Last stand (talent)
From Tales of Maj'Eyal
Revision as of 05:18, 27 May 2013 by Cryomaniac (Talk | contribs)
| Last stand | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Shield defense | |
| Requirements | Level: (12, 13, 14, 15, 16)
(36, 38, 40, 42, 44) Str | |
| Use Mode | Activated | |
| Cost | 50 Stamina | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | You brace yourself for the final stand, increasing Defense by (5 + Dex * 0.04 * talent_level), maximum and current life by (130-600), but making you unable to move.
Your stand let you concentrate on every blow allowing you to not die from otherwise fatal wounds. You can only die when reaching -(130-600) life; however below 0 life you can not see how much you have left. The increase in Defense is based on your Dexterity, and the increase in life is based on your Constitution. | |
