World Artifacts: Any Artifacts listed here can be found anywhere in the game, if the level and material are allowed in that particular dungeon.
Base equipment type: Gauntlets
Powered by: Arcane Forces
Artifact Name: Storm Bringer's Gauntlets
Description: This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery but odds are the crafter knew a thing or two about magic.
Level Range: 25, 35
Rarity: 250,
Cost: 1000,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Magic: +4, Elemental Resistance%: Lightning: +15, Raises Damage%: Lightning: +10 Elemental Resistances Cap%: Lightning: +5 Spell Critical Hit Rate: + 5, Critical Damage Modifier: +20, Armor: +3,
Combat Statistics:
Base Weapon Damage: 22, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +4, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4 Added Damage/Status on-hit damage: Lightning: +20, Random Talent on melee hits: Lightning. Talent Level: L3, Chance%:10 Minimum/Maximum Damage Range: 0.3,
Maximum stored ability power: 16,
Usable Talent: Chain Lightning, level = 3, Consumed power: 16
Base equipment type: Cloak
Powered by: Nature
Artifact Name: Serpentine Cloak
Description: Cunning and malice seem to emanate from this cloak.
Level Range: 20, 29
Rarity: 240,
Cost: 200,
Material Rank: 3,
Bonuses upon equipping:
Defense: +10, Increases Stats: Cunning: +6, Constitution: +5, Elemental Resistances Penetration%: Nature: +15 Category Rank Bonus(es): "cunning/stealth" = 0.1,
Maximum stored ability power: 60,
Usable Talent: Phase Door, level = 2, Consumed power: 30
Base equipment type: Cloak
Powered by: Arcane Forces
Artifact Name: Wind's Whisper
Description: When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west.
Level Range: 15, 25
Rarity: 400,
Cost: 250,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Dexterity: +3, Defense: +4, Ranged Defense: +12, Silence Resistance: 0.3, Projectile Deflection%: 25,
Maximum stored ability power: 50,
Usable Talent: Evasion, level = 2, Consumed power: 50
Note: This equip may or may not properly deflect projectiles without the corresponding Projectile Deflection Radius. If you get this equipment, please check!
Base equipment type: Cloth Armor
Powered by: Arcane Forces
Artifact Name: Vestments of the Conclave
Description: An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
Level Range: 12, 22
Rarity: 220,
Cost: 150,
Material Rank: 2,
Bonuses upon equipping:
Raises Damage%: Arcane: +10 Increases Stats: Magic: +6 Spell Critical Hit Rate: +15, Special: If worn by a human(Cornac or Higher): +3 Magic +9 Cunning Raises Damage%: Arcane: +7(Total +17) Spell Critical Hit Rate: +2(Total +17)
Base equipment type: Cloth Armor
Powered by: Arcane Forces
Artifact Name: Firewalker
Description: This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
Level Range: 20, 30
Rarity: 300,
Cost: 280,
Material Rank: 3,
Bonuses upon equipping:
Raises Damage%: Fire: +20 Defense: +8, Armor: +2, Increases Stats: Magic: +6, Cunning: +6, Elemental Resistance%: Fire: +20, Cold: -10 Elemental Resistances Penetration%: Fire: +20 Retribution Damage When Hit: Fire: +18
Base equipment type: Cloth Armor
Powered by: Arcane Forces
Artifact Name: Robe of the Archmage
Description: A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
Level Range: 30, 40
Rarity: 290,
Cost: 550,
Material Rank: 4,
Bonuses upon equipping:
Light Radius: 1, Raises Damage%: All: +12 Blind Resistance: 0.4, Defense: +10, Armor: +10, Increases Stats: Magic: +4, Willpower: +4, Cunning: +4, Spellpower: +15, Spell Save: +18, Mental Save: +15, Elemental Resistances: Fire: +10, Cold: +10 Added Damage/Status on-hit damage: Arcane: +15 Mana Regeneration Per Turn: +1,
Base equipment type: Cloth Armor
Powered by: Arcane Forces
Artifact Name: Temporal Augmentation Robe - Designed In-Style
Description: Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
Level Range: 30, 40
Rarity: 310,
Cost: 540,
Material Rank: 4,
Bonuses upon equipping:
Spellpower: + 23, Raises Damage%: Temporal: +20 Defense: +9, Armor: +3, Increases Stats: Magic: +5, Willpower: +3, Elemental Resistances: Temporal: +20 Elemental Resistances Penetration%: Temporal: +20 Added Damage/Status on-hit damage: Temporal: +10
Maximum stored ability power: 25,
Usable Talent: Damage Smearing, level = 3, Consumed power: 25
Base equipment type: Gem
Powered by: Arcane Forces
Artifact Name: Telos's Staff Crystal
Level Range: 35, 45
Description: A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
Rarity: 240,
identified = False
Cost: 200,
Material Rank: 5,
While Carried(Does not need to be equipped for this bonus):
Light Radius: 2,
Bonuses upon equipping:
Increases Stats: Strength: +5, Dexterity: +5, Magic: +5, Willpower: +5, Cunning: +5, Constitution: +5, Light Radius: 2, Confusion Resistance: 0.3, Fear Resistance: 0.3, Elemental Resistances: Mind: +30,
When Imbued into an item:
Increases Stats: Strength: +5, Dexterity: +5, Magic: +5, Willpower: +5, Cunning: +5, Constitution: +5, Light Radius: 2, Confusion Resistance: 0.3, Fear Resistance: 0.3, Elemental Resistances: Mind: +30,
Maximum stored ability power: 1,
Usable power: "combine with a staff" Consumed power: 1,
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Voice of Telos
Rarity: False
Description: A closer look at this pure white staff reveals that it is really a plethora of colors swirling and scintillating.
Cost: 500,
Material Rank: 5
Required Statistic(s): Mag: 45
Combat Statistics: Base Weapon Damage: 1*, Damage Element: Arcane,
Bonuses upon equipping:
Spellpower: + 30, Spell Critical Hit Rate: +15, Maximum Mana: +100, Increases Stats: Magic: +6, Willpower: +5, Cunning: +4 Light Radius: 1, Raises Damage%:
Grants Talent while equipped: Command Staff = 1
- The Voice of Telos is produced through a combined statistical combination of a base "blank" White staff and the stats listed here. Not all of the Voice of Telos' stats are valid as listed here.
Base equipment type: Rod
Powered by: Arcane Forces
Artifact Name: Gwai's Burninator
Description: Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
Cost: 600,
Rarity: 220,
Level Range: 25, 35
Electricity Proof(obsolete flag?): True
Material Rank: 3,
Maximum stored ability power: 75,
Usable power: "shoot a cone of fire" Consumed power: 50,
Base equipment type: Battleaxe
Powered by: Master Craftmanship
Artifact Name: Crude Iron Battle Axe of Kroll
Description: Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
Required Statistic(s): Str: 50
Level Range: 39, 46
Rarity: 300,
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 68, Armor Penetration: 7, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Str: 1.3
Bonuses upon equipping:
Increases Stats: Constitution: +2, Dexterity: +2, Defense: +6, Armor: +6, Raises Damage%: Physical: +10 Stun Resistance: +0.3, Knockback Resistance: 0.3, Special: If the wielder is a dwarf: +7 Constitution +7 Dexterity +0.7 Stun and Knockback Immunity(Total bonus makes the wielder fully Stun/Knockback immune)
Base equipment type: Battleaxe
Powered by: Master Craftmanship
Artifact Name: Drake's Bane
Description: The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide.
Required Statistic(s): Str: 45
Rarity: 300,
Cost: 400,
Level Range: 20, 35
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 52, Armor Penetration: 21, Physical Critical Hit Rate Bonus: +2, Damage Modifier: = Str: 1.2 Deals increased damage to enemy type: Dragon, 25%
Bonuses upon equipping:
Increases Stats: Strength: +6, Stun Resistance: +0.2, Knockback Resistance: 0.4, Physical Save: +9,
Base equipment type: Waraxe
Powered by: Master Craftmanship, Natural Forces
Artifact Name: Blood-Letter
Description: A hand axe carved out of the most frozen parts of the northern wasteland.
Level Range: 25, 35
Rarity: 235,
Required Statistic(s): Str: 40, Dex: 24
Cost: 330,
Material Rank: 3,
Bonuses upon equipping:
Armor: +20, Elemental Resistances Penetration%: Cold: +20,
Combat Statistics:
Base Weapon Damage: 33, Armor Penetration: 4.5, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Str: 1 Elemental Damage Conversion%: Ice: 50,
Random Talent on melee hits: Ice Breath. Talent Level: L2, Chance%:15
Base equipment type: Whip
Powered by: Nature
Artifact Name: Scorpion's Tail
Description: A long whip of linked metal joints finished with a viciously sharp barb leaking venomous poison.
Required Statistic(s): Dex: 28
Cost: 150,
Rarity: 340,
Level Range: 20, 30
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 28, Armor Penetration: 8, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Dex: 1 Added Damage/Status on-hit damage: Poison = 22, Bleeding = 22 Random Talent on melee hits: Disarm. Talent Level: L3, Chance%:10
Bonuses upon equipping:
Accuracy: + 10, Invisibility Sight Bonus: +9, Stealth Sight Bonus: +9,
Base equipment type: Leather Belt
Powered by: Nature
Artifact Name: Rope Belt of the Thaloren
Description: The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
Level Range: 20, 30
Rarity: 200,
Cost: 450,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Cunning: +7, Willpower: +8, Mindpower: +12, Category Rank Bonus(es): "wild-gift/harmony" = 0.2
Base equipment type: Leather Belt
Powered by: Arcane Forces
Artifact Name: Neira's Memory
Description: Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira.
