World Artifacts: Any Artifacts listed here can be found anywhere in the game, if the level and material are allowed in that particular dungeon.
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Staff of Destruction
Level Range: 20, 25
Rarity: 170,
Description: This unique-looking staff is carved with runes of destruction.
Cost: 200,
Material Rank: 3,
Required Statistic(s): Mag: 24
Combat Statistics:
Base Weapon Damage: 20, Armor Penetration: 4, Damage Modifier: Mag: 1.5 Damage Element: Fire, Is a Greater Staff(Can strengthen all elements of its Staff[Vile, etc.] type instead of one.)
Bonuses upon equipping:
Spellpower: + 10, Spell Critical Hit Rate: +15, Raises Damage%: Fire: +20, Lightning: +20, Cold: +20, Arcane: +20,
Grants Talent while equipped: Command Staff = 1
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Penitence
Level Range: 10, 18
Rarity: 200,
Description: A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze.
Cost: 200,
Material Rank: 2,
Required Statistic(s): Mag: 24
Combat Statistics:
Base Weapon Damage: 15 Armor Penetration: 4 Damage Modifier: Mag: 1.2 Damage Element: Nature
Bonuses upon equipping:
Spellpower: + 15, Spell Critical Hit Rate: + 10, Elemental Resistance%: Blight: +30,
Maximum stored ability power: 60,
Usable power: Can cure Diseases. Consumed power: 10
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Lost Staff of Archmage Tarelion
Level Range: 37, 50
Rarity: 250,
Description: Archmage Tarelion traveled the world in his youth. But the world is not a nice place and it seems he had to run fast.
Cost: 400,
Material Rank: 5,
Required Statistic(s): Mag: 48
Combat Statistics:
Is a Greater Staff(Can strengthen all elements of its Staff[Vile, etc.] type instead of one.) Base Weapon Damage: 30, Armor Penetration: 4, Damage Modifier: Mag: 1.5 Damage Element: Arcane,
Bonuses upon equipping:
Increases Stats: Willpower: +7, Magic: +8 Maximum Mana: 40, Spellpower: + 40, Spell Critical Hit Rate: + 25, Raises Damage%: Arcane: +30, Fire: +30, Cold: +30, Lightning: +30, Silence Resistance: 0.4, Mana gained on critical hits: 12, Talent Cooldown Reduction(s): Ice Storm = 2, Fireflash = 2, Chain Lightning = 2, Arcane Vortex = 2,
Grants Talent while equipped: Command Staff = 1,
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Bolbum's Big Knocker
Level Range: 20, 35
Rarity: 220,
Description: A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after.
Cost: 300,
Material Rank: 3,
Required Statistic(s): Mag: 38
Combat Statistics:
Base Weapon Damage: 64, Armor Penetration: 10, Damage Modifier: Mag: 1.4 Damage Element: Physical,
Bonuses upon equipping:
Accuracy: + 7, Spellpower: + 12, Spell Critical Hit Rate: + 18, Raises Damage%: Physical: +20, Category Rank Bonus(es): "spell/staff-combat" = 0.2,
Base equipment type: Ring
Powered by: Nature
Artifact Name: Vargh Redemption
Description: This azure ring seems to be always moist to the touch.
Level Range: 10, 20
Rarity: 150,
Cost: 500,
Material Rank: 2,
Maximum stored ability power: 60,
Usable power: "summon a tidal wave" Consumed power: 60,
Bonuses upon equipping:
Increases Stats: Willpower: +4, Constitution: +6 Maximum Mana: +20, Maximum Stamina: +20, Maximum Psi: +20, Maximum Air: +50, Elemental Resistance%: Cold: +25, Nature: +10,
Base equipment type: Ring
Powered by: Nature
Artifact Name: Ring of the Dead
Description: This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim.
Level Range: 35, 42
Rarity: 250,
Cost: 500,
Material Rank: 4,
Bonuses upon equipping:
Increases Stats: Luck: +10, If equipped, will save the user from a fatal blow and full heal them, then break.
