Black-magic (category)
From Tales of Maj'Eyal
Bleak Outcome | ||
Game Version | - | |
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Category Type | Corruption | |
Category | Black-magic | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your actions foreshadow a bleak outcome for your foes.
Each time you deal darkness, fire, blight or acid damage, you curse your foe with an effect that stacks up to 3–9cTS times (this can effect only one creature per turn). The vim you get for killing the creature is increased by 100% for every stack of Bleak Outcome/ The vim's worth of a creature depends on your Willpower. |
Stripped Life | ||
Game Version | - | |
---|---|---|
Category Type | Corruption | |
Category | Black-magic | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | When a creature dies with at least 5 stacks of Bleak Outcome, you feast on every last bit of vim it had, increasing your own Spellpower by 8–38cTS:0.75P for 6 turns. |
Grim Future | ||
Game Version | - | |
---|---|---|
Category Type | Corruption | |
Category | Black-magic | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | 24-xx | |
Travel Speed | - | |
Use Speed | - | |
Description | The future looks grim indeed... for your foes.
When you kill a creature afflicted with Bleak Outcome, all creatures allied to it in radius 2–7cTL:8 will be dazed for 2 turns. This effect will only trigger every 25–15cTL:6 turns (after a successful daze has been applied). |
Ominous Shadow | ||
Game Version | - | |
---|---|---|
Category Type | Corruption | |
Category | Black-magic | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 4 Vim | |
Range | 10 | |
Cooldown | 2 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | When a creature afflicted with Bleak Outcome dies, you gain a charge of Ominous Shadow 1–6cTS for 12 turns.
Each charge can be used to become invisible (power [10]50cTSpD) for 2 turns. |