Difference between revisions of "Technomancer(class evolution) (talent)"
From Tales of Maj'Eyal
(Created page with "{{Ability box |game_version=1.6.1 |image=technomancer.png |name=Technomancer(Class Evolution) |category_type=Prodigies |category=Magic |require=unloc...") |
m |
||
| Line 11: | Line 11: | ||
*Once this class evolution is taken, you gain the | *Once this class evolution is taken, you gain the | ||
* Arcane Dynamo tinker schematic | * Arcane Dynamo tinker schematic | ||
| − | * {{c|Physics | + | * {{c|Physics}} category (unlocked) |
| − | * {{c|Chemistry}} (locked) | + | * {{c|Chemistry}} category (locked) |
* An [[Automated Portable Extractor]] (A.P.E.) | * An [[Automated Portable Extractor]] (A.P.E.) | ||
* One point in physics/{{t|Smith}}, two in physics/{{t|Mechanical}} and 2 in physics/{{t|Electricity}} | * One point in physics/{{t|Smith}}, two in physics/{{t|Mechanical}} and 2 in physics/{{t|Electricity}} | ||
| − | * spell/{{c|Galvanic Technomancy}}(locked) - deals with fire and lightning | + | * spell/{{c|Galvanic Technomancy}} category (locked) - deals with fire and lightning |
* spell/{{c|Terrene Technomancy}} category (locked) - deals with earth and water | * spell/{{c|Terrene Technomancy}} category (locked) - deals with earth and water | ||
| − | * spell/{{c|Occult Technomancy}} (locked) - deals with time and arcane | + | * spell/{{c|Occult Technomancy}} category (locked) - deals with time and arcane |
* The ability to unlock one of the three Technomancy categories for free | * The ability to unlock one of the three Technomancy categories for free | ||
* Once put in a robe, the Arcane Dynamo will regenerate Steam each time mana is spent and increase Spellpower based on current steam level. | * Once put in a robe, the Arcane Dynamo will regenerate Steam each time mana is spent and increase Spellpower based on current steam level. | ||
* As soon as this evolution is used you will need to craft the Arcane Dynamo to place in a robe to benefit from all the powers of the Technomancer. | * As soon as this evolution is used you will need to craft the Arcane Dynamo to place in a robe to benefit from all the powers of the Technomancer. | ||
}} | }} | ||
Latest revision as of 16:49, 21 November 2019
| Technomancer(Class Evolution) | ||
| ||
| Game Version | 1.6.1 | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements | unlocked technomancer(class evolution), Magic 50, Cunning 25 | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Technomancers are Archmages that dabble in steam technology to enhance their already formidable arsenal of spells.
| |
