talents-summoning-augmentation

Talents >> Wild Gifts

Talent Type/Cost Scales With Description
Rage 5 Equilibrium
15 cooldown
Mindpower Increase target summon's stats for 10 turns.
Detonate 5 Equilibrium
25 cooldown
Mindpower(?) Detonate a summoned creature; explosion effect is creature-specific.
Resilience Passive -- Improves summons' duration and Constitution.
Phase Summon 5 Equilibrium
25 cooldown
-- Switch places with a summoned creature, granting 50% Evasion to both.

Math/code for 1.0:

Rage
stat_boost = mindCrit(combatTalentMindDamage(t, 10, 100)) / 4

Detonate
radius = 3 + getTalentLevelRaw(t)
Explosion effects are coded in each creature. Example, Ritch Flamespitter:
damage = mindCrit(combatTalentMindDamage(t, 30, 300))
I don't know whether it uses the talent level of Detonate, or of the creature's summoning talent.

Phase Summon
duration = 1 + getTalentLevel(t)