Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Thalore |
Class | Berserker |
Level / Exp | 50 / 1567% |
Size | medium |
Lifes / Deaths | Killed by giant lightning ant at level 16 on the 56th Dusk 122nd year of Ascendancy at 18:06 0 / 8Killed by orc high cryomancer at level 34 on the 41st Pyre 123rd year of Ascendancy at 09:16 Killed by naga tide huntress at level 41 on the 29th Dusk 123rd year of Ascendancy at 16:10 Killed by Yvoganne the Silent Death at level 49 on the 23rd Haze 123rd year of Ascendancy at 00:06 Killed by Aerukira the slimy ooze at level 50 on the 51st Haze 123rd year of Ascendancy at 20:08 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 5th Decay 123rd year of Ascendancy at 22:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Decay 123rd year of Ascendancy at 00:09 Killed by Atamathon the Giant Golem at level 50 on the 3rd Regrowth 124th year of Ascendancy at 02:35 |
Primary Stats
Strength | 101 (base 65) |
Dexterity | 63 (base 49) |
Constitution | 79 (base 60) |
Magic | 23 (base 14) |
Willpower | 21 (base 15) |
Cunning | 44 (base 28) |
Resources
Life | 1459/1459 |
Mana | 449/449 |
Stamina | 274/274 |
Paradox | 0 |
Healing Factor | 1 |
Regeneration | 16.5 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 5 |
Offense: Barehand
Damage | 37 |
Accuracy | 62 |
Crit Chance | 46% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21.5 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 26.15 |
Crit Chance | 24% |
Speed | 1 |
Offense: Damage Bonus
Blight | +10% |
Physical | +22% |
Arcane | +10% |
All | +7% |
Defense: Base
Armour (hardiness) | 24 (50%) |
Defense | 25.275 |
Ranged Defense | 25.275 |
Fatigue | 12 |
Physical Save | 45.42572717659 |
Spell Save | 49.55 |
Mental Save | 35.51359076489 |
Defense: Resistances
Acid | + 39%( 70%) |
Light | + 39%( 70%) |
Darkness | + 35%( 70%) |
Blight | + 36%( 70%) |
Physical | + 39%( 70%) |
Arcane | + 32%( 70%) |
All | + 28%( 70%) |
Defense: Immunities
Knockback Resistance | 100% |
Pinning Resistance | 0% |
Stun Resistance | 100% |
Confusion Resistance | 10% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 25% for 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 19 for 12 turns. Also while Heroism is active, you will only die when reaching -843 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 857 life over 5 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 482 damage for 7 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1147% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Class Talents
Technique / Two-handed maiming | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 5/5 |
Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Technique / Two-handed weapons | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Technique / Combat veteran | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 1/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost sun paladin from death by barrow wight. Escort: lost sun paladin (level 1 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved talent Precognition (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You failed to protect the worried loremaster from death by Crazy Tom. Escort: worried loremaster (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 626. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Tool | pmd ward [power 143] (12 cooldown) pmd ward [power 143] (12 cooldown)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 2 light Damage when the wearer is hit: 12 light / 4 temporal Changes resistances: +5% arcane / +15% light Maximum wards: +3 physical / +5 mind / +5 darkness Changes damage: +3% arcane Talent granted: +1 Ward Light radius: +1 It can be used to setup a psionic shield, reducing all fire and cold damage by 143 for 6 turns, placing all other charms into a 12 cooldown. Torques are made by powerful psionics to store psionic powers. |
On feet | Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +20 Armour Hardiness: +20% Defense: +8 Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% physical / +15% acid Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
Around waist | Voidoozer VoidoozerCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +17.0% Physical power: +12 Changes stats: +5 Cun / +5 Dex Damage when the wearer hits(melee): 8 blight Changes resistances: +9% darkness Changes damage: +3% blight Critical mult.: +10.00% Spell save: +13 Mental crit. chance: +10% A belt that goes around your waist. |
Inventory
regeneration infusion (heal 439 over 5 turns) regeneration infusion (heal 439 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 439 life over 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. This item has been sent to the Item's Vault. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 120 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 6 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (3/3) Rod of Recall (3/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 122 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pretty Torque from Grandma [power 100] (30 cooldown) Pretty Torque from Grandma [power 100] (30 cooldown)Requires: - Level 35 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 5 When wielded/worn: Changes resistances: +6% light / +9% lightning / +6% temporal Maximum wards: +3 physical / +5 mind / +5 darkness Talent cooldown: Silence (+10 turn) Talents granted: +1 Ward +10 Silence Blindness immunity: +10% Silence immunity: +10% Disarm immunity: +10% Pinning immunity: +10% Resist all after a teleport: +4% It can be used to teleport randomly (rad 100), placing all other charms into a 30 cooldown. Torques are made by powerful psionics to store psionic powers. This item has been sent to the Item's Vault. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
