Safety override (talent)
Safety Override | ||
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Game Version | 1.7.6 | |
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Category Type | Steamtech | |
Category | Heavy Weapons | |
Requirements | Lvl (12,13,14,15,16) Cun (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 10 Steam | |
Range | Varies | |
Cooldown | 9 | |
Travel Speed | Instantaneous | |
Use Speed | Steamtech | |
Description | Push your heavy weapon beyond its normal limits to trigger a powerful effect. This will immediately disable your heavy weapon and expends all remaining ammunition.
Flamethrower: Detonate your fuel tanks, creating a radius 4 explosion that launches you to a chosen tile in range 5–9cTS. Enemies caught within the explosion take [20]280%cTStmD Fire damage, and further Fire damage equal to 50–120%cTS of their current burning damage from the volatile fuel. Shockstaff: Drive your staff into the ground, discharging all remaining power to deal 1250–250%cTS shockstaff damage as lightning in radius 2–4.5cTS. Those struck will be knocked back 5–10cTS tiles, and if they strike a wall they will emit a static pulse dealing [20]200cTStmD Lightning damage in radius 1 and stunning them for 5 turns. Boltgun: Overcharge your boltgun, firing a single deadly bolt dealing 150–250%cTS steamgun damage as Acid in a piercing line (steamgun range). For each negative physical, magical, or mental effect on the target, they take an additional 5–20%cTS damage (to a maximum of 25–100%cTS) and the duration of each negative effect is increased by 2–4.5cTS turns. |