Level Range: 20, 30
Rarity: 200,
Cost: 450,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Cunning: +2, Willpower: +5, Confusion Resistance: 0.3, Stun Resistance: +0.3, Mana gained on critical hits: 3,
Maximum stored ability power: 20,
Usable power: "generate a personnal shield" Consumed power: 20,
Base equipment type: Leather Belt
Powered by: Nature
Artifact Name: Girdle of Preservation
Description: A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
Level Range: 45, 50
Rarity: 400,
Cost: 750,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Constitution: +5, Willpower: +5, Elemental Resistance%: Acid: +15, Lightning: +15, Fire: +15, Cold: +15, Light: +15, Darkness: +15, Blight: +15, Temporal: +15, Nature: +15, Physical: +10, Arcane: +10, Confusion Resistance: 0.2, Physical Save: +15, Mental Save: +15, Spell Save: +15,
Base equipment type: Leather Belt
Powered by: Nature
Artifact Name: Girdle of the Calm Waters
Description: A belt rumoured to have been worn by the Conclave healers.
Level Range: 5, 14
Rarity: 120,
Cost: 75,
Material Rank: 1,
Bonuses upon equipping:
Increases Stats: Willpower: +3, Elemental Resistance%: Cold: +20, Blight: +20, Nature: +20, Healing Modifier Bonus%: +0.3,
Base equipment type: Light Armor
Powered by: Master Craftmanship
Artifact Name: Behemoth Hide
Description: A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
Level Range: 18, 23
Rarity: 230,
Required Statistic(s): Str: 22
Cost: 250,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Strength: +2, Constitution: +2 Armor: +6, Defense: +4, Ranged Defense: +8, Maximum Weight Encumberance Cap: +20, Life Regeneration Per Turn: +0.7, Stamina Regeneration Per Turn: +0.7, Fatigue: +10, Maximum Stamina: +43, Maximum Life Bonus: +45, Knockback Resistance: 0.1, Size Category: +1,
Base equipment type: Light Armor
Powered by: Master Craftmanship
Artifact Name: Skin of Many
Description: The stitched-together skin of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
Level Range: 12, 22
Rarity: 200,
Required Statistic(s): Str: 16
Cost: 200,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Constitution: +4 Armor: +6, Defense: +12, Fatigue: +7, Maximum Life Bonus: +40, Infravision: +3, Category Rank Bonus(es): "cunning/stealth" = -0.2,
Base equipment type: Light Armor
Powered by: Nature, Antimagic Forces
Artifact Name: Nature's Blessing
Description: Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
Level Range: 15, 30
Rarity: 350,
Required Statistic(s): Str: 20, Wil: 20
Cost: 350,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Willpower: +3, Constitution: +4 Armor: +6, Defense: +8, Ranged Defense: +4, Life Regeneration Per Turn: +1, Fatigue: +8, Stun Resistance: +0.25, Healing Modifier Bonus%: +0.2, Spell Save: +18, Elemental Resistance%: Nature: +20, Arcane: +25, Category Rank Bonus(es): "wild-gift/antimagic" = 0.2
Base equipment type: Heavy Armor
Powered by: Arcane Forces
Artifact Name: Iron Mail of Bloodletting
Description: Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer.
Level Range: 15, 25
Rarity: 190,
Required Statistic(s): Str: 14
Cost: 200,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Constitution: +2, Strength: +2 Elemental Resistance%: Acid: +10, Darkness: +10, Fire: +10, Blight: +10, Category Rank Bonus(es): "technique/bloodthirst" = 0.1 Life Regeneration Per Turn: +0.5, Healing Modifier Bonus%: +0.3, Defense: +2, Armor: +4, Fatigue: +12,
Maximum stored ability power: 60,
Usable Talent: Bloodcasting, level = 2, Consumed power: 60
Base equipment type: Heavy Armor. Part of a set.
Powered by: Master Craftmanship, Natural Forces
Artifact Name: Scale Mail of Kroltar
Description: A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
Is treated as metallic: False
Level Range: 38, 45
Rarity: 300,
Required Statistic(s): Str: 38
Cost: 500,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Constitution: +4, Strength: +5, Dexterity: +3 Elemental Resistance%: Acid: +20, Lightning: +20, Fire: +20, Blight: +20, Nature: +20, Maximum Life: +120, Defense: +10, Armor: +14, Fatigue: +16,
Maximum stored ability power: 80,
Usable Talent: Inferno, level = 3, Consumed power: 50
Set with: Dragon Helm of Kroltar
Set Bonus:
Maximum Life: +120(Total of +240)
Fatigue: -8(Total of +8)
Defense: +10(Total of +20)
Base equipment type: Massive Armor
Powered by: Master Craftmanship
Artifact Name: Plate Armor of the King
Description: Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it.
Level Range: 45, 50
Rarity: 390,
Required Statistic(s): Str: 48
Cost: 800,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Willpower: +9, Elemental Resistance%: Acid: +25, Arcane: +10, Fire: +25, Blight: +25, Darkness: +25, Maximum Stamina: +60, Defense: +15, Armor: +20, Stun Resistance: +0.3, Knockback Resistance: 0.3, Mental Save: +25, Spell Save: +25, Physical Save: +15, Light Radius: 1, Fatigue: +26,
Base equipment type: Massive Armor
Powered by: Master Craftmanship
Artifact Name: Cuirass of the Thronesmen
Description: This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength.
Level Range: 35, 40
Rarity: 320,
Required Statistic(s): Str: 44
Cost: 500,
Material Rank: 4,
Bonuses upon equipping:
Increases Stats: Constitution: +6, Elemental Resistance%: Fire: +25, Defense: +20, Armor: +29, Stun Resistance: +0.4, Knockback Resistance: 0.4, Physical Save: +40, Healing Modifier Bonus%: -0.4, Fatigue: +15,
Base equipment type: Greatsword
Powered by: Psionic Forces
Artifact Name: Golden Three-Edged Sword 'The Truth'
Description: The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
Level Range: 25, 32
Required Statistic(s): Str: 18, Wil: 18, Cun:18
Weight: 12,
Cost: 350,
Rarity: 240,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 40, Armor Penetration: 1, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Str: 1.2 Special effect on melee hit: "9% chance to stun or confuse the target" Added Damage/Status on-hit damage: Light: +40, Darkness: +40
Base equipment type: Mace
Powered by: Nature
Artifact Name: Ureslak's Femur
Description: A shortened femur of the mighty prismatic dragon, this erratic club still pulses with Ureslak's volatile nature.
Level Range: 42, 50
Required Statistic(s): Str: 45, Dex: 30
Rarity: 400,
Cost: 300,
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 52, Armor Penetration: 5, Physical Critical Hit Rate Bonus: +2.5, Damage Modifier: = Str: 1 Special effect on melee hit: "10% chance to shimer to a different hue and gain powers" Alternate form bonuses: Artifact Name: Flaming Damage Element: Fireburn, Bonuses upon equipping: Global Speed: +0.3, Elemental Resistance%: Fire: +45 Elemental Resistances Penetration%: Fire: +30 Raises Damage%: Fire: +30 Artifact Name: Frozen Damage Element: Ice, Bonuses upon equipping: Armor: +15, Elemental Resistance%: Cold: +45 Elemental Resistances Penetration%: Cold: +30 Raises Damage%: Cold: +30 Artifact Name: Crackling Damage Element: Lightning Daze, Bonuses upon equipping: Increases Stats: Strength: +6, Dexterity: +6, Constitution: +6, Cunning: +6, Willpower: +6, Magic: +6, Elemental Resistance%: Lightning: +45 Elemental Resistances Penetration%: Lightning: +30 Raises Damage%: Lightning: +30 Artifact Name: Venomous Damage Element: Poison, Bonuses upon equipping: Elemental Resistance%: All: +15, Nature: +45 Elemental Resistances Penetration%: Nature: +30 Raises Damage%: Nature: +30 Artifact Name: Starry Damage Element: Darkness Blind, Bonuses upon equipping: Spell Save: +15, Mental Save: +15, Physical Save: +15, Elemental Resistance%: Darkness: +45 Elemental Resistances Penetration%: Darkness: +30 Raises Damage%: Darkness: +30 Artifact Name: Eldritch Damage Element: Arcane, Bonuses upon equipping: Elemental Resistance%: Arcane: +45 Elemental Resistances Penetration%: Arcane: +30 Raises Damage%: All: +12, Arcane: +30
Base equipment type: Waraxe
Powered by: Psionic Forces
Artifact Name: Razorblade, the Cursed Waraxe
Description: This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club.
It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale.
Required Statistic(s): Str: 42
Level Range: 40, 50
Rarity: 250,
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 58, Armor Penetration: 16, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Str: 1 Minimum/Maximum Damage Range: 1.4, Damage Element: Physical/Bleed,
Bonuses upon equipping:
Increases Stats: Strength: +4, Dexterity: +4, Invisibility Sight Bonus: +5, Raises Damage%: Physical: +10
Base equipment type: Longsword. Part of a set.
