| Talent | Type/Cost | Scales With | Description |
|---|---|---|---|
| Bellowing Roar | 3 Equilibrium 20 cooldown |
Strength | Physical damage + confusion, self-centered ball, no friendly fire. |
| Wing Buffet | 7 Equilibrium 10 cooldown |
Strength | Physical damage + 4-tile knockback in a cone. |
| Devouring Flame | 10 Equilibrium 35 cooldown |
Willpower | Lingering fire ball, radius 2. |
| Fire Breath | 12 Equilibrium 12 cooldown |
Strength | Fire damage in a cone (damage over 3 turns). |
Each raw point in Fire Drake talents increases your fire resistance by 1%.
Math/code for 1.0:
Bellowing Roar
radius = 2 + getTalentLevelRaw(t)
damage = mindCrit(combatTalentStatDamage(t, "str", 40, 400))
conf_dam = 40 + 6 * getTalentLevel(t)
conf_dur = 3
conf_power_check = combatPhysicalpower()
conf_resist_check = combatPhysicalResist
Wing Buffet
radius = 4 + getTalentLevelRaw(t)
damage = mindCrit(combatTalentStatDamage(t, "str", 15, 90))
Devouring Flame
damage = combatTalentStatDamage(t, "wil", 15, 120)
duration = 2 + getTalentLevelRaw(t)
Fire Breath
radius = 4 + getTalentLevelRaw(t)
damage = mindCrit(combatTalentStatDamage(t, "str", 30, 550))
