Difference between revisions of "Munitions (category)"

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Latest revision as of 03:32, 11 April 2017

Exotic Munitions
Exotic munitions.png
Game Version 1.5.2
Category Type Technique
Category Munitions
Requirements Lvl (10,11,12,13,14) Dex (22,24,26,28,30)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You have learned to create and equip specialist ammunition:

Incendiary - Shots deal an additional 10–40%cTWD weapon damage as fire in a radius 1 (2 at Talent Level 3) ball. This cannot occur more than once per turn.

Venomous - Shots deal [4]36cTPD nature damage and inflict numbing poison, dealing a further [20]180cTPD nature damage over 5 turns and reducing all damage dealt by 10–20%cTL:30%.

Piercing - Shots reduce armor and saves by 5–25cTL:30 for 3 turns, and your physical penetration is increased by 10–25%cTL:35%.

You can have 1 type of ammunition loaded at a time.

The poison damage dealt, armor penetration, and save reduction will increase with your Physical Power.


Explosive Shot
Explosive shot.png
Game Version 1.5.2
Category Type Technique
Category Munitions
Requirements Lvl (14,15,16,17,18) Dex (30,32,34,36,38)
Use Mode Activated
Cost 18 Stamina
Range Archery Range
Cooldown 12
Travel Speed Instantaneous
Use Speed Weapon
Description Fires a special shot based on currently loaded ammo:

Incendiary - Fire a shot that deals 50–150%cTWD weapon damage as fire and covers targets in radius 1.3–2.7cTS in sticky pitch for 3.3–5.5cTS turns, reducing global speed by 10–25%cTL:40% and increasing fire damage taken by 10–40%cTS.

Venomous - Fire a shot that deals 50–150%cTWD weapon damage as nature and explodes into a radius 1.3–2.7cTS cloud of crippling poison for 3.3–5.5cTS turns, dealing [15]100cTPD nature damage each turn and giving affected targets a 10–35%cTS chance to fail talent usage.

Piercing - Fire a shot that explodes into a radius 1.3–2.7cTS burst of shredding shrapnel, dealing 50–150%cTWD weapon damage as physical and removing 1–2.5cTL:4 beneficial physical effects or sustains.

The poison damage dealt increases with your Physical Power, and status chance increases with your Accuracy.


Enhanced Munitions
Enhanced munitions.png
Game Version 1.5.2
Category Type Technique
Category Munitions
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Passive
Cost -
Range -
Cooldown 8
Travel Speed -
Use Speed -
Description You create enhanced versions of your ammunition, granting them additional effects.

Incendiary - The explosion radius is increased by 1, and the ground beneath is ignited dealing an additional [10]100cTPD fire damage each turn for 3 turns.

Venomous - Inflicts leeching poison, dealing [20]250cTPD nature damage over 3 turns and causing you to heal for 100% of all damage the poison deals to the target.

Piercing - Punctures the target’s armor, increasing all damage they take by 10–25%cTL:35% for 3 turns.

You only have a limited amount of this ammo, causing this talent to have a cooldown.

The damage dealt will increase with your Physical Power, and status chance increases with your Accuracy.


Alloyed Munitions
Alloyed munitions.png
Game Version 1.5.2
Category Type Technique
Category Munitions
Requirements Lvl (22,23,24,25,26) Dex (46,48,50,52,54)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You mix together your munitions, leading to powerful new effects:

Incendiary - Targets struck by the explosion have their armor and saves reduced by 5–25cTL:30,0.75 for 3 turns, and your physical and fire penetration is increased by 10–25%cTL:35%.

Venomous - Shots deal an additional 10–40%cTWD weapon damage as nature in a radius 1 (2 at Talent Level 3) ball, which applies numbing poison as per Exotic Munitions. This cannot occur more than once per turn.

Piercing - Shots deal [4]36cTPD physical damage and maim the target, bleeding them for a further [20]180cTPD physical damage over 5 turns and reducing all damage dealt by 10–20%cTL:30%.

The physical damage dealt, armor penetration and save reduction will increase with your Physical Power.