Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 | 
| Addons | Items Vault 1.0.1 | 
| Campaign | Arena | 
| Mode | Normal Adventure | 
| Sex | Male | 
| Race | Thalore | 
| Class | Oozemancer | 
| Level / Exp | 47 / 17% | 
| Size | medium | 
| Lifes / Deaths | no deaths recorded 7 / 0 | 
| Antimagic | Follower | 
Primary Stats
| Strength | 16 (base 10) | 
| Dexterity | 15 (base 10) | 
| Constitution | 55 (base 54) | 
| Magic | 8 (base 10) | 
| Willpower | 70 (base 60) | 
| Cunning | 66 (base 60) | 
Resources
| Life | 1042/1042 | 
| Equilibrium | 86 | 
| Healing Factor | 1.44 | 
| Regeneration | 3.024 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 3 | 
Offense: Mainhand
| Damage | 99 | 
| Accuracy | 45 | 
| Crit Chance | 22% | 
| APR | 78 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 71 | 
| Accuracy | 45 | 
| Crit Chance | 20% | 
| APR | 47 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 4 | 
| Crit Chance | 18% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 54.8 | 
| Crit Chance | 26% | 
| Speed | 1 | 
Offense: Damage Bonus
| Physical | +16% | 
| Lightning | +3% | 
| Acid | +10% | 
| Nature | +16% | 
Offense: Damage Penetration
| Nature | +50% | 
| Acid | +50% | 
Defense: Base
| Armour (hardiness) | 14 (30%) | 
| Defense | 23.375 | 
| Ranged Defense | 23.375 | 
| Fatigue | 8 | 
| Physical Save | 41.283333333333 | 
| Spell Save | 35.65 | 
| Mental Save | 52.2 | 
Defense: Resistances
| Acid | + 41%( 70%) | 
| Blight | + 52%( 70%) | 
| Physical | + 34%( 70%) | 
| Cold | + 41%( 70%) | 
| All | + 20%( 70%) | 
| Lightning | + 50%( 70%) | 
| Light | + 36%( 70%) | 
| Temporal | + 41%( 70%) | 
| Darkness | + 36%( 70%) | 
| Arcane | + 32%( 70%) | 
| Fire | + 38%( 70%) | 
| Nature | + 44%( 70%) | 
Defense: Immunities
| Disarm Resistance | 10% | 
| Bleed Resistance | 100% | 
| Confusion Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Knockback Resistance | 15% | 
| Poison Resistance | 100% | 
| Blind Resistance | 100% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns.  | 
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 7 turns. Also while Heroism is active, you will only die when reaching -340 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats.  | 
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 323 life over 5 turns. Its effects scale with your Willpower stat.  | 
Class Talents
| Wild-gift / Oozing blades | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
| Wild-gift / Corrosive blades | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 3/5 | 
  | 5/5 | 
| Wild-gift / Moss | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Slime | 1.30 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 1/5 | 
| Wild-gift / Mucus | 1.30 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 1/5 | 
| Wild-gift / Ooze | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 2/5 | 
  | 5/5 | 
Generic Talents
| Wild-gift / Fungus | 1.30 | 
  | 4/5 | 
  | 1/5 | 
  | 2/5 | 
  | 0/5 | 
| Cunning / Survival | 1.10 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Mindstar mastery | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 5/5 | 
  | 1/5 | 
| Wild-gift / Call of the wild | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Antimagic | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 4/5 | 
  | 0/5 | 
| Race / Thalore | 1.00 | 
  | 1/5 | 
  | 5/5 | 
  | 5/5 | 
  | 1/5 | 
Prodigies
  | 1/1 | 
  | 1/1 | 
Effects
| talent | Acidic Soil | 
| talent | Acidic Skin | 
| talent | Wild Growth | 
| talent | Psiblades | 
| talent | Mitosis | 
| talent | Unstoppable Nature | 
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena?  | completed | 
Equipment
| On feet | pair of hardened leather boots 'Layussra' (0 def, 3 armour) pair of hardened leather boots 'Layussra' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +26 Blindness immunity: +10% Disarm immunity: +10% Knockback immunity: +15% Stamina each turn: +0.90 Maximum stamina: +24.00 A pair of boots made of leather.  | 
| Light source | bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
| On head | grounding linen wizard hat of the mountain (+12%) (1 def, 0 armour) grounding linen wizard hat of the mountain (+12%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +12% physical / +6% lightning / +6% temporal Changes damage: +12% physical A pointy cloth hat, very wizardly...  | 
| On hands | storm rough leather gloves of dexterity (+2) (0 def, 1 armour) storm rough leather gloves of dexterity (+2) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 Armour: +1 Changes stats: +2 Dex Damage when the wearer hits(melee): 6 lightning Changes resistances: +6% lightning Changes damage: +3% lightning Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.  | 
| Tool | ash totem of cure poisons [power 2]  (20 cooldown) ash totem of cure poisons [power 2]  (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to removes up to 2 poisons from the target, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power.  | 
| On fingers | psionicist's gold ring of physical power  psionicist's gold ring of physical power Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Wil Mental save: +10 Rings can have magical properties.  | 
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.  | 
| Around neck | mindweaver's voratun amulet mindweaver's voratun amuletInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +6 Cun Mental save: +12 Confusion immunity: +19% Mindpower: +11 Amulets can have magical properties.  | 