Base equipment type: Ring
Powered by: Arcane Forces
Artifact Name: Elemental Fury
Description: This ring shines with many colors.
Level Range: 15, 30
Rarity: 200,
Cost: 200,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Magic: +3, Cunning: +3, Raises Damage%: Arcane: +12, Fire: +12, Cold: +12, Acid: +12, Lightning: +12,
Base equipment type: Amulet
Powered by: Arcane Forces
Artifact Name: Spellblaze Echos
Description: This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze
Level Range: 30, 39
Rarity: 290,
Cost: 500,
Material Rank: 4,
Bonuses upon equipping:
Armor: +6, Defense: +6, Spellpower: + 8, Spell Critical Hit Rate: + 6, Spellsurge(10 turns/stacks three times temporary Spellpower buff of the given value): 15,
Maximum stored ability power: 60,
Usable power: "unleash a destructive wail" Consumed power: 60,
Base equipment type: Amulet
Powered by: Master Craftmanship
Artifact Name: Feathersteel Amulet
Description: The weight of the world seems a little lighter with this amulet around your neck.
Level Range: 5, 15
Rarity: 200,
Cost: 90,
Material Rank: 2,
Bonuses upon equipping:
Maximum Weight Encumberance Cap: +20, Fatigue: -20, Immunity to "pressure" type traps: True, Movement Speed Bonus: +0.2,
Base equipment type: Amulet
Powered by: Master Craftmanship
Artifact Name: Daneth's Neckguard
Description: A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
Level Range: 20, 30
Rarity: 300,
Cost: 300,
Weight: 2,
Material Rank: 2,
Bonuses upon equipping:
Armor: +10, Fatigue: +2, Increases Stats: Strength: +6, Constitution: +6,
Maximum stored ability power: 60,
Usable Talent: Juggernaut, Talent Level: 2, Consumed power: 30
Special:
If the wearer is a Halfling, gain:
Talents types mastery: "technique/battle-tactics" +0.2 Armor: +5 Critical Hit Reduction: +10
Base equipment type: Amulet. Is part of a set.
Powered by: Master Craftmanship
Artifact Name: Garkul's Teeth
Description: Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
Level Range: 40, 50
Rarity: 300,
Cost: 1000,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Strength: +10, Constitution: +6, Category Rank Bonus(es): "technique/2hweapon-cripple" = 0.1, "technique/2hweapon-offense" = 0.1, "technique/warcries" = 0.1, "technique/bloodthirst" = 0.1, Physical Save: +18, Mental Save: +18, Pinning Resistance: +1,
Maximum stored ability power: 48,
Usable Talent: Shattering Shout, level = 4, Consumed power: 10
Set with: Helm of Garkul
Set Bonus: Cannot die until 100 life below 0 remaining.
Base equipment type: Lite
Powered by: Nature
Artifact Name: Summertide Phial
Level Range: 1, 10
Weight: 1,
Rarity: 100,
Description: A small crystal phial that captured Sunlight during the Summertide.
Cost: 200,
Maximum stored ability power: 15,
Usable power: "call light" Consumed power: 10,
Bonuses upon equipping:
Light Radius: 4, Healing Modifier Bonus%: +0.1, Raises Damage%: Light +10 Elemental Resistance%: Light +30
Base equipment type: Gem
Powered by: Arcane Forces
Artifact Name: Burning Star
Level Range: 20, 30
Weight: 1,
Rarity: 250,
Material Rank: 3,
Description: The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it.
This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface.
Cost: 400,
Maximum stored ability power: 30,
Usable power: "map surroundings" Consumed power: 30,
While Carried(Does not need to be equipped for this bonus):
Light Radius: 1,
Base equipment type: Lite
Powered by: Arcane Forces
Artifact Name: Duathedlen Heart
Level Range: 30, 40
Weight: 1,
Rarity: 300,
Material Rank: 4,
Description: This dark red heart still beats despite being seperated from its owner. It also snuffs out any light source that comes near it.
