Thermal aura (talent)
From Tales of Maj'Eyal
Revision as of 12:06, 28 March 2013 by Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Thermal aura.png|name=Thermal aura|category_type=Psionic|category=Projection|desc=Fills the air aroun...")
Thermal aura | ||
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Game Version | - | |
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Category Type | Psionic | |
Category | Projection | |
Requirements | - | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Fills the air around you with reactive currents of furnace-like heat that do X fire damage to all who approach. All damage done by the aura will drain one point of energy per X points of damage dealt. When deactivated, if you have at least X energy, a massive spike of thermal energy is released as a conical blast (radius X) of superheated air. Anybody caught in it will suffer X fire damage over several turns. Telekinetically wielding a gem or mindstar will result in improved spike efficiency. To turn off an aura without spiking it, deactivate it and target yourself. The damage will improve with your Mindpower. |