talents-cold-drake

Talents >> Wild Gifts

Talent Type/Cost Scales With Description
Ice Claw 3 Equilibrium
7 cooldown
-- Attack adjacent target doing cold damage (ice at level 4).
Icy Skin Sustained
30 Equilibrium
10 cooldown
Willpower Gain armour and retaliation cold damage.
Ice Wall 10 Equilibrium
30 cooldown
-- Creates ice wall terrain tiles.
Ice Breath 12 Equilibrium
12 cooldown
Strength Breath ice in a cone.

Each raw point in Cold Drake talents increases your cold resistance by 1%.

Math/code for 1.0:

Ice Claw
mult = 1.4 + getTalentLevel(t) / 8

Icy Skin
armor = combatTalentStatDamage(t, "wil", 6, 600) / 10
damage = combatTalentStatDamage(t, "wil", 10, 700) / 10

Ice Wall
length = (3 + floor(getTalentLevel(t) / 2) * 2
turns = 4 + getTalentLevel(t)

Ice Breath
radius = 4 + TalentLevelRaw(t)
damage = mindCrit(combatTalentStatDamage(t, "str", 30, 430))