Cost: 100,
Bonuses upon equipping:
Light Radius: -1000, Infravision: +6, Elemental Resistances Cap%: Light: +10 Elemental Resistance%: Light: +30 Category Rank Bonus(es): "cunning/stealth" = 0.1 Physical Power: +7,
Maximum stored ability power: 15,
Usable Talent: Blood Grasp, level = 3, Consumed power: 10
Base equipment type: Lite
Powered by: Nature, Antimagic Forces
Artifact Name: Guidance
Level Range: 38, 50
Weight: 1,
Rarity: 300,
Description: Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics.
It seems somebody well versed in antimagic could use it to its fullest potential.
Cost: 100,
Material Rank: 5,
Bonuses upon equipping:
Light Radius: 4, Increases Stats: Willpower: +6, Cunning: +6, Physical Save: +6, Mental Save: +6, Spell Save: +6, Category Rank Bonus(es): "wild-gift/call" = 0.2, "wild-gift/antimagic" = 0.1, Elemental Resistances Cap%: Blight: +10, Elemental Resistance%: Blight: +20, Special: If wielded by a Zigur Follower, gain the following bonuses: Willpower: +6 Cunning: +6 Physical, Spell, Mental Save: +6
Powered by: Nature
Artifact Name: Blood of Life
Level Range: 1, 50
Weight: 0.4,
Rarity: 350,
Description: This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..."
Cost: 1000,
Use: "quaff the Blood of Life to grant an extra life"
Base equipment type: Longbow
Powered by: Nature
Artifact Name: Thaloren-Tree Longbow
Description: In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
Level Range: 40, 50
Rarity: 200,
Required Statistic(s): Dex: 36
Cost: 800,
Material Rank: 5,
Combat Statistics:
Projectile Range: 10, Weapon Attack Delay: 0.7, Armor Penetration: 12,
Bonuses upon equipping:
Raises Damage%: Physical: +12, Light Radius: 1, Increases Stats: Dexterity: +5, Willpower: +4, Bonus Damage/Status on Archery Attack: Light: +30
Base equipment type: Longbow
Powered by: Arcane Forces, Natural Forces
Artifact Name: Corpsebow
Description: A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
Level Range: 10, 20
Rarity: 200,
Required Statistic(s): Dex: 16
Cost: 50,
Material Rank: 2,
Combat Statistics:
Projectile Range: 7, Weapon Attack Delay: 0.8,
Bonuses upon equipping:
Disease Resistance: +0.5, Bonus Damage/Status on Archery Attack: Corrupted Blood = 15 Raises Damage%: Blight: +10, Talent Cooldown Reduction(s): Cyst Burst = 2,
Base equipment type: Sling
Powered by: Master Craftmanship
Artifact Name: Eldoral Last Resort
Description: A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
Level Range: 15, 25
Rarity: 200,
Required Statistic(s): Dex: 26
Cost: 350,
Material Rank: 3,
Combat Statistics:
Projectile Range: 10, Weapon Attack Delay: 0.7,
Bonuses upon equipping:
Increases Stats: Dexterity: +4, Cunning: +3, Raises Damage%: Physical: +15 Talent Cooldown Reduction(s): Steady Shot =1, Eye Shot =2
Base equipment type: Longsword
Powered by: Arcane Forces
Artifact Name: Spellblade
Level Range: 40, 45
Rarity: 250,
Description: Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff.
Cost: 1000,
Required Statistic(s): Mag: 28, Str: 28, Dex: 28
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 50, Armor Penetration: 2, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Str: 1
Bonuses upon equipping:
Light Radius: 1, Spellpower: + 20, Spell Critical Hit Rate: + 9, Raises Damage%: Physical: +18, Fire: +18, Light: +18, Increases Stats: Magic: +4, Strength: +4,
Base equipment type: Greatsword
Powered by: Nature, Master Craftmanship
Artifact Name: Genocide
Level Range: 25, 35
Rarity: 300,
Description: Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
Cost: 400,
Required Statistic(s): Str: 40, Wil: 20
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 42, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +18, Damage Modifier: = Str: 1.2
Bonuses upon equipping:
Stamina Regeneration Per Turn: +1, Life Regeneration Per Turn: +0.5, Increases Stats: Strength: +7, Dexterity: +7 ESP Type: "humanoid/orc"
Base equipment type: Knife
Powered by: Arcane Forces
Artifact Name: Unerring Scalpel
Description: This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments.
