Panic (talent)

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Panic
Panic.png
Game Version 1.7.6
Category Type Cursed
Category Fears
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 1 Hate
Range 4
Cooldown 20
Travel Speed Instantaneous
Use Speed -
Description Panic your enemies within a range of 4 for 5–7gtl turns. Anyone who fails to make a mental save against your Mindpower has a 25–40cTS% chance each turn of trying to run away from you.
Availability -


Notes

  • The flee chance isn't random as the description states. Each time the target acts, the chance is added to a hidden counter (only half if the creature passes a mental save against your Mindpower). Whenever the counter rolls over 100 the creature attempts to flee on its turn. The counter starts randomly between 0 and 100, so the first flee comes at a random time and later ones follow a roughly regular rhythm. Beckon and the Paranoid fear from Instill Fear use the same counter.