Difference between revisions of "Stone alchemy (category)"
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Latest revision as of 22:33, 9 January 2014
Create alchemist gems | ||
Game Version | - | |
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Category Type | Spell | |
Category | Stone Alchemy | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 30 Mana | |
Range | Melee/Personal | |
Cooldown | 0 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Carve 40 to 80 alchemist gems out of a natural gemstone. Alchemists gems are used for many other spells, and each gem type creates a different effect. Note: This talent is granted upon learning Stone Alchemy/Extract Gems. It cannot be unlearned by itself, nor can it be improved beyond level 1. |
Extract gems | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Stone Alchemy | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 0 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Extract magical gems from metal weapons and armours. At this skill level you can work with materials up to tier (Raw Talent Level).
Note: Grants the Stone Alchemy/Create Alchemist Gems talent. |
Imbue item | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Stone Alchemy | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 80 Mana | |
Range | Melee/Personal | |
Cooldown | 100 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Imbue a body armor up to tier (Raw Talent Level) with a gem, granting it additional powers. You can only imbue items once, and it is permanent. |
Gem portal | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Stone Alchemy | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 20 Mana | |
Range | Melee/Personal | |
Cooldown | 20 - 2 * Raw Talent Level | |
Travel Speed | Instantaneous | |
Use Speed | 1 | |
Description | Crush 5 alchemists gems into dust to mark impassable terrain next to you. You immediately enter it and appear on the other side of the obstacle, up to 4–20cS grids away as (0.06 * Spell Power * Talent Level) varies from 0–16.
Notes:
|
Stone Touch | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Spell | |
Category | Stone Alchemy | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 45 Mana | |
Range | 1–5cTS | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Touch your foe and turn it to stone for 3.6–6.3cTS turns.
Stoned creatures are unable to act or regenerate life, and are very brittle. If a stoned creature is hit by an attack that deals more than 30% of its life, it will shatter and be destroyed. Stoned creatures will gain 20% physical resistance, 50% lightning resistance, and 80% fire resistance. At level 3 the touch will become a beam. This spell may fail against creatures resistant to being stunned, that are specifically immune to stoning or instant kills. Note: the beam effect only requires that the effective talent level is at least 3, so talent mastery levels and the Adept prodigy can help here. |