Difference between revisions of "Nature's cycle (talent)"

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(Updated talent)
 
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{{Ability_box|image=Nature cycle.png|name=Nature's cycle|category_type=[[Wild-gift (category type)|Wild-gift]]|category=[[Summoning (advanced) (category)|Summoning (advanced)]]|desc=While Master Summoner is active, each new summon will reduce the remaining cooldown of Rage, Detonate and Wild Summon. X% chance to reduce them by X.}}
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{{Ability box
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|image=Nature cycle.png
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|name=Nature's Cycle
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|category_type={{ct|Wild-Gift}}
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|category={{c|Summoning (Advanced)}}
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|require={{TalentReq/GiftsReqHigh3}}
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|use_mode=Passive
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|desc=
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While Master Summoner is active, each new summon will reduce the remaining cooldown of {{t|Rage}}, {{t|Detonate}} and {{t|Wild Summon}}.
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(30 + 15 * Talent Level)% chance to reduce them by {{ctl|5|1|3.1}}.
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}}

Latest revision as of 07:25, 24 August 2014

Nature's Cycle
Nature cycle.png
Game Version -
Category Type Wild-Gift
Category Summoning (Advanced)
Requirements Level (18,19,20,21,22) Willpower (38,40,42,44,46)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Master Summoner is active, each new summon will reduce the remaining cooldown of Rage, Detonate and Wild Summon.

(30 + 15 * Talent Level)% chance to reduce them by 1–3.1cTL:5.