Difference between revisions of "The Lost Land"

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It will introduce [[Lost Land campaign|a new campaign]]. This will be a "half-campaign", where the player will start on [[Tar'Eyal]] and it will replace the first half of the [[Age of Ascendancy]] campaign.
 
It will introduce [[Lost Land campaign|a new campaign]]. This will be a "half-campaign", where the player will start on [[Tar'Eyal]] and it will replace the first half of the [[Age of Ascendancy]] campaign.
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It has been announced that, unlike previous DLC, The Lost Land will have an open beta. The start of the beta has not been announced yet.
  
 
==Introduced Content==
 
==Introduced Content==

Revision as of 18:14, 18 February 2023

The Lost Land has not been released yet
This content is expected to be released in an announced future update or DLC.

The Lost Land is the upcoming fourth expansion for Tales of Maj’Eyal.

It will introduce a new campaign. This will be a "half-campaign", where the player will start on Tar'Eyal and it will replace the first half of the Age of Ascendancy campaign.

It has been announced that, unlike previous DLC, The Lost Land will have an open beta. The start of the beta has not been announced yet.

Introduced Content

Races

The races introduced in The Lost Land are Risen (human and halfling versions), Vampires, Atroren, Reptilian Saupur, Draconic Saurpur, and Vessels (Gold / Bone / Steel / Crystal versions)

Classes

The classes introduced in The Lost Land are Graverobber, Praetor, and Dust-mage.

Race/Class Evolutions

  • Exarch, a powerful undead servant of the Empire, on the same power-level lore-wise as a Lich
  • Ancestral Host, a Saurpur that merged with a core-seed to become treant-like and protect the Imperium
  • Psi-ghosts, Solipsists that fully shed their physical bodies, solely existing as beings of pure psionic power

Zones

The Lost Land introduces 22 new zones, as well as the Tar'Eyal overworld map.