Mark prey (talent)

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Mark Prey
Mark prey.png
Game Version -
Category Type Cursed
Category Predator
Requirements Level (0,1,2,3,4)
Use Mode Activated
Cost -
Range 10
Cooldown 5
Travel Speed Instantaneous
Use Speed Instant
Description Mark a single opponent as your prey, gaining bonuses against the targeted creature's type and sub-type.

Bonuses scale linearly with respect to the experience you gain from killing creatures of your marked sub-type (+1 kill experience), as well as killing creatures of the marked type even if the sub-type differs (+0.25 kill experience).

You reach 100% effectiveness when your accumulated kill experience is 19.5–10cL:0 as (Total Raw Talent Points in Anatomy, Outmaneuver and Mimic) varies from 1–20.

At 100% effectiveness, combat attacks against the marked sub-type gain +(15 * √ Talent Level)% damage, while those against the marked type but different sub-type gain +(6.5 * √ Talent Level)% damage.

Each point in Mark Prey reduces the kill experience required to reach 100% effectiveness as a Predator.