -(Life Bonus); however below 0 life you can not see how much you have left. | ||
+ | |||
+ | The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution and normal maximum life. | ||
+ | |||
+ | ''Note: The bonus life is removed upon deactivation, and may kill your character without warning.'' | ||
+ | }} |
Revision as of 15:06, 6 August 2014
Last stand | ||
Game Version | - | |
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Category Type | Technique | |
Category | Shield defense | |
Requirements | Lvl (12,13,14,15,16) Str (36,38,40,42,44) | |
Use Mode | Sustained | |
Cost | 50 Stamina | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You brace yourself for the final stand, increasing defense, maximum life and current life, but making you unable to move.
The defense bonus is 5–25cS as (0.04 * Dex * Talent Level) varies from 0–20. The maximum and current life bonus is ([30]500cTStD:Con + 2–10%cTL:100% * Base Life) Your stand lets you concentrate on every blow, allowing you to avoid death from normally fatal wounds. You can only die when your life falls below -(Life Bonus); however below 0 life you can not see how much you have left. The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution and normal maximum life. Note: The bonus life is removed upon deactivation, and may kill your character without warning. |