Reality smearing (talent)

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Revision as of 23:46, 24 February 2023 by Foreignaim (Talk | contribs) (Updated paradox conversion formula. Added use speed. Added note about paradox modifier, and removed the verify request on the paradox gain duration (verified by inspecting code and casual testing). Updated version to 1.7.4.)

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Reality Smearing
Reality smearing.png
Game Version 1.7.4
Category Type Chronomancy
Category Flux
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Sustained
Cost 0 Paradox
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description While active 30% of all damage you take is converted into 0.85–0.35cTL:0.2 Paradox per point.

The Paradox is gained over three turns.

Note: the paradox gain duration is multiplied by paradox modifier.