| In main hand | wyrm's living mindstar of life (17-18.7 power, 78 apr, mind damage) wyrm's living mindstar of life (17-18.7 power, 78 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 17.0 - 18.7 Uses stats: 95% Wil, 57% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +78 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 6 physical / 2 fire / 6 cold / 9 lightning / 8 acid Changes resistances: +5% physical / +3% fire / +6% cold / +6% lightning / +6% acid Life regen: +1.30 Maximum life: +30.00 Mindpower: +10 Mental crit. chance: +5% It can be used to call the drake in an elemental mindstar (this will remove other set bonuses), placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
| Around waist | rough leather belt of life rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Life regen: +0.40 Healing mod.: +11% A belt that goes around your waist.  | 
| In off hand | blooming thorny mindstar of balance (10-11 power, 47 apr, nature damage) blooming thorny mindstar of balance (10-11 power, 47 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 76% Wil, 38% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +47 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical save: +6 Spell save: +4 Mental save: +2 Equilibrium when hit: +0.80 Mindpower: +6 Mental crit. chance: +3% Healing mod.: +13% Heals friendly targets nearby when you use a nature summon: +12 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
| Cloak | enveloping elven-silk cloak of the hunt (14 def, 0 armour) enveloping elven-silk cloak of the hunt (14 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +14 Fatigue: -9% Maximum life: +72.00 It can be used to activate talent Blinding Speed, placing all other charms into a 45 cooldown : Effective talent level: 3.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 27% for 5 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
| Main armor | Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 Fatigue: +20% Changes resistances: +15% arcane / +20% fire / +20% cold / +20% lightning / +20% acid / +20% nature / +20% blight / +20% light / +20% darkness / +20% temporal / +10% all Spell save: +20 Mindpower: +10 This light weight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it felt in your hands.  | 
Inventory
healing infusion (heal 231) healing infusion (heal 231)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 231 life. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability.  | 
insulating copper amulet of dexterity (+3) insulating copper amulet of dexterity (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Dex Changes resistances: +10% fire / +10% cold Amulets can have magical properties.  | 
quick voratun battleaxe of projection (56-84 power, 4 apr) quick voratun battleaxe of projection (56-84 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 90% Damage when this weapon hits: +16 mind When wielded/worn: Accuracy: +18 Changes stats: +8 Dex It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed battleaxes.  | 
tormentor's silk robe (3 def, 0 armour) tormentor's silk robe (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes stats: +5 Cun Critical mult.: +20.00% Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
Ce'Ninn the Sepsisviper (0 def, 3 armour) Ce'Ninn the Sepsisviper (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -5% Changes stats: +2 Str / +3 Con Changes resistances: +3% fire Changes resistances penetration: +5% nature / +15% fire Changes damage: +3% nature Maximum encumbrance: +25 Infravision radius: +2 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 8.00 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather.  | 
fearforged voratun plate armour of the dragon (9 def, 16 armour) fearforged voratun plate armour of the dragon (9 def, 16 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Powered by arcane forces Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +40% Changes stats: +4 Str / +11 Con Changes resistances: +8% physical / +24% fire / +10% cold / +11% lightning / +11% acid / -17% light / +12% darkness Talent cooldown: Rush (-5 turns) Physical save: +9 Spell save: +8 Mental save: +8 Disarm immunity: +35% Stun/Freeze immunity: +30% Knockback immunity: +28% A suit of armour made of metal plates.  | 
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
			Arena Battler 20
			Got to wave 20 in the arena.By OozieOsborne the Thalore Oozemancer level 26
76th Pyre 122nd year of Ascendancy at 08:48 see stats
			Arena Battler 50
			Got to wave 50 in the arena.By OozieOsborne the Thalore Oozemancer level 42
79th Pyre 122nd year of Ascendancy at 13:46 see stats
			Level 10
			Got a character to level 10.By OozieOsborne the Thalore Oozemancer level 10
74th Pyre 122nd year of Ascendancy at 23:01 see stats
			Level 20
			Got a character to level 20.By OozieOsborne the Thalore Oozemancer level 20
75th Pyre 122nd year of Ascendancy at 18:23 see stats
			Level 30
			Got a character to level 30.By OozieOsborne the Thalore Oozemancer level 30
77th Pyre 122nd year of Ascendancy at 00:48 see stats
			Level 40
			Got a character to level 40.By OozieOsborne the Thalore Oozemancer level 40
79th Pyre 122nd year of Ascendancy at 03:13 see stats
			Master of Arena
			Became the new master of the arena in 60-wave mode.By OozieOsborne the Thalore Oozemancer level 46
1st Mirth 122nd year of Ascendancy at 17:56 see stats
			Size matters
			Did over 600 damage in one attack.By OozieOsborne the Thalore Oozemancer level 37
78th Pyre 122nd year of Ascendancy at 15:17 see stats
			XXX the Destroyer
			Earned the rank of Destroyer in the arena.By OozieOsborne the Thalore Oozemancer level 20
75th Pyre 122nd year of Ascendancy at 21:00 see stats
Log
Your summoned mucus ooze disappears.
Your summoned mucus ooze disappears.
Your summoned mucus ooze disappears.
Your summoned mucus ooze disappears.
You pickup 0.85 gold pieces.
OozieOsborne is no longer attuned.
Your summoned mucus ooze disappears.
Talent Meteoric Crash is ready to use.
Your summoned mucus ooze disappears.
Saving done.
Saving done.
Saving game...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
