Black-magic (category)

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Bleak Outcome
Bleak outcome.png
Game Version -
Category Type Corruption
Category Black-magic
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Your actions foreshadow a bleak outcome for your foes.

Each time you deal darkness, fire, blight or acid damage, you curse your foe with an effect that stacks up to 3–9cTS times (this can effect only one creature per turn).

The vim you get for killing the creature is increased by 100% for every stack of Bleak Outcome/

The vim's worth of a creature depends on your Willpower.


Stripped Life
Stripped life.png
Game Version -
Category Type Corruption
Category Black-magic
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When a creature dies with at least 5 stacks of Bleak Outcome, you feast on every last bit of vim it had, increasing your own Spellpower by 8–38cTS:0.75P for 6 turns.


Grim Future
Grim future.png
Game Version -
Category Type Corruption
Category Black-magic
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown 24-xx
Travel Speed -
Use Speed -
Description The future looks grim indeed... for your foes.

When you kill a creature afflicted with Bleak Outcome, all creatures allied to it in radius 2–7cTL:8 will be dazed for 2 turns.

This effect will only trigger every 25–15cTL:6 turns (after a successful daze has been applied).


Ominous Shadow
Ominous shadow.png
Game Version -
Category Type Corruption
Category Black-magic
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 4 Vim
Range 10
Cooldown 2
Travel Speed Instantaneous
Use Speed -
Description When a creature afflicted with Bleak Outcome dies, you gain a charge of Ominous Shadow 1–6cTS for 12 turns.

Each charge can be used to become invisible (power [10]50cTSpD) for 2 turns.