Mark prey (talent)
From Tales of Maj'Eyal
Mark Prey | ||
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Game Version | - | |
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Category Type | Cursed | |
Category | Predator | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Activated | |
Cost | - | |
Range | 10 | |
Cooldown | 5 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Mark a single opponent as your prey, gaining bonuses against the targeted creature's type and sub-type.
Bonuses scale linearly with respect to the experience you gain from killing creatures of your marked sub-type (+1 kill experience), as well as killing creatures of the marked type even if the sub-type differs (+0.25 kill experience). You reach 100% effectiveness when your accumulated kill experience is 19.5–10cL:0 as (Total Raw Talent Points in Anatomy, Outmaneuver and Mimic) varies from 1–20. At 100% effectiveness, combat attacks against the marked sub-type gain +(15 * √ Talent Level)% damage, while those against the marked type but different sub-type gain +(6.5 * √ Talent Level)% damage. Each point in Mark Prey reduces the kill experience required to reach 100% effectiveness as a Predator. |