Powered by: Arcane Forces
Artifact Name: Sword of Potential Futures
Description: Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
Level Range: 20, 30
Rarity: 250,
Required Statistic(s): Str: 24, Mag: 24
Cost: 300,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 28, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +8, Damage Modifier: = Str: 0.8, Mag: 0.2 Added Damage/Status on-hit damage: Temporal: +5
Bonuses upon equipping:
Raises Damage%: Temporal: +5, Physical: -5, All resistances bonus for a short period after a teleport: +5, Defense bonus for a short period after a teleport: +10, % that the remaining time on negative status is lowered after a teleport: 15,
Set with: Dagger of the Past
Set Bonus:
10% chance on hit to lower a target's resistances to all damage by 20% for three turns.
Raises Damage%: +5 Temporal, +10 Physical(Net bonuses of +10% Temporal and +5% Physical).
Base equipment type: Knife. Part of a set.
Powered by: Arcane Forces
Artifact Name: Dagger of the Past
Description: Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
Level Range: 20, 30
Rarity: 250,
Required Statistic(s): Dex: 24, Mag: 24
Cost: 300,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 25, Armor Penetration: 20, Physical Critical Hit Rate Bonus: +20, Damage Modifier: = Dex: 0.5, Mag: 0.5 Added Damage/Status on-hit damage: Temporal: +5
Bonuses upon equipping:
Raises Damage%: Temporal: +5, Physical: -10, All resistances bonus for a short period after a teleport: +5, Defense bonus for a short period after a teleport: +10, % that the remaining time on negative status is lowered after a teleport: 15,
Set with: Sword of Potential Futures.
Set Bonus:
10% chance on melee hit to lower all target's statistics by 10 for three turns.
Raises Damage%: +5% Temporal, +10% Physical(Net bonus: +10% Temporal, no Physical penalty.).
Resistance Penetration%: +15 Temporal.
Base equipment type: Longsword
Powered by: Nature, Antimagic Forces
Artifact Name: Witch-Bane
Description: A thin voratun blade with an ivory handle wrapped in purple cloth. The weapon is nearly as legendary as its former owner, Marcus Dunn, and was thought to have been destroyed after Marcus was slain near the end of the Spellhunt.
It seems somebody well versed in antimagic could use it to its fullest potential.
Level Range: 38, 50
Rarity: 250,
Required Statistic(s): Str: 48
Cost: 650,
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 42, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Str: 1 Added Damage/Status on-hit damage: Manaburn +50
Bonuses upon equipping:
Talent Cooldown Reduction(s): Aura of Silence = 2, Mana Clash = 2, Elemental Resistance%: All: +10, Physical: - 10, Special: If wielded by a Zigur Follower, gain the following bonuses: 25% chance of casting Mana Clash(Level 1) on physical hits. +6 Willpower +6 Cunning
Base equipment type: Gauntlets
Powered by: Arcane Forces
Artifact Name: Stone Gauntlets of Harkor'Zun
Description: Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master.
Level Range: 26, 31
Rarity: 210,
Weight: 7,
Is treated as metallic: False
Cost: 150,
Material Rank: 3,
Bonuses upon equipping:
Talent Cooldown Reduction(s): Clinch =2, Fatigue: +10, Armor: +7, Raises Damage%: Physical: +5, Acid +10, Elemental Resistance%: Acid: +20, Physical: +10, Elemental Resistances Cap%: Acid: +10, Physical: +5, Elemental Resistances Penetration%: Acid: +15, Physical: +15,
Combat Statistics:
Base Weapon Damage: 26, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +5, Damage Modifier: Dex: 0.3, Str: -0.4, Cun:0.3 Added Damage/Status on-hit damage: Acid: +10 Minimum/Maximum Damage Range: 0.3, Weapon Attack Delay: 0.2,
Base equipment type: Amulet
Powered by: Arcane Forces, Psionic Forces
Artifact Name: Unflinching Eye
Description: Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose.
Level Range: 30, 40
Rarity: 300,
Cost: 300,
Material Rank: 4,
Is treated as metallic: False
Bonuses upon equipping:
Infravision: +3, Elemental Resistance%: Light: -25 Elemental Resistances Cap%: Light: -25 Blind Resistance: 1, Confusion Resistance: 0.5, ESP Type: "horror", ESP Range: 10,
Maximum stored ability power: 60,
Usable Talent: Arcane Eye, level = 2, Consumed power: 60
Base equipment type: Cloak
Powered by: Nature
Artifact Name: Ureslak's Molted Scales
Description: This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
Level Range: 40, 50
Rarity: 400,
Cost: 300,
Material Rank: 5,
Bonuses upon equipping:
Elemental Resistances Cap%: Fire: +5, Cold: +5, Lightning: +5, Nature: +5, Darkness: +5, Arcane: -30, Elemental Resistance%: Fire: +20, Cold: +20, Lightning: +20, Nature: +20, Darkness: +20, Arcane: -30,
Base equipment type: Digger
Powered by: Master Craftmanship
Artifact Name: Pick of Dwarven Emperors
Description: This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft are covered in runes that recount the stories of the dwarven people.
Level Range: 40, 50
Rarity: 290,
Cost: 150,
Material Rank: 5,
Digging Speed: 12,
Bonuses upon equipping:
Elemental Resistances Penetration%: Physical: +10, Increases Stats: Strength: +3, Constitution: +3, Mental Save: +7, Physical Save: +7, Spell Save: +7, Maximum Life Bonus: +50, Special: If wielded by a Dwarf: +5 Strength(Total of +8) +5 Constitution(Total of +8) +10 Physical Power +0.2 "race/dwarf" Category Rating.
Base equipment type: Staff. Is part of a set.
Powered by: Arcane Forces
Artifact Name: Staff of Arcane Supremacy
Level Range: 20, 40
Rarity: 300,
Description: A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
Cost: 200,
Material Rank: 3,
Required Statistic(s): Mag: 24
Combat Statistics:
Base Weapon Damage: 20, Armor Penetration: 4, Damage Modifier: Mag: 1.5 Damage Element: Arcane,
Bonuses upon equipping:
Spellpower: + 20, Raises Damage%: Arcane: +20, Talent Cooldown Reduction: Manathrust = 1, Category Rank Bonus(es): "spell/arcane" =0.2,
Maximum stored ability power: 20,
Usable Talent: Arcane Supremacy, level = 3, Consumed power: 20
Set with: Hat of Arcane Understanding.
Set Bonus: +100 Maximum Mana.
Base equipment type: Wizard Hat. Is part of a set.
Powered by: Arcane Forces
Artifact Name: Hat of Arcane Understanding
Description: A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
Level Range: 20, 40
Rarity: 300,
Cost: 100,
Material Rank: 3,
Bonuses upon equipping:
Defense: +2, Mana Regeneration Per Turn: +2, Elemental Resistance%: Arcane: +20, Talent Cooldown Reduction: Disruption Shield =10, Category Rank Bonus(es): "spell/meta" =0.2,
Maximum stored ability power: 40, no default ability.
Set with: Staff of Arcane Supremacy
Set Bonus:
Allows you to use Metaflow(Level 3, Consumed Power: 40).
Base equipment type: Arrow
Powered by: Arcane Forces
Artifact Name: Quiver of the Sun
Description: This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
Level Range: 20, 40
Rarity: 300,
Cost: 100,
Material Rank: 4,
Required Statistic(s): Dex: 24
Combat Statistics:
Quiver Capacity: 4, Fires arrows as though they were a piercing beam. Travel Speed:3, Base Weapon Damage: 34, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +2, Damage Modifier: = Dex: 0.7, Str: 0.5 Damage Element: Area-lightening Light
Base equipment type: Arrow
Powered by: Psionic Forces
Artifact Name: Quiver of Domination
Description: Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
Level Range: 20, 40
Rarity: 300,
Cost: 100,
Material Rank: 4,
Required Statistic(s): Dex: 24
Combat Statistics:
Quiver Capacity: 8, Base Weapon Damage: 24, Armor Penetration: 8, Physical Critical Hit Rate Bonus: +2, Damage Modifier: Dex: 0.6, Str: 0.5, Wil: 0.2 Damage Element: Mind, Special on critical hit: "40% chance to dominate the target"
Base equipment type: Shield
Powered by: Nature, Antimagic Forces
Artifact Name: Blightstopper
Description: This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars.
Level Range: 36, 45
Rarity: 300,
Required Statistic(s): Str: 35
Cost: 375,
Material Rank: 5,
Shield Combat:
Base Weapon Damage: 52, Blocking Power: 240, Physical Critical Hit Rate Bonus: +4.5, Damage Modifier: = Str: 1 Damage Element: Physical, Elemental Damage Conversion%: Nature: +30, Manaburn: +10,
Bonuses upon equipping:
Elemental Resistances: Blight: +35, Nature: +15 Added Damage/Status on-hit damage: Nature: +15 Armor: +12, Defense: +18, Ranged Defense: +12, Spell Save: +24, Category Rank Bonus(es): "wild-gift/antimagic" = 0.2, Fatigue: +22, Grants Talent while equipped: Block = 5, Disease Resistance: +0.6,
Maximum stored ability power: 40,
Usable power: "purge diseases and increase your resistances". Consumed power: 24,
Special: If wielded by a Zigur Follower, gain the following bonuses:
Elemental Resistances%: +15 Arcane, +5 Blight. (Total of +40 Blight)
+ .15 Disease resistance(Total of +75%)
+0.5 Poison resistance
Base equipment type: Shot
Powered by: Arcane Forces
Artifact Name: Star Shot
Description: Intense heat radiates from this powerful shot.
