Shazbot the level 7 Cornac Summoner by Rodneyw139

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 15)
Constitution13 (base 13)
Magic10 (base 10)
Willpower25 (base 21)
Cunning21 (base 15)

Resources

Life175/175
Equilibrium0
Healing Factor1.12
Regeneration1.176

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy30
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage5
Accuracy30
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower26.45
Crit Chance9%
Speed1

Offense: Damage Bonus

Nature+8%

Defense: Base

Armour (hardiness)3 (30%)
Defense14.75
Ranged Defense14.75
Fatigue7
Physical Save13.925
Spell Save13.125
Mental Save18.975

Defense: Resistances

Blight+ 2%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Shazbot picks up (l.): spinel.
Shazbot picks up (l.):
spinel.

You pickup 0.55 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.45 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.75 gold pieces.

You pickup 0.85 gold pieces.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
brass lantern.
Space around you starts to dissolve...


Talent Infusion: Regeneration is ready to use.

You are yanked out of this place!

You gain 0.92 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.46 gold from the transmogrification of
hateful iron greatsword of crippling (12.5-20 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 12%; cure physical).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.