Difference between revisions of "Necrosis (category)"

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{{:Blurred mortality (talent)}}{{:Impending doom (talent)}}{{:Undeath link (talent)}}{{:Lichform (talent)}}<noinclude>[[Category:Category]]</noinclude>

Revision as of 16:10, 20 December 2014

Blurred Mortality
Blurred mortality.png
Game Version -
Category Type Spell
Category Necrosis
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Sustained
Cost 30 Mana
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description The line between life and death blurs for you; you can only die when your life reaches negative (50 * Raw Talent Level + 1–5%cTL:100% * Max Life).


Impending Doom
Impending doom.png
Game Version 1.7.4
Category Type Spell
Category Eradication
Requirements Level (18,19,20,21,22) Magic (38,40,42,44,46)
Use Mode Activated
Cost 50 Mana, 1 Soul
Range 7
Cooldown 25
Travel Speed Instantaneous
Use Speed Spell
Description Your target's doom draws near. Its healing factor is reduced by 80%, and it will take frostdusk damage over 10 turns.

The total damage dealt is the lower of...

... a percentage of remaining life equal to 50–117%cL:150% as [10]100cTSpD varies from 0–67
... or 200 + [28]850cTSpD

This spell is so powerful that every 3 turns it tears a part of the target's soul, generating one soul for you.

The damage will increase with your Spellpower.


Undeath Link
Undeath link.png
Game Version -
Category Type Spell
Category Necrosis
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Activated
Cost 30 Mana
Range Melee/Personal
Cooldown 18
Travel Speed Instantaneous
Use Speed -
Description Absorb a percentage of the maximum life of each of your necrotic minions (even into negative life, possibly destroying them). This will heal you for the greatest amount absorbed.

The percentage absorbed is 20–66.7%cL:100% as [10]70cTSpD varies from 0–46.7.

The healing will increase with your Spellpower.


Note: This talent was removed in version 1.7.0. It was replaced with Lich, a race evolution Prodigy.

Lichform
Lichform.png
Game Version -
Category Type Spell
Category Necrosis
Requirements Lvl (20,21,22,23,24) Mag (40,42,44,46,48)
Complete the From Death, Life quest.
Not already undead.
Use Mode Sustained
Cost 150 Mana
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description This is your true goal and the purpose of all necromancy - to become a powerful and ever living Lich!

If you are killed while this spell is active, the arcane forces you unleash will be able to rebuild your body into the desired Lichform.

All liches gain the following intrinsic abilities:

  • Poison, cut, and fear immunity.
  • 100% disease and stun resistance.
  • 20% cold and darkness resistance.
  • No need to breathe.
  • Infusions do not work.

Also:

  • At level 1: -3 to all stats, -10% to all resistances. Such meager devotion!
  • At level 2: Nothing.
  • At level 3: +3 Magic and Willpower, +1 life rating (not retroactive).
  • At level 4: +3 Magic and Willpower, +2 life rating (not retroactive), +10 spell and mental saves, Celestial/Star Fury category (0.7) and 0.1 negative energy regeneration.
  • At level 5: +5 Magic and Willpower, +2 life rating (not retroactive), +10 spell and mental saves, all resistance caps raised by 10%, Celestial/Star Fury category (0.9) and 0.5 negative energy regeneration.
  • At level 6: +6 Magic, Willpower and Cunning, +3 life rating (not retroactive), +15 spell and mental saves, all resistance caps raised by 15%, Celestial/Star Fury category (1.1) and 1.0 negative energy regeneration. Fear my power!
  • At level 7: Your power becomes overwhelming! +12 Magic, Willpower and Cunning, 60% chance to ignore critical hits, +4 life rating (not retroactive), +35 spell and mental saves, all resistance caps raised by 15%, Celestial/Star Fury category (1.3) and 1.0 negative energy regeneration.

The undead cannot use this talent.

While active, it will drain 4 mana per turn.

Once you die and turn into a Lich you can not invest any more in this talent.

Note: Completing the quest, From Death, Life puts a free class point into this talent that cannot be removed.