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- local d d = self:showPickupFloor("Pickup", nil, function(o, item) d:used()12 KB (1,824 words) - 09:48, 17 August 2015
- <pre> local h = 0 ...t, "Sex: "..game.player.descriptor.sex, w, h, 0, 200, 255) h = h + self.font_h6 KB (961 words) - 15:58, 29 September 2013
- function _M:init(x, y, w, h, bgcolor, font, size) self.w, self.h = w, h15 KB (2,394 words) - 15:58, 29 September 2013
- | H || item(+5 levels?) + treant (+3 levels) .#.#pppP#.#*$$pH.+.#HLH.D..+^#.#HHHH#.#.6 KB (672 words) - 22:21, 3 June 2013
- | D || storm wyrm (+20 levels) #..#.c#.c#.c#.c#*D%.c%D*#19 KB (2,382 words) - 22:29, 3 June 2013
- d) mule's copper ring of time (+10%) h) Lightningborn (2 def, 0 armour)20 KB (2,527 words) - 11:03, 19 June 2013
- d) mule's copper ring of time (+10%) h) Lightningborn (2 def, 0 armour)21 KB (2,670 words) - 12:58, 19 June 2013
- d) Not bad for a ring h) Cloth of Dreams (10 def, 0 armour)14 KB (1,586 words) - 06:37, 22 June 2013
- d) Not bad for a ring h) Cloth of Dreams (10 def, 0 armour)15 KB (1,726 words) - 06:52, 22 June 2013
- Anything that IS OGL - for example, SRD, Incursion, or the D&D Wiki portions marked as Open Game Content - is fine. ...or tabletop, you will find many things familiar. Same if you played any AD&D-derived games (Baldur's Gate, Icewind Dale, Angband)...6 KB (877 words) - 19:59, 29 January 2016