Level Range: 25, 40
Rarity: 300,
Cost: 110,
Material Rank: 4,
Required Statistic(s): Dex: 28
Combat Statistics:
Quiver Capacity:4, Base Weapon Damage: 32, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Dex: 0.7, Cun:0.5 Damage Element: Fire, Special effect on melee hit: "sets off a powerful explosion"
Base equipment type: Mindstar
Powered by: Psionic Forces
Artifact Name: Nexus of the Way
unided Artifact Name: brilliant green mindstar
Level Range: 38, 50
Rarity: 350,
Description: The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts.
Cost: 280,
Required Statistic(s): Wil: 48
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 22, Armor Penetration: 40, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Wil: 0.6, Cun: 0.2 Damage Element: Mind,
Bonuses upon equipping:
Mindpower: +20, Mental Critical Hit Rate: +9, Confusion Resistance: +0.3, Raises Damage%: Mind: +20, Elemental Resistances%: Mind: +20, Resistance Penetration%: Mind: +20, Increases Stats: Willpower: +6, Cunning: +3,
Maximum stored ability power: 75,
Usable Talent: Wayist, level = 1, Consumed power: 75
Special: If wielded by a Yeek:
+ 0.2 Race/Yeek category
+5 Mindpower
+ 15 Mindsave
If wielded by a Halfling:
-25% Mind Elemental Resistance
-20 Mindsave
Base equipment type: Mindstar
Powered by: Psionic Forces
Artifact Name: Amethyst of Sanctuary
Level Range: 30, 38
Rarity: 250,
Description: This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces.
Cost: 85,
Required Statistic(s): Wil: 28
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 15, Armor Penetration: 26, Physical Critical Hit Rate Bonus: +6, Damage Modifier: = Wil: 0.45, Cun:0.22 Damage Element: Mind,
Bonuses upon equipping:
Mindpower: +14, Mental Critical Hit Rate: +8, Mental Save: +25, Maximum Psi: +20, Category Rank Bonus(es): "psionic/focus" = 0.1, "psionic/absorption" = 0.2, Elemental Resistance%: Mind: +15, Increases Stats: Willpower: +8,
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Sceptre of the Archlich
Level Range: 30, 38
Rarity: 320,
Description: This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
Cost: 285,
Material Rank: 4
Required Statistic(s): Mag: 40
Combat Statistics:
Base Weapon Damage: 40, Armor Penetration: 12, Damage Modifier: Mag: 1.3 Damage Element: Darkness,
Bonuses upon equipping:
Spellpower: + 28, Spell Critical Hit Rate: + 14, Raises Damage%: Darkness: +26, Category Rank Bonus(es): "celestial/star-fury" = 0.2, "spell/necrotic-minions" = 0.2, "spell/advanced-necrotic-minions" = 0.1, Special: If worn by a Lich: +0.2 Category Rating for "spell/nightfall" +12 Spellpower +10 Spell Save +10 Mind Save +50 Maximum Mana +0.5 Mana Regeneration Per Turn
Base equipment type: Mindstar
Powered by: Nature, Antimagic Forces
Artifact Name: Oozing Heart
Level Range: 27, 34
Rarity: 250,
Description: This mindstar oozes a thick, sticky liquid. Magic seems to die around it.
Cost: 85,
Required Statistic(s): Wil: 36
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 17, Armor Penetration: 25, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Wil: 0.5, Cun:0.2 Damage Element: Slime,
Bonuses upon equipping:
Mindpower: +12, Mental Critical Hit Rate: +8, Spell Save: +15, Raises Damage%: Nature: +18, Elemental Resists%: Arcane: +12, Blight: +12, Increases Stats: Willpower: +7, Cunning: +2,
Maximum stored ability power: 20,
Usable Talent: Ooze Spit, level = 2, Consumed power: 20
Base equipment type: Mindstar
Powered by: Nature
Artifact Name: Bloomsoul
Level Range: 10, 20
Rarity: 180,
Description: Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
Cost: 40,
Required Statistic(s): Wil: 18
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 8, Armor Penetration: 13, Physical Critical Hit Rate Bonus: +7, Damage Modifier: Wil: 0.25, Cun:0.1 Damage Element: Nature,
Bonuses upon equipping:
Mindpower: +12, Mental Critical Hit Rate: +8, Life Regeneration Per Turn: +0.5, Healing Modifier Bonus%: +0.1, Category Rank Bonus(es): "wild-gift/fungus" = 0.2,
Maximum stored ability power: 60,
Usable Talent: Bloom Heal, level = 1, Consumed power: 60
Base equipment type: Staff
Powered by: Arcane Forces
Artifact Name: Gravitational Staff
Level Range: 25, 33
Rarity: 240,
Description: Time and Space seem to warp and bend around the massive tip of this stave.
Cost: 215,
Material Rank: 3,
Required Statistic(s): Mag: 35
Combat Statistics:
Base Weapon Damage: 30, Armor Penetration: 8, Damage Modifier: Mag: 1.3 Damage Element: Pinning Gravity
Bonuses upon equipping:
Spellpower: + 25, Spell Critical Hit Rate: + 7, Raises Damage%: Physical: + 20, Temporal: +12, Elemental Resistance%: Physical: + 15, Category Rank Bonus(es): "chronomancy/gravity" = 0.2, "chronomancy/matter" = 0.1, "spell/earth" = 0.1,
Maximum stored ability power: 14,
Usable Talent: Gravity Spike, level = 3, Consumed power: 14
Base equipment type: Mindstar
Powered by: Nature
Artifact Name: Eye of the Wyrm
Description: A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
Level Range: 30, 40
Required Statistic(s): Wil: 45,
Rarity: 280,
Cost: 300,
Material Rank: 4,
Sentient(??? Effects?): True
Combat Statistics:
Base Weapon Damage: 16, Armor Penetration: 24, Physical Critical Hit Rate Bonus: +2.5, Damage Modifier: Wil: 0.4, Cun:0.1, Str: 0.2 Damage Element: Physical, Elemental Damage Conversion%: Cold: +18, Fire: +18, Acid: +18, Lightning: +18,
Bonuses upon equipping:
Mindpower: +9, Mental Critical Hit Rate: +7, Raises Damage%: Physical: + 8, Fire: +8, Cold: +8, Lightning: +8, Acid: +8, Elemental Resistance%: Physical: + 8, Fire: +8, Cold: +8, Acid: +8, Lightning: +8, Category Rank Bonus(es): "wild-gift/sand-drake" = 0.1, "wild-gift/fire-drake" = 0.1, "wild-gift/cold-drake" = 0.1, "wild-gift/storm-drake" = 0.1, "wild-gift/venom-drake" = 0.1,
Maximum stored ability power: 30,
Usable power: "release a random breath" Consumed power: 40,
Base equipment type: Mindstar
Powered by: Nature
Artifact Name: Great Caller
Description: This mindstar constantly emits a low tone. Life seems to be pulled towards it.
Level Range: 20, 32
Required Statistic(s): Wil: 34,
Rarity: 250,
Cost: 220,
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 10, Armor Penetration: 18, Physical Critical Hit Rate Bonus: +2.5, Damage Modifier: Wil: 0.35, Cun:0.5 Damage Element: Nature,
Bonuses upon equipping:
Mindpower: +9, Mental Critical Hit Rate: +6, Raises Damage%: Physical: + 8, Fire: +8, Cold: +8, Category Rank Bonus(es): "wild-gift/summon-melee" = 0.1, "wild-gift/summon-distance" = 0.1, "wild-gift/summon-augmentation" = 0.1, "wild-gift/summon-utility" = 0.1, "wild-gift/summon-advanced" = 0.1, Healing on Natural Summons: 30, Maximum Natural Summon Limit Increase: 2, Increases Stats: Willpower: +5, Cunning: +4
Maximum stored ability power: 24,
Usable Talent: Rage, level = 4, Consumed power: 20
Base equipment type: Helm
Powered by: Arcane Forces
Artifact Name: Corrupted Gaze
Description: This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind.
Required Statistic(s): Mag: 16
Level Range: 28, 40
Rarity: 300,
Cost: 300,
Material Rank: 4,
Bonuses upon equipping:
Increases Stats: Magic: +4, Willpower: +3, Cunning: +4, Defense: +2, Armor: +5, Fatigue: +3, Elemental Resistance%: Blight: +10 Raises Damage%: Blight: +10 Elemental Resistances Penetration%: Blight: +10 Disease Resistance: +0.3, Category Rank Bonus(es): "corruption/vim" = 0.1, Accuracy: + 8, Invisibility Sight Bonus: +12, Stealth Sight Bonus: +12,
Maximum stored ability power: 32,
Usable Talent: Vimsense, level = 3, Consumed power: 25
Base equipment type: Knife
Powered by: Arcane Forces
Artifact Name: Umbral Razor
Description: This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
Level Range: 12, 25
Rarity: 200,
Required Statistic(s): Dex: 32
Cost: 250,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 20, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +8, Damage Modifier: Dex: 0.45, Str: 0.35, Mag: 0.15 Elemental Damage Conversion%: Darkness: +50,
Bonuses upon equipping:
Stealth: +8, Increases Stats: Magic: +3, Elemental Resistance%: Darkness: +10, Raises Damage%: Darkness: +5,
Maximum stored ability power: 10,
Usable Talent: Invoke Darkness, level = 2, Consumed power: 8
Base equipment type: Leather Belt
Powered by: Master Craftmanship
Artifact Name: Emblem of Evasion
Description: Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
Level Range: 8, 18
Rarity: 200,
Cost: 50,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Luck: +2, Dexterity: +5, Cunning: +3, Projectile Slow%: +20, Ranged Defense: +8,
Maximum stored ability power: 40,
Usable Talent: Evasion, level = 2, Consumed power: 40
Base equipment type: Longbow
Powered by: Master Craftmanship
Artifact Name: Surefire
Description: This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
Level Range: 5, 15
Rarity: 200,
Required Statistic(s): Dex: 18
Cost: 20,
Material Rank: 1,
Combat Statistics:
Projectile Range: 9, Weapon Attack Delay: 0.75,
Bonuses upon equipping:
Raises Damage%: Physical: +5, Increases Stats: Dexterity: +3 Accuracy: +12, Physical Critical Hit Rate: +5, Armor Penetration: 10,
Maximum stored ability power: 8,
Usable Talent: Steady Shot, level = 2, Consumed power: 8
Base equipment type: Shot
Powered by: Arcane Forces
Artifact Name: Frozen Shards
Description: In this dark blue pouch lay several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone.
