slave combatant the level 9 humanoid human by notwithoutmyanus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Campaign---
Mode--- ---
SexMale
RaceHumanoid
ClassHuman
Level / Exp9 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 18)
Dexterity26 (base 18)
Constitution16 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life239/239
Stamina124/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage33
Accuracy30
Crit Chance4%
APR3
Speed1.20

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+4%

Defense: Base

Armour (hardiness)5 (30%)
Defense7.6
Ranged Defense7.6
Fatigue7
Physical Save19.968609508663
Spell Save8.2385167833181
Mental Save11.469339909196

Defense: Resistances

Darkness+ 2%(100%)
Fire+ 6%(100%)
Temporal+ 6%(100%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Generic Talents

Effects

Quests

Equipment

On hands
Main armor

Inventory

Achievements

Log


Digging starts...

Dug for 13 turns.

Wall turns into floor.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


You gain 1.14 gold from the transmogrification of
insulating linen wizard hat of fire (+22%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.89 gold from the transmogrification of
focusing linen robe of clarity (0 def, 0 armour).
You gain 2.08 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, fire damage).
You gain 3.06 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 1.90 gold from the transmogrification of
mighty cured leather sling.
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6.6 power, 18 apr, mind damage).
You gain 1.56 gold from the transmogrification of
blooming vined mindstar of clarity (4.5-4.95 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel dagger (11-14.3 power, 6 apr).
You gain 1.45 gold from the transmogrification of
insidious poison infusion (10 nature damage, 20% healing reduction).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Ran for 2 turns (stop reason: interesting character).


Character control switched to slave combatant.
As you touch the orb your will fills the slave's body. You take full control of his actions!
A new foe appears in the ring of blood!