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  • ...e encounter on the world map (which is always 2%), but if you do not get a hostile encounter, the chance of getting a harmless encounter is 1% + (Luck * 0.07%
    1 KB (192 words) - 23:51, 24 October 2021
  • ...re towns, which may have buildings ([[stores]]) as well as (primarily) non-hostile NPCs. | 13 || 25 || [[Kaltor's Shop]] || Not hostile. Sells high quality items.
    19 KB (2,601 words) - 00:00, 27 August 2024
  • Charm: blink randomly (up to range 8) within 2 spaces of a target hostile creature, CD 10
    4 KB (591 words) - 23:48, 6 March 2023
  • Creates a shadowy copy of a hostile target. The copy will attack its progenitor immediately and lasts for 1 + {
    615 bytes (83 words) - 11:43, 13 October 2021
  • Each seed lasts {{ctl|12|5|8.5}} turns and will explode when a hostile creature walks over it, knocking the creature back and dealing {{ctmd|20|29
    754 bytes (112 words) - 08:21, 5 November 2021
  • ...ngle target. Friendly targets will be defended for {{cts|4.4|10.1}} turns. Hostile targets will be attacked, with a {{ctl|100%|40|80%}} chance the shadows wil
    426 bytes (59 words) - 10:08, 21 August 2014
  • If the target is hostile, it will remove a beneficial effect.
    559 bytes (85 words) - 08:02, 13 April 2017
  • When you are hit by hostile non-physical, non-mind damage you gain resistance to that element for 7 tur
    838 bytes (123 words) - 04:28, 21 October 2021
  • Any hostile creature caught in the radius will also suffer {{ctspd|20|250}} physical da
    468 bytes (64 words) - 06:47, 17 August 2014
  • Those creatures are then cursed with a Curse of Hate, making all hostile foes try to kill them. If the summoned creatures are killed by hostile foes, you have 70% chance to gain a soul.
    484 bytes (74 words) - 00:24, 20 August 2014
  • ...ou. While active, you fire up to {{cts|1|5|log}} bolts each turn (one per hostile target) that deal {{ctmd|10|100}} mind damage. Each bolt consumes 5 Feedba
    851 bytes (123 words) - 19:51, 6 August 2014
  • Hostile effects will not hit you or your other summons.
    1 KB (191 words) - 19:41, 7 September 2014
  • The bolt will only hurt hostile targets, and pass safely through friendly ones.
    621 bytes (92 words) - 15:03, 20 June 2025
  • The second floor is non-hostile and contains [[Ukllmswwik the Wise]].
    619 bytes (87 words) - 01:01, 17 November 2016
  • * If you are a [[Halfling]], the Wayist will become hostile and attack you. * If you are an [[Undead]] race, the Wayist will be hostile to you until you wear your [[Cloak of Deception]].
    3 KB (473 words) - 22:30, 9 November 2021
  • ...pear on this level at the portal, as Fallen Sun Paladin Aeryn. She will be hostile to the player, because she blames them for the loss of the Sunwall. If the
    4 KB (726 words) - 16:10, 18 May 2022
  • ...r the [[Yeek]]. It is inhabited by various underwater creatures as well as hostile Yeeks. The entire dungeon is underwater, but there are plenty of air bubble
    993 bytes (155 words) - 10:41, 29 June 2021
  • In addition to the tunnelers, the zone is inhabited by hostile sandworms, jellies, and other monsters. Beware the sand drake's blinding br
    3 KB (549 words) - 12:54, 28 April 2024
  • The summoned clone will be named "Doomed Shade of (player name)". It is a hostile mob that is an exact copy of the player, with extra talents from the [[Doom
    2 KB (408 words) - 19:24, 6 August 2022
  • | Slimefest || Have 100 walls on the sludgenest turn into hostile creatures. | Slime killer party || Have 200 walls on the sludgenest turn into hostile creatures.
    3 KB (539 words) - 07:57, 2 October 2023

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