Combo string (talent)
From Tales of Maj'Eyal
Combo string | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Unarmed training | |
Requirements | passive | |
Use Mode | - | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | When gaining a combo point, you have a X% chance to gain an extra combo point. Additionally, your combo points will last 1-3 turns (talent_level/2, rounded up) longer before expiring. The chance of building a second combo point will improve with your Cunning. |