Level Range: 25, 40
Rarity: 300,
Cost: 110,
Material Rank: 4,
Required Statistic(s): Dex: 28
Combat Statistics:
Quiver Capacity:6, Base Weapon Damage: 32, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +10, Damage Modifier: Dex: 0.7, Cun:0.5 Damage Element: Ice, Special effect on melee hit: "bursts into an icy cloud"
Base equipment type: Whip
Powered by: Arcane Forces
Artifact Name: Stormlash
Description: This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
Required Statistic(s): Dex: 15
Cost: 90,
Rarity: 250,
Level Range: 6, 15
Material Rank: 1,
Combat Statistics:
Base Weapon Damage: 17, Armor Penetration: 7, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Dex: 1 Elemental Damage Conversion%: Lightning: +50,
Bonuses upon equipping:
Accuracy: + 7,
Maximum stored ability power: 10,
Usable power: "strike an enemy in range 3, releasing a burst of lightning". Consumed power: 10,
Base equipment type: Whip
Powered by: Psionic Forces
unided Artifact Name: gemmed whip handle
Artifact Name: Focus Whip color=colors.YELLOW, image = "object/artifact/focus whip.png
Description: A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will.
Required Statistic(s): Dex: 15
Cost: 90,
Rarity: 250,
Level Range: 18, 28
Material Rank: 3,
Combat Statistics:
Functions as a Material Rank 3 Gem for the purposes of Mindslayer abilities. Base Weapon Damage: 19, Armor Penetration: 7, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Dex: 0.7, Wil: 0.2, Cun:0.1 Mindstar attack mechanics: True Damage Element=Mind,
Bonuses upon equipping:
Mindpower: +8, Mental Critical Hit Rate: +3,
Maximum stored ability power: 10,
Usable power: "strike all targets in a line". Consumed power: 10,
use = function(self, who)
Base equipment type: Greatsword
Powered by: Arcane Forces, Master Craftmanship
Artifact Name: Latafayn
Level Range: 32, 40
Rarity: 300,
Description: This massive, flame coated greatsword was stolen from a mighty demon countless years ago, by the hero Kestin Highfin. It constantly seeks to drain and incinerate.
Cost: 400,
Required Statistic(s): Str: 40
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 64, Armor Penetration: 5, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Str: 1.2 Convert Weapon Damage%: Fireburn: 50, Added Damage/Status on-hit damage: Life draining Blight damage: +25
Bonuses upon equipping:
Elemental Resistance%: Fire: +15, Raises Damage%: Fire: +15, Darkness: +10, Increases Stats: Strength: +5, Cunning: +3
Maximum stored ability power: 25,
Usable power: "accelerate burns, instantly inflicting 125% of all burn damage". Consumed power: 25
Base equipment type: Cloth Armor
Powered by: Psionic Forces
Artifact Name: Robe of Force
Description: This thin cloth robe is surrounded by a pulsating shroud of telekinetic force.
Level Range: 20, 28
Rarity: 190,
Cost: 250,
Material Rank: 2,
Bonuses upon equipping:
Defense: +12, Armor: +8, Increases Stats: Cunning: +3, Willpower: +4, Mindpower: +8, Mental Critical Hit Rate: +4, Physical Save: +10, Raises Damage%: Physical: +5, Mind: +5, Resistance Penetration%: Physical: +10, Mind: +10, Elemental Resistances: Physical: +12, Acid: +15,
Maximum stored ability power: 10,
Usable power: "send out a beam of kinetic energy". Consumed power: 10,
Base equipment type: Mindstar
Powered by: Nature
Artifact Name: Serpent's Glare
Level Range: 1, 10
Rarity: 180,
Description: A thick venom drips from this mindstar.
Cost: 40,
Required Statistic(s): Wil: 12
Material Rank: 1,
Combat Statistics:
Base Weapon Damage: 7, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Wil: 0.30, Cun:0.1 Damage Element: Nature, Weapon Elemental Damage Conversion%: Poison: 30,
Bonuses upon equipping:
Mindpower: +5, Mental Critical Hit Rate: +5, Poison Resistance: +0.5, Elemental Resistance%: Nature: +10,
Maximum stored ability power: 8,
Usable Talent: Spit Poison, level = 2, Consumed power: 8
Base equipment type: Longsword
Powered by: Arcane Forces, Master Craftmanship
Artifact Name: Corpathus
Description: Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
Level Range: 20, 30
Rarity: 250,
Required Statistic(s): Str: 40,
Cost: 300,
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 40, Armor Penetration: 12, Physical Critical Hit Rate Bonus: +4, Damage Modifier: = Str: 1, Added Damage/Status on-hit damage: Life draining Blight damage: +18 Bonuses upon equipping: Raises Damage%: Blight: +5, Critical Damage Modifier: +0(On base), Cut Resistance: +0.25, Maximum Vim: +20, Special: "grows dramatically in power on kills, and grows in power on critical hits" Gains +2 Critical Hit Rate bonus/+1 Critical Hit Rate Bonus respectively. Gains +4% Critical Damage Modifier/+2% Critical Damage Modifier respectively. Randomly bursts open, lowering its bonuses and producing a friendly horror.
Base equipment type: Longsword
Powered by: Arcane Forces, Psionic Forces
Artifact Name: Anmalice
Description: The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand.
Level Range: 30, 40
Rarity: 250,
Required Statistic(s): Str: 32, Wil: 20,
Cost: 300,
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 47, Armor Penetration: 20, Physical Critical Hit Rate Bonus: +7, Damage Modifier: = Str: 0.8,Wil: 0.2 Elemental Damage Conversion%: Mind: 20, Special effect on melee hit: "torments the target with many mental effects"
Bonuses upon equipping:
Mindpower: +9, Mindsave: -30, Raises Damage%: Mind: +8, Special: Reduces Mindsave penalty by 2 for every kill(Minimum of 0). Will produce heavy temporary status backlash if unequipped before Mindsave reaches -0. Resets to -30 Mindsave when unequipped.
Base equipment type: Whip
Classes as a two-handed weapon.
Powered by: Master Craftmanship, Natural Forces
Artifact Name: Hydra's Bite
Description: This three headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
Level Range: 32, 40
Rarity: 250,
Required Statistic(s): Str: 40
Cost: 650,
Material Rank: 4,
Combat Statistics:
Base Weapon Damage: 56, Armor Penetration: 7, Physical Critical Hit Rate Bonus: +14, Damage Modifier: = Str: 1.1 Elemental Damage Conversion%: Nature: 25, Acid: 25, Lightning: 25 Special effect on melee hit: "hit up to two adjacent enemies" Bonuses upon equipping: Raises Damage%: Nature =8, Acid =8, Lightning =8,
Base equipment type: Gauntlets
Powered by: Master Craftmanship, Antimagic Forces
Artifact Name: Spellhunt Remnants
Description: These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
Level Range: 1, 25
Rarity: 450,
Cost: 1000,
Material Rank: 1,
Bonuses upon equipping:
Mindpower: +4, Mind Critical Hit Rate: +1, Spell Save: +4, Defense: +1, Armor: +2,
Combat Statistics:
Base Weapon Damage: 12, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +3, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Added Damage/Status on-hit damage: Random Silence: +10 Random Talent on melee hits: Destroy Magic. Talent Level: L1, Chance%:100
Maximum stored ability power: 150,
Usable power: "destroy an arcane item (of a higher tier than the gauntlets)" Consumed power: 1,
Special: These gloves will "level up" after destroying arcane items. Here are the stats for higher levels. Tier 2: Description: These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. Mindpower: +6, Mind Critical Hit Rate: + 2, Spell Save: +6, Defense: +2, Armor: +3, Combat Statistics: Base Weapon Damage: 17, Armor Penetration: 8, Physical Critical Hit Rate Bonus: +6, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Added Damage/Status on-hit damage: Random Silence: +12 Random Talent on melee hits: Destroy Magic. Talent Level: L2, Chance%:100 Tier 3: Description: These voratun gauntlets appear to have suffered considerable damage. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. Mindpower: +8, Mind Critical Hit Rate: + 3, Spell Save: +8, Defense: +3, Armor: +4, Combat Statistics: Base Weapon Damage: 22, Armor Penetration: 12, Physical Critical Hit Rate Bonus: +8, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Added Damage/Status on-hit damage: Random Silence: +15, Manaburn: +20, Random Talent on melee hits: Destroy Magic. Talent Level: L3, Chance%:100 Tier 4: Description: These voratun gauntlets shine brightly beneath a thin layer of wear. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. Mindpower: +10, Mind Critical Hit Rate: + 4, Spell Save: +10, Defense: +4, Armor: +5, Combat Statistics: Base Weapon Damage: 27, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +10, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Added Damage/Status on-hit damage: Random Silence: +17, Manaburn: +35, Random Talent on melee hits: Destroy Magic. Talent Level: L4, Chance%:100 Tier 5: Description: These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. You feel proud of having fulfilled this ancient duty. Mindpower: +12, Mind Critical Hit Rate: + 5, Spell Save: +15, Defense: +6, Armor: +8, Light Radius: +1, Combat Statistics: Base Weapon Damage: 33, Armor Penetration: 18, Physical Critical Hit Rate Bonus: +12, Weapon Attack Delay: 0.2, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Minimum/Maximum Damage Range: 0.3, Added Damage/Status on-hit damage: Random Silence: +20, Manaburn: +50, Random Talent on melee hits: Destroy Magic. Talent Level: L5, Chance%:100 Ability is replaced with "destroy magic in a radius 5 cone", consuming 100 power(?).
