Material
From Tales of Maj'Eyal
Revision as of 00:26, 8 June 2013 by Greycat (Talk | contribs) (Greycat moved page Materials to Material)
Item materials have no other function in game than to indicate the item tier.
Tier | Metal | Leather | Jewelry | Wood | Cloth | Mindstars | Tridents |
---|---|---|---|---|---|---|---|
1 | Iron | Rough Leather | Copper | Elm | Linen | Mossy | Coral |
2 | Steel | Cured Leather | Steel | Ash | Wool(len) | Vined | Blue-steel |
3 | Dwarven-steel | Hardened Leather | Gold | Yew | Cashmere | Thorny | Deep-steel |
4 | Stralite | Reinforced Leather | Stralite | Elven-wood | Silk | Pulsing | Orite |
5 | Voratun | Drakeskin Leather | Voratun | Dragon-bone | Elven-silk | Living | Orichalcum |
Tier is the first factor in determining an item's abilities. Higher tier weapons do more damage, and have higher stat requirements to equip. Higher tier armor gives higher Armour and Defense, and so on.
Gems also have tiers; see their page for details.