Combo string (talent)
From Tales of Maj'Eyal
| Combo string | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Unarmed training | |
| Requirements | passive | |
| Use Mode | - | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | When gaining a combo point, you have a X% chance to gain an extra combo point. Additionally, your combo points will last 1-3 turns (talent_level/2, rounded up) longer before expiring. The chance of building a second combo point will improve with your Cunning. | |