Level Range: 1, 12
Rarity: 200,
Required Statistic(s): Cun:16
Cost: 80,
Material Rank: 1,
Combat Statistics:
Base Weapon Damage: 15, Armor Penetration: 25, Physical Critical Hit Rate Bonus: +0, Damage Modifier: = Dex: 0.55, Str: 0.45 %of melee damage that goes through Damage Shields: 50,
Bonuses upon equipping: Accuracy: +20
Base equipment type: Leather Boot
Powered by: Master Craftmanship
Artifact Name: Eden's Guile
Description: The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it.
Level Range: 1, 20
Rarity: 300,
Cost: 100,
Material Rank: 2,
Bonuses upon equipping:
Armor: +1, Defense: +2, Fatigue: +2, Category Rank Bonus(es): "cunning/survival" = 0.2 Increases Stats: Cunning: +3,
Maximum stored ability power: 50,
Usable power: "boost speed" Consumed power: 50,
Base equipment type: Shield
Powered by: Nature, Master Craftmanship
Artifact Name: Fire Dragon Shield
Description: This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
Is treated as metallic: False
Level Range: 27, 35
Rarity: 300,
Required Statistic(s): Str: 28
Cost: 350,
Material Rank: 4,
Shield Combat:
Base Weapon Damage: 58, Blocking Power: 220, Physical Critical Hit Rate Bonus: +4.5, Damage Modifier: = Str: 1 Damage Element: Fire,
Bonuses upon equipping:
Elemental Resistances: Fire: +35 Added Damage/Status on-hit damage: Fire: +17 Armor: +9, Defense: +16, Ranged Defense: +15, Fatigue: +20,
Grants Talent while equipped: Block = 5,
Base equipment type: Shield
Powered by: Master Craftmanship
Artifact Name: Titanic
Description: This shield made of the darkest stralite is huge, heavy and very solid.
Level Range: 20, 30
Rarity: 270,
Required Statistic(s): Str: 37
Cost: 300,
Material Rank: 3,
Shield Combat:
Base Weapon Damage: 48, Blocking Power: 320, Physical Critical Hit Rate Bonus: +4.5, Damage Modifier: = Str: 1
Bonuses upon equipping:
Armor: +18, Defense: +20, Ranged Defense: +10, Fatigue: +30, Armor Hardiness: +20,
Grants Talent while equipped: Block = 4,
Base equipment type: Shield
Powered by: Nature
Artifact Name: Black Mesh
Description: Black, interwoven tendrils form this mesh that can be used as shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
Level Range: 15, 30
Rarity: 270,
Required Statistic(s): Str: 20
Cost: 400,
Material Rank: 3,
Is treated as metallic: False
Shield Combat:
Base Weapon Damage: (Randomized between 25 and 35?) Blocking Power: (Randomized between 90 and 120?) Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Str: 1
Bonuses upon equipping:
Armor: +2, Defense: +8, Ranged Defense: +8, Fatigue: +12,
Grants Talent while equipped: Block = 3,
Elemental Resistance%: Blight: +15, Darkness: +30, Stamina Regeneration Per Turn: +2,
On Blocking Power: 30% chance to pull enemies to you and constrict them.
Base equipment type: Light Armor
Powered by: Master Craftmanship
Artifact Name: Rogue Plight
Description: No rogue blades shall incapacitate the wearer of this armour.
Level Range: 25, 40
Rarity: 270,
Cost: 200,
Required Statistic(s): Str: 22
Material Rank: 3,
Bonuses upon equipping:
Defense: +6, Armor: +7, Fatigue: +7, Stun Resistance: +0.3, Physical Save: +35, Increases Stats: Willpower: +5, Constitution: +4, Elemental Resistances%: Blight: +35
Powered by: Nature
Artifact Name: Mummified Egg-sac of Ungole
Level Range: 20, 35
Rarity: 190,
Weight: 2,
Not Found In Stores: True
Description: Dry and dusty to the touch, it still seems to retain some of shadow of life.
