Difference between revisions of "Psi"

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(Created page with "Category:Game Mechanics Category:Resources Psi is the resource used by Psionic classes, such as Solipsist and Mindslayer. It slowly regenerates ...")
 
(Possessor and Psyshot)
 
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Psi is the resource used by [[Psionic]] classes ([[Solipsist]], [[Mindslayer]], and [[Possessor]]), as well as [[Psyshot]]. It slowly regenerates over time, can be restored by talents and some equipment. Players can increase psi pool by raising willpower (+1 per point invested in willpower except for the [[Solipsist]] class). Psi is doubly affected by [[fatigue]].
 
[[Category:Game Mechanics]] [[Category:Resources]]
 
[[Category:Game Mechanics]] [[Category:Resources]]
 
Psi is the [[resources|resource]] used by Psionic classes, such as [[Solipsist]] and [[Mindslayer]]. It slowly regenerates over time, can be restored by talents and some equipment. Mind damage type reduces psi (if left) instead of health.
 

Latest revision as of 11:59, 5 July 2021

Psi is the resource used by Psionic classes (Solipsist, Mindslayer, and Possessor), as well as Psyshot. It slowly regenerates over time, can be restored by talents and some equipment. Players can increase psi pool by raising willpower (+1 per point invested in willpower except for the Solipsist class). Psi is doubly affected by fatigue.