Difference between revisions of "Nature's cycle (talent)"
From Tales of Maj'Eyal
Draknodred (Talk | contribs) |
(Updated talent) |
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− | {{ | + | {{Ability box |
+ | |image=Nature cycle.png | ||
+ | |name=Nature's Cycle | ||
+ | |category_type={{ct|Wild-Gift}} | ||
+ | |category={{c|Summoning (Advanced)}} | ||
+ | |require={{TalentReq/GiftsReqHigh3}} | ||
+ | |use_mode=Passive | ||
+ | |desc= | ||
+ | While Master Summoner is active, each new summon will reduce the remaining cooldown of {{t|Rage}}, {{t|Detonate}} and {{t|Wild Summon}}. | ||
+ | |||
+ | (30 + 15 * Talent Level)% chance to reduce them by {{ctl|5|1|3.1}}. | ||
+ | }} |
Latest revision as of 07:25, 24 August 2014
Nature's Cycle | ||
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Game Version | - | |
---|---|---|
Category Type | Wild-Gift | |
Category | Summoning (Advanced) | |
Requirements | Level (18,19,20,21,22) Willpower (38,40,42,44,46) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Master Summoner is active, each new summon will reduce the remaining cooldown of Rage, Detonate and Wild Summon.
(30 + 15 * Talent Level)% chance to reduce them by 1–3.1cTL:5. |