User contributions
- 16:02, 30 August 2016 (diff | hist) . . (+9) . . Ominous shadow (talent) (updated based on lua) (current)
- 16:01, 30 August 2016 (diff | hist) . . (+26) . . Grim future (talent) (updated based on lua) (current)
- 15:59, 30 August 2016 (diff | hist) . . (+12) . . Stripped life (talent) (updated based on lua) (current)
- 15:58, 30 August 2016 (diff | hist) . . (+7) . . Bleak outcome (talent) (updated based on lua) (current)
- 15:55, 30 August 2016 (diff | hist) . . (+29) . . Demon horns (talent) (updated based on lua. Unusual scaling on the heal in lua: 40 + ctspd 10, 520 / 4. May be better way to display to users.) (current)
- 15:52, 30 August 2016 (diff | hist) . . (+21) . . Link of pain (talent) (updated based on lua) (current)
- 15:50, 30 August 2016 (diff | hist) . . (+19) . . Demon blade (talent) (updated based on lua. Unusual scaling in lua: 5 + ctspd 10, 100 is displayed in game to player as 0.2 (i.e. 20% of ctspd), so I'm including divide by 5 after ctspd. May be a better way to format.) (current)
- 15:45, 30 August 2016 (diff | hist) . . (+20) . . Flame leash (talent) (updated based on lua. unusual ctspd 5, 700, divide by ten scaling is what's in lua, unsure if this is the best way to represent on wiki) (current)
- 15:43, 30 August 2016 (diff | hist) . . (+3) . . Blighted shield (talent) (Inserted min/max values from lua but I have no idea how to translate the lua scaling for this. As follows: self:combatLimit(self:combatTalentSpellDamage(t, 10, 30),100, 0, 0, 19.36, 19.36)) (current)
- 15:24, 30 August 2016 (diff | hist) . . (+19) . . Demonic madness (talent) (updated based on lua) (current)
- 15:22, 30 August 2016 (diff | hist) . . (+2) . . m Hardened core (talent) (current)
- 15:21, 30 August 2016 (diff | hist) . . (+20) . . Hardened core (talent) (updated based on lua)
- 15:10, 30 August 2016 (diff | hist) . . (+6) . . m Osmosis shield (talent) (current)
- 15:09, 30 August 2016 (diff | hist) . . (+21) . . Osmosis shield (talent) (updated based on lua)
- 08:01, 30 August 2016 (diff | hist) . . (+33) . . Tale of destruction (talent) (updated based on lua) (current)
- 07:59, 30 August 2016 (diff | hist) . . (+18) . . Shattered mind (talent) (updated based on lua) (current)
- 07:57, 30 August 2016 (diff | hist) . . (+38) . . Only ashes left (talent) (updated based on lua. unusual ctspd 10, 350, divide by ten scaling is what's in lua, unsure if this is the best way to represent on wiki) (current)
- 07:54, 30 August 2016 (diff | hist) . . (+32) . . Rain of fire (talent) (updated based on lua. unusual ctspd 5, 1000, divide by ten scaling is what's in lua, unsure if this is the best way to represent on wiki) (current)
- 07:47, 30 August 2016 (diff | hist) . . (+28) . . Blood pact (talent) (updated based on lua) (current)
- 07:44, 30 August 2016 (diff | hist) . . (+14) . . m Dread end (talent) (updated based on lua) (current)
- 07:41, 30 August 2016 (diff | hist) . . (+1) . . m Dark reign (talent) (current)
- 07:41, 30 August 2016 (diff | hist) . . (+5) . . Dark reign (talent) (updated based on lua)
- 07:36, 30 August 2016 (diff | hist) . . (+28) . . m Erupting darkness (talent) (adding scaling templates based on lua) (current)
- 07:25, 30 August 2016 (diff | hist) . . (-2) . . m Erupting darkness (talent)
- 06:17, 29 August 2016 (diff | hist) . . (+40) . . m Difficulty (→Normal: forgot to add level and gold)
- 06:16, 29 August 2016 (diff | hist) . . (+123) . . Difficulty (Adding gold & starting level for each difficulty (except madness, idk what starting gold & level for that is))
- 22:44, 28 August 2016 (diff | hist) . . (+43) . . m Difficulty (→Madness: Updating based on in-game description)
- 22:37, 28 August 2016 (diff | hist) . . (-277) . . Difficulty (Fixing formatting and removing pre-1.3 info)
- 22:32, 28 August 2016 (diff | hist) . . (-83) . . Difficulty (→Nightmare: reformatting and updating for current in-game description)
- 22:31, 28 August 2016 (diff | hist) . . (+33) . . Difficulty (→Insane: Rewriting section based on in-game description.)
- 16:58, 27 August 2016 (diff | hist) . . (+69) . . Quake (talent) (Adding physical damage note, as it's not mentioned in the tooltip.) (current)
- 16:55, 27 August 2016 (diff | hist) . . (0) . . m Wing buffet (talent) (fixing formatting error)
- 16:55, 27 August 2016 (diff | hist) . . (+75) . . Wing buffet (talent) (Adding physical damage note, as it's not mentioned in the tooltip.)
- 02:23, 27 August 2016 (diff | hist) . . (-1) . . m Prismatic slash (talent) (fixing formatting error) (current)
- 02:22, 27 August 2016 (diff | hist) . . (+154) . . Prismatic slash (talent) (Adding warning about explosion damage)
- 03:47, 26 August 2016 (diff | hist) . . (-4) . . m Tome faq (→What does Fatigue do?: Fixing link and adding link to resources page) (current)
- 07:27, 25 August 2016 (diff | hist) . . (+37) . . m Recommended Zone Order Progression (→Starting Game to Level 10: adding warning about doing arena before level 14, as it is no longer available after that point)
- 17:45, 24 August 2016 (diff | hist) . . (+181) . . Throw boulder (talent) (Adding details as per 1.4.8 Inspect Creature -> Talents) (current)
- 01:15, 21 August 2016 (diff | hist) . . (+1) . . m Shalore (→Strategy: comma)
- 22:22, 18 August 2016 (diff | hist) . . (-74) . . m Shield expertise (talent) (Changing links to talent tooltip links)
- 22:19, 18 August 2016 (diff | hist) . . (+283) . . Shield expertise (talent) (Adding links to affected skills. Possibly incomplete.)
- 02:09, 17 August 2016 (diff | hist) . . (+266) . . Elandar (Adding some stats as of ver 1.4.8, at start of fight)
- 21:59, 13 August 2016 (diff | hist) . . (-4) . . m Unlockables (→Classes: Corruptor -> Defiler metaclass to match in-game)