While Carried(Does not need to be equipped for this effect):
Light Radius: -2,
Maximum stored ability power: 100,
Usable power: "summon spiders" Consumed power: 80
Base equipment type: Helm
Powered by: Master Craftmanship
Artifact Name: Helm of the Dwarven Emperors
Description: A Dwarven helm embedded with a single diamond that can banish all underground shadows.
Level Range: 20, 28
Rarity: 240,
Cost: 700,
Material Rank: 2,
Bonuses upon equipping:
Light Radius: 1, Armor: +6, Fatigue: +4, Blind Resistance: 0.3, Confusion Resistance: 0.3, Increases Stats: Willpower: +3, Magic: +4, Raises Damage%: Light: +8,
Maximum stored ability power: 30,
Usable Talent: Sun Flare, level = 3, Consumed power: 30
Base equipment type: Knife
Powered by: Master Craftmanship
Artifact Name: Orc Feller
Description: During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees.
Level Range: 40, 50
Rarity: 300,
Required Statistic(s): Dex: 44
Cost: 550,
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 45, Armor Penetration: 11, Physical Critical Hit Rate Bonus: +18, Damage Modifier: = Dex: 0.55, Str: 0.35
Bonuses upon equipping:
Light Radius: 1, Raises Damage%: Physical: +10, Light: +8, Pinning Resistance: +0.5, Increases Stats: Dexterity: +5, Cunning: +4, ESP Type: "humanoid/orc"
Base equipment type: Knife
Powered by: Master Craftmanship
Artifact Name: Silent Blade
Description: A thin, dark dagger that seems to meld seamlessly into the shadows.
Level Range: 23, 28
Rarity: 200,
Required Statistic(s): Cun:25
Cost: 250,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 25, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +8, Damage Modifier: = Dex: 0.55, Str: 0.35 Does not break stealth on hits: True Added Damage/Status on-hit damage: Random Silence = 10
Bonuses upon equipping: Accuracy: + 10
Base equipment type: Knife. Part of a set.
Powered by: Arcane Forces
Artifact Name: Moon
Description: A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades.
Level Range: 20, 30
Rarity: 200,
Required Statistic(s): Dex: 24, Cun: 24
Cost: 300,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 30, Armor Penetration: 30, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Dex: 0.45, Str: 0.45 Added Damage/Status on-hit damage: Darkness: +20
Bonuses upon equipping:
Light Radius: -1, Raises Damage%: Darkness: +10,
When made a set with Star:
Light Radius +1 Added Status on-hit: Random Confusion +10 Raises Damage%: Darkness, +10. (Total of +20)
Base equipment type: Knife. Part of a set.
Powered by: Arcane Forces
Artifact Name: Star
Description: Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
Level Range: 20, 30
Rarity: 200,
Required Statistic(s): Dex: 24, Cun:24
Cost: 300,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 25, Armor Penetration: 20, Physical Critical Hit Rate Bonus: +20, Damage Modifier: = Dex: 0.45,Str: 0.45 Added Damage/Status on-hit damage: Light: +20
Bonuses upon equipping:
Light Radius: 1, Raises Damage%: Light: +10,
When made a set with Moon:
Light Radius +1 Added Status on-hit: Random Blind +10 Raises Damage%: Light, +10. (Total of +20)
Base equipment type: Ring
Powered by: Master Craftmanship
Artifact Name: Ring of the War Master
Description: A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
Level Range: 40, 50
Rarity: 200,
Cost: 500,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Strength: +3, Dexterity: +3, Constitution: +3, Category Rank Bonus(es): "technique/2hweapon-cripple" = 0.3, "technique/2hweapon-offense" = 0.3, "technique/archery-bow" = 0.3, "technique/archery-sling" = 0.3, "technique/archery-training" = 0.3, "technique/archery-utility" = 0.3, "technique/combat-techniques-active" = 0.3, "technique/combat-techniques-passive" = 0.3, "technique/combat-training" = 0.3, "technique/dualweapon-attack" = 0.3, "technique/dualweapon-training" = 0.3, "technique/shield-defense" = 0.3, "technique/shield-offense" = 0.3, "technique/warcries" = 0.3, "technique/superiority" = 0.3, "technique/thuggery" = 0.3,
Base equipment type: Greatmaul
Powered by: Master Craftmanship, Arcane Forces
Artifact Name: Voratun Hammer of the Deep Bellow
Description: The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself.
