talents-bloodthirst

Talents >> Techniques

Talent Type/Cost Scales With Description
Bloodbath Passive -- Increase max Life, Life regen, and Stamina regen after each critical hit. Regens stack up to 5 times.
Mortal Terror Passive Physical power Melee hits that do more than x% of target's Life daze for 5 turns. Also increases phys crit chance.
Bloodrage Passive -- Kills increase your Strength by 2, up to max, for duration.
Unstoppable 120 Stamina
45 cooldown
-- You cannot use items, or heal, or be killed, for duration. When it ends, you regain a percent of your Life depending on the number of foes slain.

Math/code for 1.0:

Bloodbath
regen = getTalentLevel(t)
max = getTalentLevel(t) * 5
duration = 5 + getTalentLevelRaw(t)
life = floor(getTalentLevel(t) * 2)

Mortal Terror
dam_threshold = 20 + (30 - getTalentLevelRaw(t) * 5)
stun_apply_power = combatPhysicalpower()
phys_crit = 2.8 * getTalentLevelRaw(t)

Bloodrage
duration = floor(5 + getTalentLevel(t))
max = floor(getTalentLevel(t) * 6)

Unstoppable
duration = 2 + getTalentLevelRaw(t)
hp_per_kill = floor(getTalentLevel(t) * 3.5)