Difference between revisions of "Antimagic (category)"
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− | {{:Resolve (talent)}}{{:Aura of silence (talent)}}{{:Antimagic shield (talent)}}{{:Mana clash (talent)}}<noinclude>[[Category:Category]]</noinclude> | + | {{:Resolve (talent)}}{{:Aura of silence (talent)}}{{:Antimagic zone (talent)}}{{:Antimagic shield (talent)}}{{:Mana clash (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Revision as of 03:39, 21 October 2021
Resolve | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Antimagic | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You stand in the way of magical damage. That which does not kill you will make you stronger.
When you are hit by hostile non-physical, non-mind damage you gain resistance to that element for 7 turns. The resistance bonus is the higher of (5 + [15]30cTMD)% or (5 + [15]30cTPD)%. At talent level 3, the bonus resistance may apply to 3 elements, refreshing the duration with each element added. Additionally, each time you take non-physical, non-mind damage, your equilibrium will decrease and stamina increase by 1. The effects will increase with the greater of your Mindpower or Physical power and the bonus resistance can be a mental crit. |
Antimagic Zone | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Antimagic | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 20 Equilibrium | |
Range | 6 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Mind | |
Description | Let out a burst of sound that silences for 3 turns all those affected in a radius of 3.
Each turn for 6 turns the effected area will cause manaburn damage to all creatures inside. The damage is the higher of [1]110cTPD or [1]110cTMD. For each creature silenced your equilibrium is reduced by 5–29cTS (up to 5 times). The damage and apply power will increase with the greater of your Mindpower or Physical power. Learning this talent will let your Nature damage and penetration bonuses apply to all Manaburn damage regardless of source. Note: the damage shown in this talent's description is only its base damage, and will be further multiplied by nature and arcane damage modifiers, plus a critical hit check |
Antimagic Zone | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Antimagic | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 20 Equilibrium | |
Range | 6 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Mind | |
Description | Let out a burst of sound that silences for 3 turns all those affected in a radius of 3.
Each turn for 6 turns the effected area will cause manaburn damage to all creatures inside. The damage is the higher of [1]110cTPD or [1]110cTMD. For each creature silenced your equilibrium is reduced by 5–29cTS (up to 5 times). The damage and apply power will increase with the greater of your Mindpower or Physical power. Learning this talent will let your Nature damage and penetration bonuses apply to all Manaburn damage regardless of source. Note: the damage shown in this talent's description is only its base damage, and will be further multiplied by nature and arcane damage modifiers, plus a critical hit check |
Antimagic Shield | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Antimagic | |
Requirements | Level (8,9,10,11,12) Willpower (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 30 Equilibrium | |
Range | 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Mind | |
Description | Surround yourself with a shield that will absorb at most [20]85cTMD non-physical, non-mind element damage per attack.
Each time damage is absorbed by the shield, your equilibrium increases by 1 for every 30 points of damage and a check is made. If the check fails, the shield will crumble and Antimagic Shield will go on cooldown. The damage the shield can absorb will increase with your Mindpower. |
Mana Clash | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Wild-Gift | |
Category | Antimagic | |
Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 15 Equilibrium Reduction | |
Range | 10 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Mind | |
Description | Drain [10]460cTMD mana, (0.5 * [10]460cTMD) vim, (0.25 * [10]460cTMD) positive and negative energies from your target, triggering a chain reaction that explodes in a burst of arcane damage.
The damage done is equal to 100% of the mana drained, 200% of the vim drained, or 400% of the positive or negative energy drained, whichever is higher. The effect will increase with your Mindpower. Note 1: the "burst" of arcane damage is not actually an area of effect attack, so only the target will take damage Note 2: after completing the Storming the city quest and speaking to Protector Myssil in Zigur, this talent can be upgraded to also remove 4 magical sustains from the target |