Resonating Diamond Resonating Diamond0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
By Crazy Tom the Thalore Berserker level 32
15th Pyre 123rd year of Ascendancy at 04:32 see stats
By Crazy Tom the Thalore Berserker level 18
60th Dusk 122nd year of Ascendancy at 17:31 see stats
By Crazy Tom the Thalore Berserker level 31
12nd Pyre 123rd year of Ascendancy at 15:07 see stats
By Crazy Tom the Thalore Berserker level 50
72nd Haze 123rd year of Ascendancy at 14:56 see stats
By Crazy Tom the Thalore Berserker level 34
33rd Pyre 123rd year of Ascendancy at 22:30 see stats
By Crazy Tom the Thalore Berserker level 25
63rd Haze 122nd year of Ascendancy at 03:26 see stats
By Crazy Tom the Thalore Berserker level 42
30th Dusk 123rd year of Ascendancy at 06:00 see stats
By Crazy Tom the Thalore Berserker level 33
30th Pyre 123rd year of Ascendancy at 14:57 see stats
By Crazy Tom the Thalore Berserker level 50
28th Haze 123rd year of Ascendancy at 17:42 see stats
By Crazy Tom the Thalore Berserker level 19
73rd Dusk 122nd year of Ascendancy at 22:05 see stats
By Crazy Tom the Thalore Berserker level 24
37th Haze 122nd year of Ascendancy at 20:26 see stats
By Crazy Tom the Thalore Berserker level 18
60th Dusk 122nd year of Ascendancy at 15:09 see stats
By Crazy Tom the Thalore Berserker level 49
24th Haze 123rd year of Ascendancy at 05:10 see stats
By Crazy Tom the Thalore Berserker level 42
30th Dusk 123rd year of Ascendancy at 07:33 see stats
By Crazy Tom the Thalore Berserker level 18
60th Dusk 122nd year of Ascendancy at 16:47 see stats
By Crazy Tom the Thalore Berserker level 50
73rd Haze 123rd year of Ascendancy at 03:07 see stats
By Crazy Tom the Thalore Berserker level 10
2nd Dusk 122nd year of Ascendancy at 17:26 see stats
By Crazy Tom the Thalore Berserker level 20
74th Dusk 122nd year of Ascendancy at 02:22 see stats
By Crazy Tom the Thalore Berserker level 30
62nd Regrowth 123rd year of Ascendancy at 07:48 see stats
By Crazy Tom the Thalore Berserker level 40
4th Dusk 123rd year of Ascendancy at 06:02 see stats
By Crazy Tom the Thalore Berserker level 50
25th Haze 123rd year of Ascendancy at 18:32 see stats
By Crazy Tom the Thalore Berserker level 48
21st Haze 123rd year of Ascendancy at 22:25 see stats
By Crazy Tom the Thalore Berserker level 50
28th Haze 123rd year of Ascendancy at 17:41 see stats
By Crazy Tom the Thalore Berserker level 45
49th Dusk 123rd year of Ascendancy at 19:32 see stats
By Crazy Tom the Thalore Berserker level 18
71st Dusk 122nd year of Ascendancy at 17:09 see stats
By Crazy Tom the Thalore Berserker level 30
12nd Pyre 123rd year of Ascendancy at 03:38 see stats
By Crazy Tom the Thalore Berserker level 19
73rd Dusk 122nd year of Ascendancy at 23:51 see stats
By Crazy Tom the Thalore Berserker level 33
30th Pyre 123rd year of Ascendancy at 17:12 see stats
By Crazy Tom the Thalore Berserker level 18
60th Dusk 122nd year of Ascendancy at 15:09 see stats
By Crazy Tom the Thalore Berserker level 10
6th Dusk 122nd year of Ascendancy at 13:15 see stats
By Crazy Tom the Thalore Berserker level 18
60th Dusk 122nd year of Ascendancy at 17:31 see stats
By Crazy Tom the Thalore Berserker level 24
24th Haze 122nd year of Ascendancy at 13:03 see stats
By Crazy Tom the Thalore Berserker level 35
42nd Pyre 123rd year of Ascendancy at 02:41 see stats
By Crazy Tom the Thalore Berserker level 10
4th Dusk 122nd year of Ascendancy at 14:15 see stats
By Crazy Tom the Thalore Berserker level 36
62nd Pyre 123rd year of Ascendancy at 11:17 see stats
By Crazy Tom the Thalore Berserker level 32
28th Pyre 123rd year of Ascendancy at 15:41 see stats
By Crazy Tom the Thalore Berserker level 21
17th Haze 122nd year of Ascendancy at 02:05 see stats
By Crazy Tom the Thalore Berserker level 50
3rd Regrowth 124th year of Ascendancy at 02:35 see stats
By Crazy Tom the Thalore Berserker level 30
12nd Pyre 123rd year of Ascendancy at 05:51 see stats
By Crazy Tom the Thalore Berserker level 50
9th Regrowth 124th year of Ascendancy at 02:23 see stats
By Crazy Tom the Thalore Berserker level 3
3rd Summertide 122nd year of Ascendancy at 02:13 see stats
Log
Saving game...
Saving done.
You transfer Pretty White Night Light to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Pretty Gold Necklace to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Rune of Reflection (absorb and reflect 215 for 5 turns) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer movement infusion (1054% speed; 6 turns) to the online item's vault.
Saving done.
Saving game...
Saving done.
Error while transfering regeneration infusion (heal 439 over 5 turns) to the online item's vault, please retry later.
Saving done.
You transfer shielding rune (absorb 410 for 7 turns) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Telos's Staff Crystal to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Runed Skull to the online item's vault.
Saving done.