Base equipment type: Longbow
Powered by: Arcane Forces
Artifact Name: Merkul's Second Eye
Description: This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
Level Range: 20, 38
Rarity: 250,
Required Statistic(s): Dex: 24
Cost: 200,
Material Rank: 3,
Combat Statistics:
Projectile Range: 9, Weapon Attack Delay: 0.8, Travel Speed:4, Random Talent on Archery hits: Arcane Eye. Talent Level: L4, Chance%:100
Bonuses upon equipping:
Light Radius: 2, Bonus Damage/Status on Archery Attack: Arcane: +25
Base equipment type: Amulet
Powered by: Arcane Forces
Artifact Name: Mirror Shards
Description: Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
Level Range: 18, 30
Rarity: 220,
Cost: 350,
Material Rank: 3,
Bonuses upon equipping:
Raises Damage%: Light: +12, Elemental Resistance%: Light: +25, Light Radius: +1, Retribution Damage When Hit: Random Blind: +10
Maximum stored ability power: 24,
Usable power: "create a reflective shield (50% reflection rate)" Consumed power: 24,
Base equipment type: Shield
Powered by: Nature
Artifact Name: Summertide
Level Range: 38, 50
Rarity: 350,
Description: A bright light shines from the center of this shield. Holding it clears your mind.
Cost: 280,
Required Statistic(s): Wil: 28, Str: 20,
Material Rank: 5,
Shield Combat:
Base Weapon Damage: 52, Blocking Power: 260, Physical Critical Hit Rate Bonus: +4.5, Damage Modifier: = Str: 1 Damage Element: Light, Special effect on melee hit: "releases a burst of light" Added Damage/Status on-hit damage: Random Blind: +20
Bonuses upon equipping:
Armor: +5, Defense: +17, Ranged Defense: +17, Fatigue: +12, Mindpower: +8, Mind Save: +18, Blind Resistance: +1, Confusion Resistance: +0.25, Light Radius: +3, Maximum Psi: +20, Raises Damage%: Mind: +15, Light: +15, Fire: +10, Elemental Resistance%: Light : +20, Darkness: +15, Mind : +12, Fire : +10, Resistance Penetration%: Light: +10, Mind: +10, Fire: +10,
Grants Talent while equipped: Block = 5,
Increases Stats: Willpower: +5, Cunning: +3,
Maximum stored ability power: 30,
Usable power: "send out a beam of light" Consumed power: 12,
Base equipment type: Leather Boot
Powered by: Psionic Forces
Artifact Name: Wanderer's Rest
Description: These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you.
Weight: 0,
Level Range: 17, 28
Rarity: 200,
Cost: 100,
Material Rank: 3,
Bonuses upon equipping:
Defense: +4, Fatigue: -10, Mindpower: +4, Increases Stats: Dexterity: +3, Movement Speed: +0.25, Pin Resistance: +1, Elemental Resistance%: Physical: +5,
Maximum stored ability power: 18,
Usable Talent: Telekinetic Leap. level = 4, Consumed power: 15
Base equipment type: Cloth Armor
Powered by: Arcane Forces
Artifact Name: Silk Current
Description: This deep blue robe flows and ripples as if pushed by an invisible tide.
Level Range: 1, 15
Rarity: 220,
Cost: 250,
Material Rank: 1,
Bonuses upon equipping:
Defense: +12, Spellpower: + 4, Raises Damage%: Cold: +10 Elemental Resistances: Cold: +15 Elemental Resistance Penetration%: Cold: +8 Added Damage/Status on-hit damage:Cold: +10, Movement Speed: +0.15, Category Rank Bonus(es): "spell/water" = 0.1,
Base equipment type: Whip
Powered by: Arcane Forces
Artifact Name: Skeletal Claw
Description: This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
Required Statistic(s): Dex: 14
Cost: 150,
Rarity: 325,
Level Range: 4, 12
Material Rank: 1,
Combat Statistics:
Base Weapon Damage: 19, Armor Penetration: 8, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Dex: 1 Added Damage/Status on-hit damage: Bleeding: +15 Radial damage burst on physical critical hit: Bleeding: +20,
Maximum stored ability power: 24,
Usable Talent: Bone Grab, level = 2, Consumed power: 24
Randomly used talent on spell hit(Once per turn at most): Chance%:10, Talent: Bone Grab. Talent Level: L1
Base equipment type: Mindstar
Powered by: Psionic Forces
Artifact Name: Core of the Forge
Level Range: 38, 50
Rarity: 350,
Description: This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
Cost: 280,
Required Statistic(s): Wil: 40
Material Rank: 5,
Combat Statistics:
Base Weapon Damage: 24, Armor Penetration: 40, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Wil: 0.6, Cun:0.2 Damage Element: Dreamforge(Half Fire/Half Mind damage, checks vs Mindsave to halve both halves),
Bonuses upon equipping:
Mindpower: +14, Mental Critical Hit Rate: +8, Accuracy: +10, Physical Power: +10, Raises Damage%: Mind : +10, Physical: + 10, Fire : +10, Elemental Resistance%: Mind : +5, Physical: + 5, Fire : +15, Elemental Resistance Penetration%: Mind : +10, Physical: + 10, Increases Stats: Willpower: +6, Cunning: +3, Category Rank Bonus(es): "psionic/dream-forge" = 0.2, "psionic/dream-smith" = 0.2, Added Damage/Status on-hit damage: Dreamforge: +30,
Maximum stored ability power: 30,
Usable Talent: Forge Bellows, level = 3, Consumed power: 24
Base equipment type: Leather Boot
Powered by: Arcane Forces
Artifact Name: Aetherwalk
Description: A wispy purple aura surrounds these translucent black boots.
Rarity: 200,
Cost: 100,
Material Rank: 4,
Bonuses upon equipping:
Defense: +6, Fatigue: +1, Spellpower: +5, Increases Stats: Magic: +8, Cunning: +8, Elemental Resistance%: Arcane: +12, Elemental Resistance Cap%: Arcane: +5,
Maximum stored ability power: 24,
Usable power: "phase door in range 6, radius 2" Consumed power: 24,
Base equipment type: Greatsword
Powered by: Arcane Forces
Artifact Name: Colaryem
Level Range: 16, 36
Rarity: 300,
Description: This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
Cost: 400,
Required Statistic(s): Str: 10
Sentient(??? Effects?): True
Material Rank: 3,
Combat Statistics:
Base Weapon Damage: 45, Armor Penetration: 5, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Str: 1.2 Weapon Swing Delay: 2,
Bonuses upon equipping:
Elemental Resistance%: Lightning: +7 Raises Damage%: Lightning: +7, Movement Speed Bonus: +0.07, Increases Stats: Dexterity: +5 Maximum Weight Encumberance Cap: +40, Fatigue: -12, Immunity to "pressure" type traps: True, Special: 200% delay is lowered by (Str-10)*2% and Size Category*10%. Minimum of 80%.
Base equipment type: Arrow
Powered by: Arcane Forces
Artifact Name: Void Quiver
Description: An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface.
Level Range: 35, 50
Rarity: 300,
Cost: 100,
Material Rank: 5,
Has infinite ammo.
Required Statistic(s): Dex: 32
Combat Statistics:
Quiver Capacity: 0(/Infinite), Base Weapon Damage: 45, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +3, Damage Modifier: = Dex: 0.7, Str: 0.5 Damage Element: Void(Half Temporal, half Darkness),
Base equipment type: Arrow
Powered by: Nature
Artifact Name: Hornet Stingers
Description: A vile poison drips from the tips of these arrows.
