Wild summon (talent)
From Tales of Maj'Eyal
Revision as of 07:59, 17 June 2022 by ScienceBall (Talk | contribs) (Update to 1.7.4. Some wild creatures get different talents now, and the scaling is different.)
Wild Summon | ||
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Game Version | 1.7.4 | |
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Category Type | Wild-Gift | |
Category | Summoning (Advanced) | |
Requirements | Level (22,23,24,25,26) Willpower (46,48,50,52,54) | |
Use Mode | Activated | |
Cost | 9 Equilibrium | |
Range | 10 | |
Cooldown | 25 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | For 3–7cTL:15 turn(s), you have 100% chance that your summons appear as a wild version.
The chance diminishes to 66% of its existing value each turn. Wild creatures have one more talent/power than the base versions:
This talent requires Master Summoner to be active to be used. For each type of wild creature, the level of the new talent(s) equals the raw level of the summon talent. The exception is the wild Spider, whose scaling is described above. |