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- ...ment #xxxxxx#. This is a color code value, with 2 characters per r, g and b in hex(0-f). Lua text:format() method is advised to output numbers.</td> <td>b</td>6 KB (961 words) - 15:58, 29 September 2013
- function _M:makeTexture(text, x, y, r, g, b, max_w) s:drawColorStringBlended(self.font, text, 0, 0, r, g, b, true, max_w)15 KB (2,394 words) - 15:58, 29 September 2013
- | D || door | D || door2 KB (231 words) - 22:24, 3 June 2013
- | D || storm wyrm (+20 levels) #..#.c#.c#.c#.c#*D%.c%D*#19 KB (2,382 words) - 22:29, 3 June 2013
- b) gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage) d) mule's copper ring of time (+10%)20 KB (2,527 words) - 11:03, 19 June 2013
- b) gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage) d) mule's copper ring of time (+10%)21 KB (2,670 words) - 12:58, 19 June 2013
- b) Nexus of the Way (22-24.2 power, 72 apr, mind damage) d) Not bad for a ring14 KB (1,586 words) - 06:37, 22 June 2013
- b) Nexus of the Way (22-24.2 power, 72 apr, mind damage) d) Not bad for a ring15 KB (1,726 words) - 06:52, 22 June 2013
- .... NPC.lua file 'level_range' is {x, y}. Zone.lua "level_range" is from {a, b}. NPC level range is almost always 'nil' for the max ('y' value). # NPC's possible level range is {x, b}.2 KB (294 words) - 15:01, 7 February 2016
- | D || door | b || money (+20 levels) and bone horror (+10 levels)7 KB (972 words) - 15:23, 27 October 2021