Unarmed training (category)
From Tales of Maj'Eyal
Unarmed mastery | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Technique | |
Category | Unarmed training | |
Requirements | Cun (18,24,30,36,42) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Increases Physical Power by (10 * Talent Level), and increases all unarmed damage by (11.18 * √ Talent Level)% (including grapples and kicks).
Note that brawlers naturally gain 0.5 Physical Power per character level while unarmed and attack 40% faster while unarmed. |
Unified body | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Technique | |
Category | Unarmed training | |
Requirements | Level (4,5,6,7,8) Cun (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your mastery of unarmed combat unifies your body. Increases your Strength by (1.5–7.5cTS:0.75P + [2]10cTStD:Cun) based on Cunning and your Constitution by (1.5–7.5cTS:0.75P + [5]25cTStD:Dex) based on Dexterity. |
Heightened reflexes | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Technique | |
Category | Unarmed training | |
Requirements | Level (8,9,10,11,12) Cun (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | When you're targeted by a projectile, your global speed is increased by 10–200%cTS:0.75P for 1 turn. Taking any action other then movement will break the effect. |
Reflex defense | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Technique | |
Category | Unarmed training | |
Requirements | Level (8,9,10,11,12) Cun (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your understanding of physiology allows you to apply your reflexes in new ways. Whenever you would receive damage (from any source) greater than 30–15%cTL:10% of your maximum life you reduce that damage by (0.15–0.5cTL:1 * 15–50%cL:100% as Defense varies from 10–50). |