Level Range: 38, 50
Rarity: 250,
Required Statistic(s): Str: 48
Cost: 650,
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 82, Armor Penetration: 7, Physical Critical Hit Rate Bonus: +4, Damage Modifier: = Str: 1.2 Random Talent on melee hits: Flameshock. Talent Level: L3, Chance%:10 Added Damage/Status on-hit damage: Fire: +30
Bonuses upon equipping:
Raises Damage%: Physical: +15,
Base equipment type: Greatmaul
Powered by: Master Craftmanship
Artifact Name: Unstoppable Mauler
Description: A huge greatmaul of incredible weight. Wielding it, you feel utterly unstoppable.
Level Range: 23, 30
Rarity: 270,
Required Statistic(s): Str: 40
Cost: 250,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 48, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +3, Damage Modifier: = Str: 1.2 Random Talent on melee hits: Sunder Armour. Talent Level: L3, Chance%:15
Bonuses upon equipping:
Accuracy: + 20, Pinning Resistance: +1, Knockback Resistance: 1,
Base equipment type: Mace
Powered by: Master Craftmanship
Artifact Name: Crooked Club
Description: An oddly twisted club with a hefty weight on the end.
Level Range: 12, 20
Rarity: 192,
Required Statistic(s): Str: 20
Cost: 250,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 25, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Str: 1 Added Damage/Status on-hit damage: Random Confusion +14
Bonuses upon equipping: Accuracy: +12,
Base equipment type: Mace
Powered by: Nature, Antimagic Forces
Artifact Name: Nature's Vengeance
Description: This thick-set mace was used by the Spellhunter Vorlan, who crafted it from the wood of an ancient oak that was uprooted during the Spellblaze. Many were the wizards and witches felled by this weapon, brought to justice for the crimes they committed against nature.
Level Range: 20, 34
Rarity: 340,
Required Statistic(s): Str: 42
Cost: 350,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 40, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +9, Damage Modifier: = Str: 1 Added Damage/Status on-hit damage: Random Silence +10, Nature: +18
Bonuses upon equipping:Accuracy: +6
Maximum stored ability power: 25,
Usable Talent: Rush, level = 3, Consumed power: 15
Base equipment type: Cloth Armor
Powered by: Nature
Artifact Name: Spider-Silk Robe of Spydre
Description: This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
Level Range: 20, 30
Rarity: 190,
Cost: 250,
Material Rank: 3,
Bonuses upon equipping:
Defense: +10, Armor: +15, Armor Hardiness: +40, Increases Stats: Constitution: +5, Willpower: +4, Mindpower: +10, Mental Critical Hit Rate: +5, Spell Save: +10, Physical Save: +10, Raises Damage%: Nature: +10, Mind: +10, Acid: +10 Elemental Resistances: Nature: +30 Added Damage/Status on-hit damage: Poison: +20, Slime: +20
Base equipment type: Helm. Part of a set.
Powered by: Master Craftmanship
Artifact Name: Dragon-helm of Kroltar
Description: A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
Required Statistic(s): Str: 35.
Required Abilities: Armor Training(Level 3).
Level Range: 37, 45
Rarity: 280,
Cost: 400,
Material Rank: 4,
Bonuses upon equipping:
Increases Stats: Strength: +5, Constitution: +5, Luck: -4, Defense: +5, Armor: +9, Fatigue: +10,
Maximum stored ability power: 45,
Usable Talent: Warshout, level = 2, Consumed power: 45
Set with: Scale-Mail of Kroltar
Set Bonuses:
+ 1 Skullcracker Multiplier(Bonus damage when used with Skullcracker)
Spell, Mental, Physical Save: +15.
