Gem

From Tales of Maj'Eyal
Revision as of 17:14, 20 May 2013 by Sebsebeleb (Talk | contribs) (Created page with "Alchemists can convert gems into '''alchemist gems''' which are used by their class talents. For all characters including non-alchemists, gems can be us...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Alchemists can convert gems into alchemist gems which are used by their class talents.

For all characters including non-alchemists, gems can be used to create rings (by paying a fee to the jeweler in Angolwen or the Sunwall), or to imbue a body armour (using the Imbue Item talent learned from an alchemist escort quest).

Gems are rated in tiers, and the tier you can use for imbuing or ring creation is dependent on the Imbue Item talent level or the ring's tier, respectively. For Imbue Item, your talent level must be at least as high as the gem's tier.

Gem Tier Power Bomb Effect
Agate 1 +1 all stats Bomb damage +5%
Citrine 1 +1 light radius, +2 infravision Bomb thrown range +1
Spinel 1 +2 defense and physical, spell and mental saves Mana regain 10
Zircon 1 +2% all resists 20% chance to daze for 3 turns
Ametrine 1 +2% all damage, +1% critical chance additional 1 lite damage
Aquamarine 2 +4% all resists Mana regain 20
Topaz 2 +4 defense and physical, spell and mental saves Bomb thrown range +3
Opal 2 +2 all stats Bomb damage +10%
Amethyst 2 +4% all damage, +2% critical chance Additional 25 arcane damage
Onyx 3 +3 all stats Bomb damage +15%
Garnets 3 +6% all damage, +3% critical chance Life regen 5% of max life
Lapis Lazuli 3 +6 defense and physical, spell and mental saves Mana regain 30
Emerald 3 +6% all resists Additional 50 poison damage
Quartz 3 +30% stun resist Additional 10 spell knockback damage
Sapphire 4 +8 defense and physical, spell and mental saves Additional 30 ice damage
Jade 4 +8% all resists Additional 0 slow damage
Turquoise 4 +10 see invisible Additional 30 acid damage
Amber 4 +8% all damage, +4% critical chance 10% chance to stun for 2 turns
Ruby 4 +4 all stats Bomb damage +20%
Bloodstone 5 +60% stun resist Life regen 10% if max life
Fire Opal 5 +10% all damage, +5% critical chance Additional 40 fire damage
Moonstone 5 +10 defense and physical, spell and mental saves 20% chance to stun for 3 turns
Pearl 5 +10% all resist additional 1 lite damage
Diamond 5 +5 all stats Bomb damage +25%


Rings are also classed in tiers. For ring creation, the ring's tier must be at least as high as the gem's tier. (Annoyingly, the game asks you for the ring before asking for the gem. It's possible to waste a high-tier ring on a low-tier gem without realizing it! Conversely, if you aren't reading these spoilers, you may have to undergo trial and error to figure out which ring will work with the gem you wanted to use.)

Ring Tier
Copper 1
Steel 2
Gold 3
Stralite 4
Voratun 5

Gems may be found everywhere, and may also be purchased in the gem store in Derth (near the eastern edge).

Non-magical rings may be found everywhere, and may also be purchased in the jewelry store in Angolwen.

High tier gems and rings are quite rare in Maj'Eyal. They become less rare in the Far East.