Warden's call (talent)
From Tales of Maj'Eyal
| Warden's Call | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Threaded Combat | |
| Requirements | Level (22,23,24,25,26) Magic (46,48,50,52,54) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | When you hit with a melee or arrow attack, there is a 30–50%cTL:65% chance that a warden will appear from another timeline to attack a random enemy.
The summoned warden will attempt a melee attack if you made an arrow attack, or an arrow attack if you made a melee attack. These wardens are out of phase with your reality and deal (100% - 60–80%cTL:95%) less damage, and their arrows will pass through friendly targets. A warden can only be summoned this way once per turn and they return to their own timeline after attacking. | |
