egos-gloves

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(current to b38)

Gloves ego-items

Name Greater Rarity Special abilities
Of disarming false 5 Increases trap disarming power
10% chance of using talent Disarm, level 2 on unarmed attack
Of criticals false 9 Increases spell and physical critical chance
Increased physical critical chance on unarmed attacks
Of mighty criticals true 12 Increases critical power
Increased physical critical chance and damage on unarmed attacks
10% chance of using talent Haymaker, level 1 on unarmed attack
Of attack false 5 Increases combat attack
Increased combat attack on unarmed attacks
Of damage false 7 Increases combat damage
Increased combat damage on unarmed attacks
Cinder false 3 Increases resistance to fire
Boosts fire damage
Extra fire damage on unarmed attacks
Polar false 3 Increases resistance to cold
Boosts cold damage
Extra ice damage on unarmed attacks
Corrosive false 3 Increases resistance to acid
Boosts acid damage
Extra acid damage on unarmed attacks
Charged false 3 Increases resistance to lightning
Boosts lightning damage
Extra lightning damage on unarmed attacks
Temporal false 3 Increases resistance to temporal
Boosts temporal damage
Extra temporal damage on unarmed attacks
Naturalist's false 3 Increases resistance to nature
Boosts nature damage
Extra slime damage on unarmed attacks
Blighted false 3 Increases resistance to blight
Boosts blight damage
Extra blight damage on unarmed attacks
Powerful false 3 Boosts physical damage
Extra physical damage on unarmed attacks
Of strength false 6 Increases strength
Increased combat damage and extra physical damage on unarmed attacks
Of dexterity false 6 Increases dexterity
Increased attack and physical critical chance on unarmed attacks
Of magic false 6 Increases magic
Extra arcane damage on unarmed attacks
Of iron grip false 9 Increases strength
Increases Grappling talent mastery
Provides resistance to disarming
10% chance of using talent Maim, level 2 on unarmed attack
Of protection true 15 Increases mental, physical and spell saves and resistance to nature
10% chance of using talent Healing Nexus, level 1 on unarmed attack
Of warmaking true 17 Increases strength, dexterity and armor penetration
Increased physical critical chance and extra physical damage on unarmed attacks
10% chance of using talent Battle Call, level 1 on unarmed attack
Of regeneration true 18 Increases life, mana and stamina regeneration
10% chance of using talent Second Wind, level 1 on unarmed attack
Heroic true 20 Increases armor, maximum life and resistance to fire and cold
Increased attack and damage on unarmed attacks
10% chance of using talent Battle Shout, level 1 on unarmed attack
Alchemist's true 17 Increases magic and willpower
Provides resistance to blindness and confusion
Extra fire, ice, acid and lightning damage on unarmed attacks
10% chance of using talent Stone Touch, level 1 on unarmed attack
Archer's true 17 Increases dexterity, cunning and attack
Increased attack and armor penetration on unarmed attacks
Brawler's true 20 Increases strength, dexterity and cunning
Reduces cooldown of Double Strike by 1
Increased attack, physical critical chance and speed on unarmed attacks
Of imperviousness true 40 Increases constitution, armor and resistance to physical
Decreases dexterity and attack
5% chance of using talent Untosppable, level 1 on unarmed attack
Of dispersion true 35 Increases magic and resistance to arcane
Activates for talent Disperse Magic, level 3 (uses 80 power, max power 80, regen 1)
Extra arcane damage on unarmed attacks
10% chance of using talent Manathrust, level 3 on unarmed attack
Of butchering true 30 Increases attack, combat damage and resistance to blight
Provides resistance to poison and disease
Extra slime and acid damage on unarmed attacks
Of the juggernaut true 20 Increases constitution, mental, physical and spell saves
Activates for talent Juggernaut, level 4 (uses 80 power, max power 80, regen 1)
Extra physical damage on unarmed attacks
10% chance of using talent Juggernaut, level 1 on unarmed attack
Of the beastfinder true 40 Increases dexterity and attack
Activates for talent Track, level 2 (uses 80 power, max power 80, regen 1)
Increased attack and physical critical chance on unarmed attacks
Extra damage to animals on unarmed attacks
Nightfighting true 20 Increases cunning, infravision and resistance to darkness
Provides resistance to blindness
Extra darkness damage on unarmed attacks
10% chance of using talent Shadowstep, level 3 on unarmed attack
Spellstreaming true 15 Increases willpower, spell power and spell critical chance
Extra arcane damage on unarmed attacks
10% chance of using talent Elemental Bolt, level 3 on unarmed attack
Elemental true 50 Extra acid, lightning, fire and cold damage on melee attacks (not only unarmed attacks)
Extra acid, lightning, fire and cold damage on unarmed attacks (stacks with the previous bonus)
Contortionist's true 30 Increases dexterity
Provides resistance to stunning, pinning and knockback
Extra physical damage on unarmed attacks
10% chance of using talent Set Up, level 1 on unarmed attack