Mecharachnid (category)

From Tales of Maj'Eyal
Jump to: navigation, search

Mecharachnid
Mecharachnid.png
Game Version 1.7.6
Category Type Steamtech
Category Mecharachnid
Requirements Lvl (10,11,12,13,14) Cun (22,24,26,28,30)
Use Mode Activated
Cost 40 Steam
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Steamtech
Description You build a mighty mechanical arachnid to assist you in combat. You can equip the mecharachnid with 2 steamguns, ammunition, and armor of your choice.

If your mecharachnid is dead, this will resurrect it with (60% + [15]450%cTStmD)/7 of its maximum life. Your mecharachnid is automatically rebuilt at full life when combat ends.

Your mecharachnid has level 1–5gtl :raw Steamgun Mastery, Combat Accuracy and Armor Training. The mecharachnid uses Dexterity instead of Strength to equip armor.

The mecharachnid has an inbuilt teleportation device that will recall it to you when combat ends if it is not nearby.


Stormcoil generator
Stormcoil generator.png
Game Version 1.7.6
Category Type Steamtech
Category Mecharachnid
Requirements Lvl (14,15,16,17,18) Cun (30,32,34,36,38)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You equip your mecharachnid with a stormcoil generator, a mechanical device that projects a powerful electrical field. On taking a hit greater than 15% of its maximum life, the excess damage will be reduced by 15–65%cTL:90% and converted into energy, giving your mecharachnid 10–30%cTL:50% increased global speed for 2 turns.


Mecharachnid chassis
Mecharachnid chassis.png
Game Version 1.7.6
Category Type Steamtech
Category Mecharachnid
Requirements Lvl (18,19,20,21,22) Cun (38,40,42,44,46)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 60
Travel Speed Instantaneous
Use Speed Steamtech
Description You craft a new chassis for your mecharachnid, allowing you to tailor it to different situations. Each chassis grants the mecharachnid a new talent category, the ability to attach a weapon to their tail, as well as granting them 3–15gtl :raw class talent points to spend in a new category based off their chassis.

You can choose from the 2 chassis below by activating this talent outside of combat (default chassis: Assault)

Assault: An armored chassis focused on close combat and defenses, specialising in wielding a steamsaw.

Armament: A heavily armed chassis focused on ranged combat, specialising in wielding an additional steamgun.

Tail weapons do not attack by default, and are instead used for special talents.

Note: Each chassis has its own set of class talent points.


Mecharachnid piloting
Mecharachnid piloting.png
Game Version 1.7.6
Category Type Steamtech
Category Mecharachnid
Requirements Lvl (22,23,24,25,26) Cun (46,48,50,52,54)
Use Mode Activated
Cost 40 Steam
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Steamtech
Description Leap into your mecharachnid, assuming direct control of it for 6–10cTS turns. While piloting it, all damage dealt is increased by 10–50%cTL:100%, resistances are increased by 10–40%cTL:70%, and all of its talents cooldown twice as fast.