talents-archery-bows

Talents >> Techniques

All talents in this tree require a bow to be equipped.

Talent Type/Cost Scales With Description
Bow Mastery Passive -- Increase physical power and weapon damage when using bows. Increase number of reloads per turn.
Piercing Arrow 15 Stamina
8 cooldown
-- Fire one arrow as a beam, with 1000 APR and a damage multiplier.
Dual Arrows 8 cooldown -- Fire arrows at two random targets in a 3x3 area, with multiplier.
Volley of Arrows 35 Stamina
12 cooldown
-- Fire arrows at all targets in an area, with multiplier.

Math/code for 1.0:

Bow Mastery
phys_power = getTalentLevel(t) * 10
percent_inc = sqrt(getTalentLevel(t) / 5) / 2

Piercing Arrow
multiplier = combatTalentWeaponDamage(t, 1, 1.5)

Dual Arrows
multiplier = combatTalentWeaponDamage(t, 1.2, 1.9)

Volley of Arrows
radius = floor(2 + getTalentLevel(t)/3)
multiplier = combatTalentWeaponDamage(t, 0.6, 1.3)