Base equipment type: Helm
Powered by: Master Craftmanship
Artifact Name: Crown of Command
Description: This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
Required Statistic(s): Cun: 25
Level Range: 20, 35
Rarity: 280,
Cost: 300,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Constitution: +3, Willpower: +10, Defense: +3, Armor: +6, Fatigue: +4, Elemental Resistance%: Physical: +8 Category Rank Bonus(es): "technique/superiority" = 0.2, "technique/field-control" = 0.2
Base equipment type: Gloves
Powered by: Master Craftmanship
Artifact Name: Gloves of the Firm Hand
Description: These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
Level Range: 17, 27
Rarity: 210,
Cost: 150,
Material Rank: 3,
Bonuses upon equipping:
Talent Cooldown Reduction(s): Clinch = 2 Increases Stats: Constitution: +4 Armor: +8, Disarm Resistance: +0.4, Knockback Resistance: +0.3,
Combat Statistics:
Base Weapon Damage: 18, Armor Penetration: 1, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4
Base equipment type: Gauntlets
Powered by: Arcane Forces, Master Craftmanship
Artifact Name: Dakhtun's Gauntlets
Description: Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might.
Level Range: 40, 50
Rarity: 300,
Cost: 2000,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Strength: +6, Magic: +6 Raises Damage%: Physical: +10 Physical Critical Hit Rate Bonus: +10, Spell Critical Hit Rate: + 10, Critical Damage Modifier: +50, Armor: +6,
Combat Statistics:
Base Weapon Damage: 35, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +10, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4 Added Damage/Status on-hit damage: Arcane: +20 Minimum/Maximum Damage Range: 0.3,
Base equipment type: Gauntlets
Powered by: Psionic Forces, Master Craftmanship
Artifact Name: Fists of the Desert Scorpion
Description: These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them.
Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people.
Level Range: 20, 40
Rarity: 300,
Cost: 1000,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Strength: +3, Willpower: +3, Cunning: +3, Raises Damage%: Physical: +8 combat Mindpower: +3, Armor: +4, Defense: +8, Disarm Resistance = 0.4, Category Rank Bonus(es): "psionic/grip" = 0.2, "technique/grappling" = 0.2
Combat Statistics:
Base Weapon Damage: 24, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +10, Weapon Attack Delay: 0.15, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Random Talent on melee hits: Poison Bite. Talent Level: L3, Chance%:20
Maximum stored ability power: 24,
Usable Talent: Mindhook, level = 4, Consumed power: 16
Base equipment type: Gloves
Powered by: Nature. Is part of a set.
Artifact Name: Snow Giant Wraps
Description: Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
Level Range: 15, 25
Rarity: 200,
Cost: 500,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Strength: +4, Elemental Resistance%: Cold = 10, Lightning: +10, Knockback Resistance: 0.5, Armor: +2, Maximum Life Bonus: +60,
Combat Statistics:
Base Weapon Damage: 16, Armor Penetration: 1, Physical Critical Hit Rate Bonus: +4, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4 Added Damage/Status on-hit damage: Cold: +10, Lightning: +10,
Maximum stored ability power: 6,
Usable Talent: Throw Boulder, level = 2, Consumed power: 6
Set with: Mighty Girdle
Set Bonus:
+ 10 Physical Power
+10 Physical Save
Base equipment type: Leather Belt
Powered by: Master Craftmanship. Is part of a set.
Artifact Name: Mighty Girdle
Description: This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
Level Range: 1, 25
Rarity: 170,
Cost: 350,
Material Rank: 2,
Bonuses upon equipping:
Knockback Resistance: 0.4, Maximum Weight Encumberance Cap: +70, Armor: +4,
Set with: Snow Giant Wraps.
Set Bonus:
+ 100 Maximum Life
+2 Size Categories