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Create the page "Tunnels" on this wiki! See also the search results found.
Page title matches
- |name = Ritches Tunnels Sand tunnels inhabited by worms, ritches, and ants. Low level characters (particularly Y458 bytes (61 words) - 09:33, 29 June 2021
- {{Zone| name = Slime Tunnels| floors = 1| min_level = 45| max_level = 55| min_ilevel = 1| max_ilevel = 5812 bytes (135 words) - 01:12, 2 November 2021
- |name=Unknown tunnels The Unknown Tunnels are hidden and do not appear on the map. Rather, they are keyed by a random2 KB (281 words) - 11:57, 10 June 2022
- #REDIRECT [[Unknown tunnels]]29 bytes (3 words) - 15:00, 29 March 2013
- |name = Dremshor Tunnels1 KB (155 words) - 18:37, 21 July 2023
Page text matches
- |location=Dremshor Tunnels The [[Guardians|Guardian]] of the Dremshor Tunnels, introduced in the [[Forbidden Cults]] DLC. Defeating it unlocks the [[Drem1 KB (178 words) - 19:43, 16 August 2023
- | 1 || 7 || [[Ritches Tunnels]] || [[Yeek]] only | 14 || 28 || [[Unknown Tunnels]] || Triggered by encounter; must be level 18 or higher.19 KB (2,601 words) - 23:00, 26 August 2024
- ...nted_(Metaclass)|Demented]] starter zone) to create a portal to [[Dremshor Tunnels]]. Defeat the boss of the dungeon, [[The Amalgamation]], to unlock [[Drem]] ...ith the ''[[Assassin Lord]]'' in the ''"Trapped!"'' quest in the [[Unknown Tunnels]].23 KB (3,749 words) - 22:14, 1 January 2025
- ...y be accessed through a random event, in a manner similar to the [[Unknown Tunnels]]. The player may trigger this event while traveling on the world map over4 KB (638 words) - 19:05, 7 July 2024
- The layout is best described as mountainous, with narrow tunnels leading to large, irregular open areas. The entrance of each level is on th2 KB (345 words) - 00:20, 10 January 2023
- ...ancer]] as its 1 class. The slime pit contains the entrance to the [[Slime Tunnels]].2 KB (326 words) - 13:12, 4 April 2022
- ...[[Reknor]], but smaller (50x50 instead of 70x70). It consists of a maze of tunnels, 3 tiles wide, with pillars at the intersections; the levels are entirely d2 KB (288 words) - 09:29, 29 June 2021
- |name = Ritches Tunnels Sand tunnels inhabited by worms, ritches, and ants. Low level characters (particularly Y458 bytes (61 words) - 09:33, 29 June 2021
- ...l, moving from room to room, and leaving trails of temporary unstable sand tunnels behind them.3 KB (549 words) - 11:54, 28 April 2024
- {{Zone| name = Slime Tunnels| floors = 1| min_level = 45| max_level = 55| min_ilevel = 1| max_ilevel = 5812 bytes (135 words) - 01:12, 2 November 2021
- Level 2 is a maze of slime tunnels.3 KB (539 words) - 06:57, 2 October 2023
- |name=Unknown tunnels The Unknown Tunnels are hidden and do not appear on the map. Rather, they are keyed by a random2 KB (281 words) - 11:57, 10 June 2022
- #REDIRECT [[Unknown tunnels]]29 bytes (3 words) - 15:00, 29 March 2013
- game:changeLevel(2,"thieves-tunnels")13 KB (2,173 words) - 18:22, 10 May 2022
- This quest is started when you find the [[Unknown Tunnels]]. You must fight to the second level and either (a) rescue Urthol, the Mer3 KB (471 words) - 16:00, 18 June 2022
- ...center of map, with a number of 'arms' (Pod rooms) around it connected by tunnels8 KB (1,394 words) - 22:15, 9 January 2021
- | Fear of Fours || Killed all four bosses of the Slime Tunnels.25 KB (3,790 words) - 08:32, 8 July 2024
- ...k}} || 20-30 || Can be dropped by [[The Amalgamation]] (65%) in [[Dremshor Tunnels]].42 KB (5,102 words) - 19:47, 5 July 2023
- The island has exits to [[Murgol's Lair]] and the [[Ritches Tunnels]] along with a tunnel to Maj'Eyal (which emerges under the [[Ruined Halflin1 KB (179 words) - 14:49, 25 July 2021
- * In the [[Reknor]] tunnels, first encountered during the quest [[The wild wild east]]. When activated,2 KB (395 words) - 14:50, 4 June 2021