Level Range: 10, 20
Rarity: 200,
Cost: 100,
Material Rank: 2,
Required Statistic(s): Dex: 18
Combat Statistics:
Quiver Capacity:8, Base Weapon Damage: 20, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +5, Damage Modifier: = Dex: 0.7, Str: 0.5 Bonus Damage/Status on Archery Attack: Crippling Poison: +10,
Base equipment type: Lite
Powered by: Psionic Forces
Artifact Name: Umbraphage
Level Range: 20, 30
Rarity: 240,
Description: This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
Cost: 320,
Material Rank: 3,
Sentient(??? Effects?):True
Bonuses upon equipping:
Light Radius: 5, Mindpower: +10, Mind Save: +10, Raises Damage%: Light +15, Darkness +15 Elemental Resistance%: Darkness +20 Elemental Resistances Penetration%: Darkness +10 Damage Affinity(Heal % of damage of that element dealt to you): Darkness: +20, Category Rank Bonus(es): "cursed/shadows" = 0.2,
Maximum stored ability power: 10,
Usable power: "release the absorbed darkness" Consumed power: 10,
Special: Gradually "eats" unlit squares, lighting them. This boosts the power of the usable ability, and also raises the light radius of the lite(maximum of 10 Light radius).
Base equipment type: Knife
Powered by: Arcane Forces
Artifact Name: Spellblaze Shard
Description: This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
Level Range: 12, 25
Rarity: 200,
Required Statistic(s): Dex: 17
Cost: 250,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 20, Armor Penetration: 10, Physical Critical Hit Rate Bonus: +12, Damage Modifier: = Dex: 0.45,Str: 0.45, Added Damage/Status on-hit damage: Fireburn: +10, Life Draining Blight Damage: +10, Radial damage burst on physical critical hit: Corrupted Blood: +20, Fire: +20,
Bonuses upon equipping:
Increases Stats: Magic: +5, Elemental Resistance%: Blight: +10, Fire: +10
Base equipment type: Lite
Powered by: Arcane Forces
Artifact Name: Spectral Cage
Level Range: 20, 30
Rarity: 240,
Description: This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch.
Cost: 320,
material Talent Level: L3,
Bonuses upon equipping:
Light Radius: 4, Spellpower: +8, Raises Damage%: Cold: +15 Elemental Resistance%: Cold: +20 Elemental Resistances Penetration%: Cold =10 Talent Cooldown Reduction: Chill of the Tomb = 2,
Maximum stored ability power: 20,
Usable power: "release a will o' the wisp" Consumed power: 20,
Base equipment type: Tool Misc
Powered by: Nature, Antimagic Forces
Artifact Name: The Guardian's Totem
Level Range: 40, 50
Description: This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
Cost: 320,
Material Rank: 5,
Rarity: 240
Bonuses upon equipping:
Elemental Resistances: Blight: +20, Arcane: +20 Added Damage/Status on-hit damage:Slime = 18 Spell Save: +20, Category Rank Bonus(es): "wild-gift/antimagic" = 0.1, "wild-gift/fungus" = 0.1 Increases Stats: Willpower: +10, Mindpower: +8, Maximum stored ability power: 35,
Usable power: "call an antimagic pillar" Consumed power: 35,
Base equipment type: Cloak
Powered by: Psionic Forces
Artifact Name: Cloth of Dreams
Description: Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
Level Range: 30, 40
Rarity: 240,
Cost: 200,
Material Rank: 4,
Bonuses upon equipping:
Defense: +10, Mindpower: +6, Physical Save: +10, Mental Save: +10, Spell Save: +10, Increases Stats: Cunning: +6, Willpower: +5, Elemental Resistance%: Mind: +15 Category Rank Bonus(es): "psionic/dreaming" = 0.1, "psionic/slumber" = 0.1,
Maximum stored ability power: 25,
Usable Talent: Slumber, level = 3, Consumed power: 10
Special: While worn, you are treated as both asleep and as having the Lucid Dreamer (Can move normally during sleep, but are still vulnerable to Solipsist talents that take advantage of Sleep) trait.
Base equipment type: Tool Misc
Powered by: Arcane Forces
Artifact Name: Void Shard
Level Range: 40, 50
Description: This jagged shape looks like a hole in space, yet is solid, though light in weight.
Cost: 320,
Material Rank: 5,
Rarity: 240,
Bonuses upon equipping:
Elemental Resistances: Darkness: +10, Temporal: +10 Raises Damage%: Darkness: +12, Temporal: +12 Added Damage/Status on-hit damage: Void(Half Darkness/Half Temporal): +16 Spell Save: +15, Increases Stats: Magic: +8, Spellpower: +3,
Maximum stored ability power: 40,
Usable power: "release a burst of void energy" Consumed power: 20,
Base equipment type: Massive Armor
Powered by: Master Craftmanship, Nature
Artifact Name: Thalore-Wood Cuirass
Description: Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
Level Range: 8, 22
Rarity: 220,
Required Statistic(s): Str: 24
Cost: 300,
Material Rank: 2,
Weight: 12,
Is treated as metallic: False
Bonuses upon equipping:
Increases Stats: Willpower: +3, Dexterity: +3, Armor: +10, Defense: +4, Fatigue: +14, Elemental Resistance%: Darkness: +18, Cold: +18, Nature: +18, Healing Modifier Bonus%: +0.25,
Base equipment type: Shield
Powered by: Nature
Artifact Name: Coral Spray
Description: A chunk of jagged coral, dredged from the ocean.
Required Statistic(s): Str: 16
Level Range: 1, 15
Rarity: 200,
Cost: 60,
Material Rank: 1,
Is treated as metallic: False
Shield Combat:
Base Weapon Damage: 18, Blocking Power: 48, Physical Critical Hit Rate Bonus: +2, Damage Modifier: = Str: 1.4 Minimum/Maximum Damage Range: 1.4, Added Damage/Status on-hit damage: Cold: +10,
Bonuses upon equipping:
Armor: +8, Defense: +8, Fatigue: +12, Elemental Resistance%: Cold: +15, Fire: +10,
Grants Talent while equipped: Block = 2,
Maximum Air: +20, On Blocking Power: 30% chance to release a burst of cold damage.
Base equipment type: Amulet
Powered by: Psionic Forces
Artifact Name: Shard of Insanity
Description: A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering into your mind.
Level Range: 20, 32
Rarity: 290,
Cost: 500,
Material Rank: 3,
Bonuses upon equipping:
Mindpower: +6, Mental Save: +32, Confusion Resistance: +1, Raises Damage%: Mind: +20, Elemental Resistance%: Mind: -10, Elemental Resistance Penetration%: Mind: +20, Added Damage/Status on-hit damage: Random Confusion: +5
Maximum stored ability power: 40,
Usable Talent: Inner Demons, level = 2, Consumed power: 40
Base equipment type: Shot
Powered by: Psionic Forces
Artifact Name: Pouch of the Subconscious
Description: You find yourself constantly fighting an urge to handle this strange pouch of shot.
Level Range: 25, 40
Rarity: 300,
Cost: 110,
Material Rank: 4,
Required Statistic(s): Dex: 28
Combat Statistics:
Quiver Capacity:10, Base Weapon Damage: 36, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +10, Damage Modifier: = Dex: 0.7, Cun:0.5 Bonus Damage/Status on Archery Attack: Mind: +20, Random Talent on melee hits: Reload. Talent Level: L1, Chance%:50
Base equipment type: Shot
Powered by: Nature
Artifact Name: Wind Worn Shot
Description: These perfectly white spheres appear to have been worn down by years of exposure to strong winds.
Level Range: 25, 40
Rarity: 300,
Cost: 110,
Material Rank: 4,
Required Statistic(s): Dex: 28
Combat Statistics:
Quiver Capacity:12, Base Weapon Damage: 39, Armor Penetration: 15, Physical Critical Hit Rate Bonus: +10, Travel Speed:1, Damage Modifier: = Dex: 0.7, Cun:0.5 Bonus Damage/Status on Archery Attack: Lightning: +20, Random Talent on melee hits: Tornado. Talent Level: L2, Chance%:8
Base equipment type: Greatmaul
Powered by: Nature, Antimagic Forces
Artifact Name: Spellcrusher
Description: This large steel greatmaul has thick vines wrapped around the handle.
Level Range: 10, 20
Rarity: 300,
Required Statistic(s): Str: 20
Cost: 650,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 30, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +4, Damage Modifier: = Str: 1.2 Added Damage/Status on-hit damage: Nature: +20 Special effect on melee hit: "20% chance to shatter magical shields" Bonuses upon equipping: Raises Damage%: Nature: +10 Spell Save: +10, Special: If wielded by a Zigur Follower, gain the following bonuses: +20 Manaburn damage on physical hits. +10% Resistance to Arcane and Blight damage.
Base equipment type: Tool Misc
Powered by: Psionic Forces
Artifact Name: Telekinetic Core
Level Range: 5, 20
Description: This heavy torque appears to draw nearby matter towards it.
Cost: 320,
Material Rank: 2,
Rarity: 240,
Bonuses upon equipping:
Elemental Resistances: Physical: +5, Raises Damage%: Physical: +6, Physical Save: +12, Increases Stats: Willpower: +5, Mindpower: +3, Physical Power: +3,
Maximum stored ability power: 35,
Usable Talent: Psionic Pull, level = 2, Consumed power: 18
Base equipment type: Greatsword
Powered by: Arcane Forces, Master Craftmanship
Artifact Name: Spectral Blade
Level Range: 10, 20
Rarity: 300,
Description: This sword appears weightless, and nearly invisible.
Cost: 400,
Required Statistic(s): Str: 24,
Material Rank: 2,
Combat Statistics:
Base Weapon Damage: 24, Weapon Speed Delay: 0.9, Armor Penetration: 4, Physical Critical Hit Rate Bonus: +3, Damage Modifier: = Str: 1.2 Added Damage/Status on-hit damage: Arcane: +10,
Bonuses upon equipping:
See Invisibility: +10. The wearer gains the Blindfighting trait(Can hit enemies that they can't see, due to Stealth/Invisibility, with the same odds as they could if they could see them.).
Base equipment type: Gloves
Powered by: Master Craftmanship, Arcane Forces
Artifact Name: Crystle's Astral Bindings
Description: Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
Level Range: 8, 20
Rarity: 225,
Cost: 340,
Material Rank: 2,
Bonuses upon equipping:
Increases Stats: Magic: +3 Spellpower: + 2, Spell Critical Hit Rate: + 3, Spellsurge(10 turns/stacks three times temporary Spellpower buff of the given value): 4, Elemental Resistances: Darkness: +8, Temporal: +8 Raises Damage%: Darkness: +8, Temporal: +8 Negative Energy Regeneration Per Turn: +0.2,
Combat Statistics:
Base Weapon Damage: 12, Armor Penetration: 3, Physical Critical Hit Rate Bonus: +6, Damage Modifier: = Dex: 0.4, Str: -0.6, Cun:0.4, Mag: 0.2 Elemental Damage Conversion%: Void: 100, Random Talent on melee hits: Shadow Simulacrum. Talent Level: L1, Chance%:8
Randomly used talent on spell hit(Once per turn at most): Chance%:10, Talent: Destabilize. Talent Level: L1
Base equipment type: Gem
Powered by: Arcane Forces
Artifact Name: Prothotipe's Prismatic Eye
Level Range: 18, 30
Description: This cracked gemstone appears faded with age. It appears to have once been the eye of a golem.
Rarity: 240,
Cost: 200,
Material Rank: 3,
Bonuses upon equipping:
Increases Stats: Magic: +5, Constitution: +5, Raises Damage%: Fire: +10, Cold: +10, Lightning: +10, Category Rank Bonus(es): "golem/arcane" = 0.2,
Bonuses granted to Imbued equipment:
Increases Stats: Magic: +5, Constitution: +5, Raises Damage%: Fire: +10, Cold: +10, Lightning: +10, Category Rank Bonus(es): "golem/arcane" = 0.2,
Randomly used talent on spell hit(Once per turn at most): Chance%:10, Talent: Golem Beam. Talent Level: L2
Special: The randomly used talent on spell hit can only be utilized through the mental grasp slot or through being equipped on a Golem. Imbuing the Gem into an equip removes this ability.
Base equipment type: Massive Armor
Powered by: Psionic Forces
Artifact Name: Plate of the Blackened Mind
Description: This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
Level Range: 40, 50
Rarity: 390,
Required Statistic(s): Str: 48
Cost: 800,
Material Rank: 5,
Bonuses upon equipping:
Increases Stats: Willpower: +6, Cunning: +4, Constitution: +3, Elemental Resistance%: Acid: +15, Light: +15, Mind: +25, Blight: +20, Darkness: +20, Defense: +15, Armor: +20, Confusion Resistance: 1, Fear Resistance: 1, Mental Save: +25, Physical Save: +15, Mindpower: +10, Light Radius: -2, Infravision: +4, Fatigue: +17, Category Rank Bonus(es): "cursed/gloom" = 0.2, Added Damage/Status on-hit damage: Random Gloom: +14
Maximum stored ability power: 25,
Usable Talent: Dominate. Level = 2, Consumed power: 15
Base equipment type: Tool Misc
Powered by: Nature
Artifact Name: Tree of Life
Level Range: 40, 50
Description: This small tree shaped totem is imbued with powerful healing energies.
Cost: 320,
Material Rank: 4,
Rarity: 220,
Sentient(??? Effects?):True
Bonuses upon equipping:
Elemental Resistances: Blight: +10, Nature: +10 Raises Damage%: Nature: +10 Added Damage/Status on-hit damage: Nature: +10 Category Rank Bonus(es): "wild-gift/call" = 0.1, "wild-gift/harmony" = 0.1, Increases Stats: Willpower: +7, Constitution: +6, Mindpower: +7 Special: Produces a weak(3 HP?) constant healing effect to self and others around self.
Base equipment type: Ring
Powered by: Master Craftmanship, Natural Forces
Artifact Name: Ring of Growth
Description: This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.
Level Range: 6, 20
Rarity: 250,
Cost: 500,
Material Rank: 2,
Bonuses upon equipping:
Physical Save: +8, Increases Stats: Willpower: +4, Strength: +4, Raises Damage%: Physical: +4, Nature: +6, Elemental Resistances: Nature: +10, Life Regeneration Per Turn: +0.15, Healing Rate Modifier:0.2,
Base equipment type: Cloak
Powered by: Arcane Forces
Artifact Name: Wrap of Stone
Description: This thick cloak is incredibly tough, yet bends and flows with ease.
Level Range: 8, 20
Rarity: 400,
Cost: 250,
Material Rank: 2,
Bonuses upon equipping:
Spellpower: +6, Armor: +10, Armor Hardiness: +20, Category Rank Bonus(es): "spell/earth" = 0.2, "spell/stone" = 0.1, Raises Damage%: Physical: +5, Elemental Resistances: Physical: +5,
Maximum stored ability power: 50,
Usable Talent: Stone Wall, level = 1, Consumed power: 50
Base equipment type: Light Armor
Powered by: Arcane Forces
Artifact Name: Death's Embrace
Description: This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
Level Range: 40, 50
Rarity: 250,
Cost: 300,
Material Rank: 5,
Bonuses upon equipping:
Spellpower: + 10, Critical Damage Modifier: +20, Defense: +18, Armor: +18, Armor Hardiness: +10, Healing Rate Modifier:-0.1, Added Damage/Status on-hit damage: Darkness =8, Cold =8 Retribution Damage When Hit: Darkness =8, Cold =8 Stealth: +10, Raises Damage%: Darkness: +20, Cold: +20, Elemental Resistance%: Temporal: +30, Darkness: +30, Cold: +30, Category Rank Bonus(es): "spell/phantasm" = 0.1, "spell/shades" = 0.1, "cunning/stealth" = 0.1,
Maximum stored ability power: 50,
Usable power: "turn yourself invisible for 10 turns", Consumed power: 50,
Base equipment type: Light Armor
Powered by: Nature, Antimagic Forces
Artifact Name: Breath of Eyal
Description: This light weight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it felt in your hands.
Level Range: 40, 50
Rarity: 250,
Cost: 300,
Material Rank: 5,
Bonuses upon equipping:
Spell Save: +20, Mindpower: +10, Defense: +10, Armor: +10, Fatigue: +20, Elemental Resistance%: Acid: +20, Lightning: +20, Fire: +20, Cold: +20, Light: +20, Darkness: +20, Blight: +20, Temporal: +20, Nature: +20, Arcane: +15, Special: If wielded by a Zigur Follower, gain the following bonus: +10% All Resistance
Base equipment type: Tool Misc
Powered by: Arcane Forces
Artifact Name: Eternity's Counter
Description: This hourglass of otherwordly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
Level Range: 35, 40
Rarity: 300,
Cost: 200,
Material Rank: 5,
Sentient(??? Effects?):True
Is treated as metallic: False
Bonuses upon equipping:
Raises Damage%: Temporal = 15 Elemental Resistance%: Temporal: +15, all = 0, Movement Speed: +0, combat physspeed=0, combat spellspeed=0, combat mindspeed=0,
Maximum stored ability power: 20,
Usable power: "flip the hourglass" Consumed power: 20,
Special: Can be flipped.
Flipped one way, the Hourglass will, after a short buildup, gain +20 Movement Speed, +5% Resist All, +15 Defense, and -20% to all Attack speeds.
Flipped the other way, after the same short buildup, it will instead grant -20% Movement Speed, -5% Resist All, +5% All Damage%, and +20% to all Attack Speeds.
Base equipment type: Wizard Hat
Powered by: Arcane Forces, Psionic Forces
Artifact Name: Malslek the Accursed's Hat
Description: This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins.
Level Range: 30, 40
Rarity: 300,
Cost: 100,
Material Rank: 4,
Bonuses upon equipping:
Defense: +2, Mental Save: -10, Healing Modifier: -0.1, Mindpower: +10, Spellpower: + 10, Mind Critical Hit Rate: + 10, Hate on Critical Hit: 2, Hate Per Kill: 2, Maximum Hate: +20, Elemental Resistance%: Fire: +15 Category Rank Bonus(es): "cursed/punishments" =0.2, Added Damage/Status on-hit damage: Random Gloom: +10 Raises Damage%: Darkness: +10, Physical: +10,
Randomly used talent on spell hit(Once per turn at most): Chance%:10, Talent: Agony. Talent Level: L2
Randomly used talent on mental talent hit(Once per turn at most): Change%:10, Talent: Hateful Whisper. Talent Level: L2
Base equipment type: Tool Misc
Powered by: Master Craftmanship
Artifact Name: Fortune's Eye
Level Range: 28, 40
Description: This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword.
His last known words were "Somehow this feels like an ending, yet I know there is so much more to find."
Cost: 350,
Material Rank: 4,
Rarity: 240,
Bonuses upon equipping:
Elemental Resistances: Physical: +4, Raises Damage%: Physical: +3, Increases Stats: Luck: +5, Cunning: +5, Accuracy: +12, Physical Save: +10, Spell Save: +10, Mental Save: +10, Defense: +12, Invisibility Sight Bonus: +12, Stealth Sight Bonus: +12,
Maximum stored ability power: 35,
Usable Talent: Track, level = 2, Consumed power: 18